VVRC.LOL Roadmap
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Roadmap status

Planned

Chosen work with a clear next step. This view spans every Void Resonance project.

One board, every project

188public cards
40active or planned
148done / live
12project areas

Snapshot updated 31h ago

All project areas

Switch projects without leaving the board

League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.

9 cards in this view

Status lanes

The complete public board

Active work is shown first. Open any card for its full summary, links, and related work.

Done / Live

0

Live, usable, documented, or finished enough to rely on.

Ideas

0

Worth exploring, not committed yet.

Planned

0

Chosen work with a clear next step.

League of LegendsHigh

League Global Champion Builds

Generate patch-aware builds for every champion and supported role from observed ranked matches. Separate starting items, boots, core sequence, situational items, runes, summoner spells, skill order, rank band, and...

League of LegendsChampionsItems
Updated 86d ago
League of LegendsHigh

League Matchup Win Rates and Builds

Add role-specific champion-versus-champion results such as Blitzcrank Support into Vex Support. Publish observed win rate and matchup builds only above a minimum sample threshold, with patch, rank band, region, sample...

League of LegendsMatchupsWin Rate
Updated 86d ago
LiveMedium

Live YouTube-Style Ingest Keys

Replace raw RTMP user/pass query strings with cleaner generated stream keys, region labels, key rotation, owner-only display, and an external MediaMTX auth endpoint once the first OBS stream is proven.

LiveOBSSecurity
Updated 97d ago
League of LegendsMedium

League Mixed Enemy-Team Build Helper

Let a player manually select several visible enemy champions and compare damage profile, crowd control, healing, shielding, armour, magic resistance, anti-heal, and penetration needs. Rank situational item options using...

League of LegendsDraftTeam Composition
Updated 86d ago
VoidRoomCritical

VoidRoom Real Multiplayer Transport

OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority, reconciliation, disconnect cleanup, and...

VoidRoomMultiplayerNetworking
Updated 103d ago
VoidRoomHigh

VoidRoom Quest and OpenXR Support

Quest support is planned after the PC shell is proven. Unity needs Android Build Support, SDK/NDK/OpenJDK, OpenXR setup, package identifier lol.vrc.voidroom, Quest input/performance checks, signing, and Android package...

VoidRoomQuestOpenXR
Updated 103d ago
VoidRoomHigh

VoidRoom Safety, Moderation, and Reporting

Backend reports and moderation plumbing exist, but the public-test UX still needs an in-game report button flow, clearer moderation states, tester-friendly failure messages, session cleanup, abuse controls, and basic...

VoidRoomSafetyModeration
Updated 103d ago
VoidRoomCritical

VoidRoom First Public Test Loop

The first closed PC public test should prove the full player loop: fresh install, create account, save starter avatar, browse public rooms, favorite a room, host, join from a second client, leave cleanly, close old...

VoidRoomPublic TestQA
Updated 103d ago
BackroomsHigh

Backrooms Unreal Prototype

Start the Void Resonance Backrooms game in Unreal Engine with a playable exploration prototype, core movement, first atmosphere pass, and a clean milestone plan.

BackroomsUnreal EngineGame Dev
Updated 107d ago

Building

0

Being actively built, tuned, or hardened.

Testing

0

Ready for testing, feedback, or production checks.

Current focus

Work moving now

Active highlights are drawn from different project areas, not one product.

VoidBot & DiscordCritical

Discord Health and Community Configuration

The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...

League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...

Minecraft LookupCritical

Minecraft Go Lookup Hardening

Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...

VoidRoomCritical

VoidRoom Real Multiplayer Transport

OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...

VRC.LOL PlatformHigh

VRC.LOL Android Public Release Checklist

Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...

LiveHigh

VRC Live and Podcast System

OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...

Recently delivered

What changed across VRC.LOL

The latest completed work is sampled across project areas. Open the release archive for the full history.

Share and contribute

Link to a plan or suggest what comes next

Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.