VVRC.LOL Roadmap
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Roadmap status

Building

Being actively built, tuned, or hardened. This view spans every Void Resonance project.

One board, every project

188public cards
40active or planned
148done / live
12project areas

Snapshot updated 31h ago

All project areas

Switch projects without leaving the board

League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.

16 cards in this view

Status lanes

The complete public board

Active work is shown first. Open any card for its full summary, links, and related work.

Done / Live

0

Live, usable, documented, or finished enough to rely on.

Ideas

0

Worth exploring, not committed yet.

Planned

0

Chosen work with a clear next step.

Building

0

Being actively built, tuned, or hardened.

League of LegendsHigh

VRC.LOL Go Web Platform Migration

99% through the measured Go/Caddy migration gates. The Go homepage starts from embedded, reviewed English and ten localized document shells and renders all twenty-one bounded regions, the complete typed JSON-LD graph,...

VRC.LOLGoCaddy
Updated 56d ago
League of LegendsHigh

VRC.LOL PostgreSQL Compatibility and Migration

96% through the measured PostgreSQL compatibility gates. Live accounts and sessions, viewer presence, public chat, published podcast reads, podcast administration, recording imports and private recording-path resolution...

VRC.LOLPostgreSQLMariaDB
Updated 57d ago
VoidBot & DiscordHigh

Modular VoidBot Panel and Smaller Assets

The native Go/PostgreSQL panel now uses permission-scoped module handlers and templates for tickets, health, automation, streams, public profiles and other high-work areas, with lazy Discord role/channel/member requests...

VoidBotPanelGo
Updated 31h ago
League of LegendsCritical

League Player Stats API

The first League phase is now staged at /league with Riot ID and platform input, PUUID resolution, ranked queues, champion mastery, recent match summaries, Data Dragon champion mapping, bounded caching, stale fallback,...

League of LegendsRiot APIPlayer Stats
Updated 86d ago
League of LegendsHigh

League Champion Matchup and Draft Guide

The manual guide is live with canonical matchup URLs, all-role draft guardrails, explicit avoid warnings, dynamic champion SEO artwork, official Data Dragon tips and abilities, plus patch-labelled temporary starter item...

League of LegendsChampionsMatchups
Updated 85d ago
League of LegendsHigh

League Target Priority and Role Decisions

The live guide now includes a four-champion Bot and Support lane planner, first and backup target checks, ally follow-up checks, a Jungle gank planner, clearer ahead/even/behind plans, and practical warnings for...

League of LegendsTarget PriorityBot Lane
Updated 85d ago
VoidBot & DiscordHigh

VoidBot Support Desk

VoidBot now provides a private support desk. Members open a structured Discord form with request type, priority, subject and detail fields; configurable routing assigns the right private category and support role. Every...

VoidBotDiscordTickets
Updated 4d ago
League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and Ranked, Swiftplay, and ARAM...

League of LegendsRiot APIMatch-v5
Updated 57d ago
VoidRoomCritical

VoidRoom Game Overview

VoidRoom is the in-progress VR/social creation game: a Rec Room-style Unity client for PC and Quest, backed by the OLS Go service, MariaDB accounts, the vrc.lol website, mod.io room packages, in-game room publishing,...

VoidRoomUnityUGC
Updated 103d ago
VoidRoomHigh

VoidRoom Unity Account and Lobby Shell

Unity now has the client API wrapper, login/register, encrypted saved local account cards, room browsing, favorites, hosting/joining state, side rail actions, profile/avatar controls, public status counters, smoothed...

VoidRoomUnityAccounts
Updated 103d ago
VoidRoomCritical

VoidRoom Room Publish and mod.io Flow

Room publishing has the core scaffolding: Maker Pen handoff JSON, Unity batch import/build, protected .vroom packages, publish manifests, OLS version submission, admin approval, and mod.io helper scripts. The live room...

VoidRoommod.ioPublishing
Updated 103d ago
League of LegendsHigh

League Language and Localisation Coverage

The shared League language picker supports 40 natural-language locales plus a clearly labelled Pirate novelty locale. Coverage includes Traditional and Simplified Chinese, a broad European set, major South and Southeast...

League of LegendsLanguagesLocalisation
Updated 68d ago
VoidRoomCritical

VoidRoom Maker Pen Creation Tools

The Maker Pen direction is started with in-game room authoring, primitive object data, draft save/load, room JSON validation, circuit data, and handoff export. It still needs the big Rec Room-style pass: a physical...

VoidRoomMaker PenCreation
Updated 103d ago
Minecraft LookupHigh

Minecraft Full Player HTML in Go

The full Go player renderer now has an SEO-isolated public canary on ?renderer=go, strict single- and dual-edition response validation, automatic PHP fallback, and live Command Center monitoring for standard, caped, and...

Minecraft LookupGoPerformance
Updated 59d ago
VoidRoomHigh

VoidRoom Avatars and Social Presence

Avatar work includes starter customization, a playable avatar walk test, remote avatar ghosts, nametags above players, host/state labels, prototype speaking indicators, and presence smoothing. The next step is better...

VoidRoomAvatarsSocial
Updated 103d ago
Game PanelHigh

Game Panel Go Host Agent

A first read-only CT-side Go agent is now installed and running on the Games CT via a prebuilt Linux binary, with bearer-token auth, health/system/log-tail/root/process endpoints, allowed-root path checks, scoped...

Game PanelGoAgent
Updated 102d ago

Testing

0

Ready for testing, feedback, or production checks.

Current focus

Work moving now

Active highlights are drawn from different project areas, not one product.

VoidBot & DiscordCritical

Discord Health and Community Configuration

The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...

League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...

Minecraft LookupCritical

Minecraft Go Lookup Hardening

Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...

VoidRoomCritical

VoidRoom Real Multiplayer Transport

OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...

VRC.LOL PlatformHigh

VRC.LOL Android Public Release Checklist

Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...

LiveHigh

VRC Live and Podcast System

OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...

Recently delivered

What changed across VRC.LOL

The latest completed work is sampled across project areas. Open the release archive for the full history.

Share and contribute

Link to a plan or suggest what comes next

Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.