VVRC.LOL Roadmap
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Project roadmap

League of Legends

Champion guides, builds, matchup tools, the Windows Companion, Riot API work, and player-learning references. This view includes every public status and can be shared directly.

One board, every project

188public cards
40active or planned
148done / live
12project areas

Snapshot updated 31h ago

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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.

27 cards in this view

Status lanes

The complete public board

Active work is shown first. Open any card for its full summary, links, and related work.

Done / Live

0

Live, usable, documented, or finished enough to rely on.

League of LegendsHigh

League Beginner Glossary and Context Help

A searchable plain-English glossary is live for roles, lanes, movement, minion waves, fights, vision, objectives, item timing, and common shorthand. Matchup guides link directly to the glossary and reviewed champion...

League of LegendsBeginnersGlossary
Updated 85d ago
League of LegendsHigh

League Tools Navigation and Page Polish

The League surface uses one cache-busted stylesheet and one shared navigation renderer across every public League route, preventing labels, destinations and active states from drifting between tools. The shared...

League of LegendsNavigationResponsive UI
Updated 62d ago
League of LegendsMedium

League Group Team Presets

The team builder now supports recognisable group line-ups alongside educational composition examples. The featured Void Resonance five uses Teemo Top, Warwick Jungle, Locke Mid, Jinx Bot and owner account VREvent on...

League of LegendsTeamsPresets
Updated 85d ago
League of LegendsMedium

League Dragon and Objective Guide

A dedicated, translated dragon reference is live on the League site and bundled into the private companion. It explains every elemental stack, matching Soul, Elder Dragon, team-composition value and a six-point contest...

League of LegendsDragonsObjectives
Updated 78d ago
League of LegendsMedium

League Jungle Monsters and Pathing Guide

A numbered, side-aware jungle map now mirrors three first-clear routes, pairs every step with original camp artwork and direct actions, and explains every home camp, Scuttle, respawns, Smite and companion progress.

League of LegendsJunglePathing
Updated 77d ago
League of LegendsMedium

League Game Modes and Queue Rules Reference

A visual, queue-aware game modes guide is live with locally hosted Riot artwork and Data Dragon map icons. It separates Normal Draft, Ranked Solo/Duo, Ranked Flex, Swiftplay, ARAM, Arena, training, custom, spectator,...

League of LegendsGame ModesSwiftplay
Updated 75d ago
League of LegendsHigh

League Off-Meta and Conduct Reference

A source-linked conduct reference explains Riot's distinction between genuine unusual strategies and deliberate disruption without promising immunity from reports or penalties. It includes Riot's Bard Mid and Yuumi Mid...

League of LegendsOff-MetaConduct
Updated 75d ago
League of LegendsHigh

League Smurfing and Alternate Account Reference

A source-linked Riot policy reference distinguishes ordinary alternate-account ownership from smurfing and Ranked manipulation. It gives a direct NA plus EUW account answer, explains legitimate fresh placements,...

League of LegendsSmurfingAccounts
Updated 74d ago
League of LegendsMedium

League Release Updates, Compact Overlay and Companion Preferences

A public League release archive keeps shipped website and Companion work readable outside Discord. The Companion includes a dedicated welcome Setup tab, favourite champions by lane, ten configurable Windows-wide...

League of LegendsCompanionUpdates
Updated 66d ago
League of LegendsMedium

League Matchmaking, Premades and Blocked Players Guide

A source-linked matchmaking guide now explains hidden MMR, visible rank, premade groups, the four-player Ranked Flex restriction, blocked-player rematches, autofill parity and the limits of what one lobby can prove. It...

League of LegendsMatchmakingPremades
Updated 65d ago
League of LegendsMedium

League Team Play, Pings and Emotes Guides

Two translated communication references now explain how to prepare a group, share factual intentions, repeat important pings with purpose, mute and adapt when communication stops helping, and report conduct rather than...

League of LegendsTeam PlayPings
Updated 68d ago
League of LegendsMedium

League Safe Install and Support Guide

A translated first-install guide sends players directly to Riot’s official Windows and macOS download instead of hosting or mirroring an installer. It explains the Riot Client, account and region choice, Vanguard...

League of LegendsInstallBeginners
Updated 68d ago
League of LegendsHigh

League Companion Multilingual Reminders and Key Verification

The invited Companion now groups due wellbeing reminders into one sequence, follows the selected language, uses a matching local Windows voice when a bundled recording is unavailable, and displays local Dragon artwork...

League of LegendsCompanionLanguages
Updated 67d ago
League of LegendsMedium

League Navigation, Matchup and Policy Reference Polish

The League directory, matchup guide, independent Discord page, off-meta conduct reference and alternate-account guide now use meaningful icons, calmer multi-colour layouts and responsive controls instead of decorative...

