VVRC.LOL Roadmap
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Project roadmap

Events

Public events, recurring sessions, reminders, calendars, feeds, and bundled Discord announcements. This view includes every public status and can be shared directly.

One board, every project

188public cards
40active or planned
148done / live
12project areas

Snapshot updated 31h ago

All project areas

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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.

12 cards in this view

Status lanes

The complete public board

Active work is shown first. Open any card for its full summary, links, and related work.

Done / Live

0

Live, usable, documented, or finished enough to rely on.

EventsHigh

Event Discovery Upgrade

Richer public calendar discovery is live with crawlable upcoming, this-week, recurring, and spots-open routes, recurring occurrence coverage, structured data, and shareable event cards.

EventsUXCalendar
Updated 107d ago
EventsHigh

Events Public Discovery SEO

Events discovery now has crawlable filter, template, and game landing pages with sitemap coverage, specific share previews, game navigation, related template fallbacks, and compact first-paint summary stats.

EventsSEOCalendar
Updated 106d ago
EventsHigh

Events Template Catalog Expansion

The event template catalog has been expanded with more co-op, survival, party, sandbox, automation, and social games, plus idempotent seed tooling and webhook logging for future catalog changes.

EventsTemplatesGames
Updated 106d ago
EventsMedium

Events Template Catalog Health

Admin template settings now expose catalog health stats for template counts, linked games, missing player limits, empty game buckets, top-used templates, and recently added entries.

EventsTemplatesAdmin
Updated 106d ago
EventsMedium

Events Template Quality Report

The admin template health panel now lists concrete templates missing links, player ranges, or categorization, making catalog cleanup a visible queue instead of a manual database hunt.

EventsTemplatesAdmin
Updated 106d ago
EventsHigh

Events Public Template Discovery

A public /events/templates discovery page is live with cache-friendly template cards, category context, player ranges, useful game links, and CollectionPage structured data.

EventsTemplatesSEO
Updated 106d ago
EventsMedium

Events Game Template Landing Pages

Event template discovery now supports /events/templates/game-slug pages with focused titles, descriptions, canonical URLs, structured data, and crawlable links from the main template catalog.

EventsTemplatesSEO
Updated 106d ago
EventsMedium

Events Template Quality Cleanup

The admin catalog health panel now scores template quality and turns missing links, player ranges, empty game coverage, weak descriptions, and categorization gaps into clickable cleanup tasks that open or prefill the...

EventsTemplatesQuality
Updated 106d ago
EventsMedium

Events Discovery Sitemap Coverage

The Events sitemap now includes the public template catalog and game-specific template landing pages, so crawler discovery no longer depends on JavaScript or internal navigation alone.

EventsSEOSitemap
Updated 106d ago
EventsHigh

Events Game Event Listing Pages

Public Events now has /events/games and /events/games/game-slug pages with a crawlable game navigation rail, server-rendered discovery cards, template-card links, and related ready-to-schedule templates when no matching...

EventsSEOGames
Updated 106d ago
EventsMedium

Events Discovery Share Previews

Discovery, template, and game-event pages now pass their specific slug into the dynamic OG image renderer, producing page-specific titles and alt text instead of the generic Events Calendar share card.

EventsSEOOpenGraph
Updated 106d ago
EventsHigh

Events Reminder Coverage Hardening

Reminder cron now self-heals missing 60 and 15 minute webhook rows for upcoming events, catches short timing gaps before start, and exposes reminder coverage warnings in the operations snapshot.

EventsCronDiscord
Updated 105d ago

Ideas

0

Worth exploring, not committed yet.

Planned

0

Chosen work with a clear next step.

Building

0

Being actively built, tuned, or hardened.

Testing

0

Ready for testing, feedback, or production checks.

Current focus

Work moving now

Active highlights are drawn from different project areas, not one product.

VoidBot & DiscordCritical

Discord Health and Community Configuration

The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...

League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...

Minecraft LookupCritical

Minecraft Go Lookup Hardening

Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...

VoidRoomCritical

VoidRoom Real Multiplayer Transport

OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...

VRC.LOL PlatformHigh

VRC.LOL Android Public Release Checklist

Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...

LiveHigh

VRC Live and Podcast System

OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...

Recently delivered

What changed across VRC.LOL

The latest completed work is sampled across project areas. Open the release archive for the full history.

Share and contribute

Link to a plan or suggest what comes next

Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.