Project roadmap
Backrooms
Game experiments, world systems, progression ideas, and future community play spaces. This view includes every public status and can be shared directly.
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Snapshot updated 31h ago
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League, Minecraft, Events, Discord, Live, infrastructure and community work share this roadmap. Pick one project or keep the complete board below.
3 cards in this view
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The complete public board
Active work is shown first. Open any card for its full summary, links, and related work.Done / Live
Live, usable, documented, or finished enough to rely on.
Ideas
Worth exploring, not committed yet.
Backrooms Level Design Pipeline
Plan the level pipeline for modular rooms, lighting variants, ambience zones, liminal set dressing, performance budgets, and reusable Unreal assets.
Backrooms Playtest and Feedback Loop
Create a playtest loop for builds, feedback cards, bug reports, comfort settings, performance reports, and public progress updates as the Unreal project matures.
Planned
Chosen work with a clear next step.
Backrooms Unreal Prototype
Start the Void Resonance Backrooms game in Unreal Engine with a playable exploration prototype, core movement, first atmosphere pass, and a clean milestone plan.
Building
Being actively built, tuned, or hardened.
Testing
Ready for testing, feedback, or production checks.
Current focus
Work moving now
Active highlights are drawn from different project areas, not one product.
Discord Health and Community Configuration
The production health audit is live for Void Hub and every panel-managed server. It checks Community rules and private safety-notice destinations, stale or temporary roles, bot hierarchy...
League Ranked Build Data Collector
The private Match-v5 research collector has passed its 50,000-match maturity milestone with 50,001 accepted match records and 494,529 participant records in the measured snapshot. Draft and...
Minecraft Go Lookup Hardening
Hot lookup, image, OG, suggest, social, recent, history, and rate-limit-status endpoints are running behind the private Go service with fair-use protection, cache budgets, limiter...
VoidRoom Real Multiplayer Transport
OLS presence and seat reservation are in place, but real multiplayer gameplay still needs a proper transport layer for player movement, object state, Maker Pen edits, authority,...
VRC.LOL Android Public Release Checklist
Current state: the native Android app has an active private Internal test with two selected accounts, and an independently verified 0.1.1 candidate is archived but has not been uploaded; no...
VRC Live and Podcast System
OBS ingest, low-latency playback, accounts, chat, Events and Discord integration, recording capture, draft import, podcast pages, clips, RSS, and recording health controls are live. Final...
Recently delivered
What changed across VRC.LOL
The latest completed work is sampled across project areas. Open the release archive for the full history.
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Project, status, priority, release, and individual-card routes are rendered on the server for people, search engines, and link previews. Community suggestions are discussed in Void Resonance before they become public roadmap cards.