League of LegendsNavigationMatchups
Updated 62d ago

Ideas

0

Worth exploring, not committed yet.

League of LegendsCritical

League Desktop Companion and Live Client Bridge

Explore a small signed desktop companion using only Riot-documented local APIs and player-visible information. Keep Riot credentials server-side and local data private by default. This remains a policy-review concept:...

League of LegendsDesktop AgentLive Client
Updated 78d ago
League of LegendsHigh

Policy Review: League Live Match Companion

Research whether a live companion can present a player's own documented, already-visible match state without inferring hidden information or creating an unfair advantage. No hidden enemy state, inferred cooldowns,...

League of LegendsLive MatchMap
Updated 86d ago
League of LegendsMedium

League Personal Post-Match Review

Help a signed-in player review their own completed matches using factual Riot API data and neutral prompts. Highlight personal trends and learning opportunities without inventing MMR or ELO, predicting wins, ranking...

League of LegendsSelf ReviewLearning
Updated 86d ago

Planned

0

Chosen work with a clear next step.

League of LegendsHigh

League Global Champion Builds

Generate patch-aware builds for every champion and supported role from observed ranked matches. Separate starting items, boots, core sequence, situational items, runes, summoner spells, skill order, rank band, and...

League of LegendsChampionsItems
Updated 86d ago
League of LegendsHigh

League Matchup Win Rates and Builds

Add role-specific champion-versus-champion results such as Blitzcrank Support into Vex Support. Publish observed win rate and matchup builds only above a minimum sample threshold, with patch, rank band, region, sample...

League of LegendsMatchupsWin Rate
Updated 86d ago
League of LegendsMedium

League Mixed Enemy-Team Build Helper

Let a player manually select several visible enemy champions and compare damage profile, crowd control, healing, shielding, armour, magic resistance, anti-heal, and penetration needs. Rank situational item options using...

League of LegendsDraftTeam Composition
Updated 86d ago

Building

0

Being actively built, tuned, or hardened.

League of LegendsHigh

VRC.LOL Go Web Platform Migration

99% through the measured Go/Caddy migration gates. The Go homepage starts from embedded, reviewed English and ten localized document shells and renders all twenty-one bounded regions, the complete typed JSON-LD graph,...

VRC.LOLGoCaddy
Updated 56d ago
League of LegendsHigh

VRC.LOL PostgreSQL Compatibility and Migration

96% through the measured PostgreSQL compatibility gates. Live accounts and sessions, viewer presence, public chat, published podcast reads, podcast administration, recording imports and private recording-path resolution...

VRC.LOLPostgreSQLMariaDB
Updated 57d ago
League of LegendsCritical

League Player Stats API

The first League phase is now staged at /league with Riot ID and platform input, PUUID resolution, ranked queues, champion mastery, recent match summaries, Data Dragon champion mapping, bounded caching, stale fallback,...

League of LegendsRiot APIPlayer Stats
Updated 86d ago
League of LegendsHigh

League Champion Matchup and Draft Guide

The manual guide is live with canonical matchup URLs, all-role draft guardrails, explicit avoid warnings, dynamic champion SEO artwork, official Data Dragon tips and abilities, plus patch-labelled temporary starter item...

League of LegendsChampionsMatchups
Updated 85d ago
League of LegendsHigh

League Target Priority and Role Decisions

The live guide now includes a four-champion Bot and Support lane planner, first and backup target checks, ally follow-up checks, a Jungle gank planner, clearer ahead/even/behind plans, and practical warnings for...

League of LegendsTarget PriorityBot Lane
Updated 85d ago
League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and Ranked, Swiftplay, and ARAM...

League of LegendsRiot APIMatch-v5
Updated 57d ago
League of LegendsHigh

League Language and Localisation Coverage

The shared League language picker supports 40 natural-language locales plus a clearly labelled Pirate novelty locale. Coverage includes Traditional and Simplified Chinese, a broad European set, major South and Southeast...

League of LegendsLanguagesLocalisation
Updated 68d ago

Testing

0

Ready for testing, feedback, or production checks.

Current focus

Work moving now

Active highlights are drawn from different project areas, not one product.

VoidBot & DiscordCritical

Discord Health and Community Configuration

The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...

League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...

Minecraft LookupCritical

Minecraft Go Lookup Hardening

Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...

VoidRoomCritical

VoidRoom Real Multiplayer Transport

OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...

VRC.LOL PlatformHigh

VRC.LOL Android Public Release Checklist

Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...

LiveHigh

VRC Live and Podcast System

OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...

Recently delivered

What changed across VRC.LOL

The latest completed work is sampled across project areas. Open the release archive for the full history.

Share and contribute

Link to a plan or suggest what comes next

Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.