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League Classic

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Game patch 26.20 · Data Dragon 16.20.1 · English (en_US)

Karthus

1 Champions

Karthus

Health
465
Mana
331
Attack Damage
45.45
Attack Speed
0.625 s⁻¹
Armor
18.5
Magic Resist
30
Move Speed
335
Listed range (units)
450

P · Death Defied

Upon dying, Karthus enters a spirit form allowing him to continue casting spells while dead for a short time.

Q · Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies.

Cooldown (s)
1
Cost
20/26/32/38/44
Listed range (units)
875

W · Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.

Cooldown (s)
18
Cost
100
Listed range (units)
1000

E · Defile

Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.

Cooldown (s)
0.5
Cost
30/42/54/66/78
Listed range (units)
550

R · Requiem

After channeling, Karthus damages all enemy champions.

Cooldown (s)
200/180/160
Cost
150/175/200
Listed range (units)
10000