Roadmap priority
Low priority
Public work carrying this priority across League, Minecraft, Events, Discord, Live, infrastructure, and community projects.
One board, every project
Snapshot updated 31h ago
All project areas
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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.
6 cards in this view
Status lanes
The complete public board
Active work is shown first. Open any card for its full summary, links, and related work.Done / Live
Live, usable, documented, or finished enough to rely on.
Game Panel Console Line Highlighting
Dashboard and full console logs now render highlighted lines for errors, warnings, player joins/leaves, saves, and command activity while keeping raw text available for search and copy-visible output.
Roadmap Release Archive Filters
The release archive now has client-side search, project, and month filters so the growing Done / Live history is easier to scan without leaving the public page.
Game Panel Process Priority Controls
System Snapshot now shows game child PID and nice value when a screen-backed server is running, with owner-only guarded controls for Normal, High, Higher, Highest, Lower, and Low priority.
Game Panel Template Import and Export
Owner-only Template Library is live with starter profile review, sanitized JSON downloads for starter templates and existing servers, host-path generalisation, command redaction, and selftests that block...
Game Panel Console Command History
The full console now shows a server-scoped recent manual-command history with repeat buttons, input suggestions, audit linking, and secret-redacted command labels. The selected-server dashboard also shows compact recent...
Ideas
Worth exploring, not committed yet.
Game Panel Command Pack Library
Create reusable command packs for common server families so owners can install a clean operations rail for Minecraft, Velocity, GMod, Terraria, tModLoader, or generic SteamCMD without hand-copying buttons.
Planned
Chosen work with a clear next step.
Building
Being actively built, tuned, or hardened.
Testing
Ready for testing, feedback, or production checks.
Current focus
Work moving now
Active highlights are drawn from different project areas, not one product.
Discord Health and Community Configuration
The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...
League Ranked Build Data Collector
The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...
Minecraft Go Lookup Hardening
Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...
VoidRoom Real Multiplayer Transport
OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...
VRC.LOL Android Public Release Checklist
Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...
VRC Live and Podcast System
OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...
Recently delivered
What changed across VRC.LOL
The latest completed work is sampled across project areas. Open the release archive for the full history.
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Link to a plan or suggest what comes next
Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.