Project roadmap
Events
Public events, recurring sessions, reminders, calendars, feeds, and bundled Discord announcements. This view includes every public status and can be shared directly.
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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.
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Active work is shown first. Open any card for its full summary, links, and related work.Done / Live
Live, usable, documented, or finished enough to rely on.
Event Discovery Upgrade
Richer public calendar discovery is live with crawlable upcoming, this-week, recurring, and spots-open routes, recurring occurrence coverage, structured data, and shareable event cards.
Events Public Discovery SEO
Events discovery now has crawlable filter, template, and game landing pages with sitemap coverage, specific share previews, game navigation, related template fallbacks, and compact first-paint summary stats.
Events Template Catalog Expansion
The event template catalog has been expanded with more co-op, survival, party, sandbox, automation, and social games, plus idempotent seed tooling and webhook logging for future catalog changes.
Events Template Catalog Health
Admin template settings now expose catalog health stats for template counts, linked games, missing player limits, empty game buckets, top-used templates, and recently added entries.
Events Template Quality Report
The admin template health panel now lists concrete templates missing links, player ranges, or categorization, making catalog cleanup a visible queue instead of a manual database hunt.
Events Public Template Discovery
A public /events/templates discovery page is live with cache-friendly template cards, category context, player ranges, useful game links, and CollectionPage structured data.
Events Game Template Landing Pages
Event template discovery now supports /events/templates/game-slug pages with focused titles, descriptions, canonical URLs, structured data, and crawlable links from the main template catalog.
Events Template Quality Cleanup
The admin catalog health panel now scores template quality and turns missing links, player ranges, empty game coverage, weak descriptions, and categorization gaps into clickable cleanup tasks that open or prefill the...
Events Discovery Sitemap Coverage
The Events sitemap now includes the public template catalog and game-specific template landing pages, so crawler discovery no longer depends on JavaScript or internal navigation alone.
Events Game Event Listing Pages
Public Events now has /events/games and /events/games/game-slug pages with a crawlable game navigation rail, server-rendered discovery cards, template-card links, and related ready-to-schedule templates when no matching...
Events Discovery Share Previews
Discovery, template, and game-event pages now pass their specific slug into the dynamic OG image renderer, producing page-specific titles and alt text instead of the generic Events Calendar share card.
Events Reminder Coverage Hardening
Reminder cron now self-heals missing 60 and 15 minute webhook rows for upcoming events, catches short timing gaps before start, and exposes reminder coverage warnings in the operations snapshot.
Ideas
Worth exploring, not committed yet.
Planned
Chosen work with a clear next step.
Building
Being actively built, tuned, or hardened.
Testing
Ready for testing, feedback, or production checks.
Current focus
Work moving now
Active highlights are drawn from different project areas, not one product.
Discord Health and Community Configuration
The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...
League Ranked Build Data Collector
The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...
Minecraft Go Lookup Hardening
Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...
VoidRoom Real Multiplayer Transport
OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...
VRC.LOL Android Public Release Checklist
Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...
VRC Live and Podcast System
OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...
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What changed across VRC.LOL
The latest completed work is sampled across project areas. Open the release archive for the full history.
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Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.