Project roadmap
League of Legends
Champion guides, builds, matchup tools, the Windows Companion, Riot API work, and player-learning references. This view includes every public status and can be shared directly.
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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.
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Active work is shown first. Open any card for its full summary, links, and related work.Done / Live
Live, usable, documented, or finished enough to rely on.
League Beginner Glossary and Context Help
A searchable plain-English glossary is live for roles, lanes, movement, minion waves, fights, vision, objectives, item timing, and common shorthand. Matchup guides link directly to the glossary and reviewed champion...
League Tools Navigation and Page Polish
The League surface uses one cache-busted stylesheet and one shared navigation renderer across every public League route, preventing labels, destinations and active states from drifting between tools. The shared...
League Group Team Presets
The team builder now supports recognisable group line-ups alongside educational composition examples. The featured Void Resonance five uses Teemo Top, Warwick Jungle, Locke Mid, Jinx Bot and owner account VREvent on...
League Dragon and Objective Guide
A dedicated, translated dragon reference is live on the League site and bundled into the private companion. It explains every elemental stack, matching Soul, Elder Dragon, team-composition value and a six-point contest...
League Jungle Monsters and Pathing Guide
A numbered, side-aware jungle map now mirrors three first-clear routes, pairs every step with original camp artwork and direct actions, and explains every home camp, Scuttle, respawns, Smite and companion progress.
League Game Modes and Queue Rules Reference
A visual, queue-aware game modes guide is live with locally hosted Riot artwork and Data Dragon map icons. It separates Normal Draft, Ranked Solo/Duo, Ranked Flex, Swiftplay, ARAM, Arena, training, custom, spectator,...
League Off-Meta and Conduct Reference
A source-linked conduct reference explains Riot's distinction between genuine unusual strategies and deliberate disruption without promising immunity from reports or penalties. It includes Riot's Bard Mid and Yuumi Mid...
League Smurfing and Alternate Account Reference
A source-linked Riot policy reference distinguishes ordinary alternate-account ownership from smurfing and Ranked manipulation. It gives a direct NA plus EUW account answer, explains legitimate fresh placements,...
League Release Updates, Compact Overlay and Companion Preferences
A public League release archive keeps shipped website and Companion work readable outside Discord. The Companion includes a dedicated welcome Setup tab, favourite champions by lane, ten configurable Windows-wide...
League Matchmaking, Premades and Blocked Players Guide
A source-linked matchmaking guide now explains hidden MMR, visible rank, premade groups, the four-player Ranked Flex restriction, blocked-player rematches, autofill parity and the limits of what one lobby can prove. It...
League Team Play, Pings and Emotes Guides
Two translated communication references now explain how to prepare a group, share factual intentions, repeat important pings with purpose, mute and adapt when communication stops helping, and report conduct rather than...
League Safe Install and Support Guide
A translated first-install guide sends players directly to Riot’s official Windows and macOS download instead of hosting or mirroring an installer. It explains the Riot Client, account and region choice, Vanguard...
League Companion Multilingual Reminders and Key Verification
The invited Companion now groups due wellbeing reminders into one sequence, follows the selected language, uses a matching local Windows voice when a bundled recording is unavailable, and displays local Dragon artwork...
League Navigation, Matchup and Policy Reference Polish
The League directory, matchup guide, independent Discord page, off-meta conduct reference and alternate-account guide now use meaningful icons, calmer multi-colour layouts and responsive controls instead of decorative...
Ideas
Worth exploring, not committed yet.
League Desktop Companion and Live Client Bridge
Explore a small signed desktop companion using only Riot-documented local APIs and player-visible information. Keep Riot credentials server-side and local data private by default. This remains a policy-review concept:...
Policy Review: League Live Match Companion
Research whether a live companion can present a player's own documented, already-visible match state without inferring hidden information or creating an unfair advantage. No hidden enemy state, inferred cooldowns,...
League Personal Post-Match Review
Help a signed-in player review their own completed matches using factual Riot API data and neutral prompts. Highlight personal trends and learning opportunities without inventing MMR or ELO, predicting wins, ranking...
Planned
Chosen work with a clear next step.
League Global Champion Builds
Generate patch-aware builds for every champion and supported role from observed ranked matches. Separate starting items, boots, core sequence, situational items, runes, summoner spells, skill order, rank band, and...
League Matchup Win Rates and Builds
Add role-specific champion-versus-champion results such as Blitzcrank Support into Vex Support. Publish observed win rate and matchup builds only above a minimum sample threshold, with patch, rank band, region, sample...
League Mixed Enemy-Team Build Helper
Let a player manually select several visible enemy champions and compare damage profile, crowd control, healing, shielding, armour, magic resistance, anti-heal, and penetration needs. Rank situational item options using...
Building
Being actively built, tuned, or hardened.
VRC.LOL Go Web Platform Migration
99% through the measured Go/Caddy migration gates. The Go homepage starts from embedded, reviewed English and ten localized document shells and renders all twenty-one bounded regions, the complete typed JSON-LD graph,...
VRC.LOL PostgreSQL Compatibility and Migration
96% through the measured PostgreSQL compatibility gates. Live accounts and sessions, viewer presence, public chat, published podcast reads, podcast administration, recording imports and private recording-path resolution...
League Player Stats API
The first League phase is now staged at /league with Riot ID and platform input, PUUID resolution, ranked queues, champion mastery, recent match summaries, Data Dragon champion mapping, bounded caching, stale fallback,...
League Champion Matchup and Draft Guide
The manual guide is live with canonical matchup URLs, all-role draft guardrails, explicit avoid warnings, dynamic champion SEO artwork, official Data Dragon tips and abilities, plus patch-labelled temporary starter item...
League Target Priority and Role Decisions
The live guide now includes a four-champion Bot and Support lane planner, first and backup target checks, ally follow-up checks, a Jungle gank planner, clearer ahead/even/behind plans, and practical warnings for...
League Ranked Build Data Collector
The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and Ranked, Swiftplay, and ARAM...
League Language and Localisation Coverage
The shared League language picker supports 40 natural-language locales plus a clearly labelled Pirate novelty locale. Coverage includes Traditional and Simplified Chinese, a broad European set, major South and Southeast...
Testing
Ready for testing, feedback, or production checks.
Current focus
Work moving now
Active highlights are drawn from different project areas, not one product.
Discord Health and Community Configuration
The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...
League Ranked Build Data Collector
The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...
Minecraft Go Lookup Hardening
Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...
VoidRoom Real Multiplayer Transport
OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...
VRC.LOL Android Public Release Checklist
Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...
VRC Live and Podcast System
OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...
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What changed across VRC.LOL
The latest completed work is sampled across project areas. Open the release archive for the full history.
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