VVRC.LOL Roadmap
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Project roadmap

Minecraft Lookup

Java and Bedrock profiles, skins, capes, identity tools, public APIs, and the native Go lookup service. This view includes every public status and can be shared directly.

One board, every project

188public cards
40active or planned
148done / live
12project areas

Snapshot updated 31h ago

All project areas

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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.

12 cards in this view

Status lanes

The complete public board

Active work is shown first. Open any card for its full summary, links, and related work.

Done / Live

0

Live, usable, documented, or finished enough to rely on.

Minecraft LookupHigh

Live SEO Health Dashboard

Private operational SEO checks for sitemap generation, canonicals, robots, metadata, and broken SEO routes.

SEOOpsMonitoring
Updated 107d ago
Minecraft LookupCritical

Minecraft Go Lookup Hardening

Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter telemetry, literal underscore-safe...

GoPerformanceAbuse Protection
Updated 59d ago
Minecraft LookupMedium

Minecraft Player HTML Parity Probe

The Go parity checker now probes the hot /player/player-name HTML path alongside API, skin, head, and cape checks, recording status, size, TTFB, and required page markers before any full HTML migration.

Minecraft LookupGoPerformance
Updated 106d ago
Minecraft LookupMedium

Minecraft Player Page Migration Telemetry

Player profile pages emit source and timing headers for Go-first profile fetches, PHP fallback use, prerender time, total render time, payload size, and peak memory. Automatic Go renderer outcomes report to a...

Minecraft LookupGoPerformance
Updated 89d ago
Minecraft LookupMedium

Minecraft Player Recent Write Throttle

Player profile pages now skip unchanged cached recent-lookup writes inside a short window, reducing shared JSON lock churn during crawler or high-traffic bursts while exposing the write result in player telemetry...

Minecraft LookupPerformanceHot Path
Updated 106d ago
Minecraft LookupMedium

Minecraft Player Metric Cache Fallback

Tiny player-page helper metrics now have a short file-backed cache fallback when APCu is unavailable, reducing repeated latest-profile and refreshed-profile database reads during bursts.

Minecraft LookupPerformanceHot Path
Updated 106d ago
Minecraft LookupMedium

Minecraft Go Player Preview Shell

A noindex Go-rendered player preview route is live for parity testing, and the Go service now has an internal /player/{name} HTML route ready for loopback cutover checks. It includes canonical links back to the current...

Minecraft LookupGoPlayer Pages
Updated 104d ago
Minecraft LookupMedium

Minecraft Skin Gallery Body Rendering in Go

The skins gallery body thumbnail endpoint now renders cached Java and Bedrock skins in Go instead of starting PHP and GD for each uncached card. It preserves modern and legacy skin layouts, the Notch magic-hat...

Minecraft LookupGoGallery
Updated 89d ago
Minecraft LookupMedium

Minecraft Cape Gallery Data Cache in Go

The public cape gallery now reads its cape and owner index from a loopback-only Go feed with a five-minute bounded response cache. The existing PHP page keeps its translated HTML, SEO metadata, ordering and card...

Minecraft LookupGoGallery
Updated 89d ago
Minecraft LookupMedium

Minecraft Go Cache Janitor

The Go lookup response cache now removes expired bodies on a two-minute maintenance cycle instead of waiting for a later write-triggered trim. Eviction and sweep counters are visible in Command Center, and expired reads...

Minecraft LookupGoPerformance
Updated 89d ago
Minecraft LookupHigh

Minecraft Suggest Query Scan Guard

Player-name suggestions now stay on the indexed prefix query by default. The optional leading-wildcard contains scan is protected by an explicit service feature flag, exposed in operations telemetry, and kept disabled...

Minecraft LookupGoDatabase
Updated 89d ago

Ideas

0

Worth exploring, not committed yet.

Planned

0

Chosen work with a clear next step.

Building

0

Being actively built, tuned, or hardened.

Minecraft LookupHigh

Minecraft Full Player HTML in Go

The full Go player renderer now has an SEO-isolated public canary on ?renderer=go, strict single- and dual-edition response validation, automatic PHP fallback, and live Command Center monitoring for standard, caped, and...

Minecraft LookupGoPerformance
Updated 59d ago

Testing

0

Ready for testing, feedback, or production checks.

Current focus

Work moving now

Active highlights are drawn from different project areas, not one product.

VoidBot & DiscordCritical

Discord Health and Community Configuration

The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...

League of LegendsCritical

League Ranked Build Data Collector

The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...

Minecraft LookupCritical

Minecraft Go Lookup Hardening

Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...

VoidRoomCritical

VoidRoom Real Multiplayer Transport

OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...

VRC.LOL PlatformHigh

VRC.LOL Android Public Release Checklist

Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...

LiveHigh

VRC Live and Podcast System

OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...

Recently delivered

What changed across VRC.LOL

The latest completed work is sampled across project areas. Open the release archive for the full history.

Share and contribute

Link to a plan or suggest what comes next

Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.