FROM THE GAME
Smoother movement after connection interruptions
Remote avatars ease back into place after short interruptions, with clearer controls in the download package.
0.1.0-movement-preview-20261013.11

THE DETAILS
What changed.
- Remote players catch up more smoothly after short pose interruptions instead of jumping straight to the resumed position.
- Normal movement and fast turns retain their timing. Teleports still move players directly to their destination.
- The included getting-started guide now explains tap C to crouch, hold C or press Z for prone, and sliding while sprinting.
- The guide makes clear that a verified update waits for your Restart and install click.
Before you jump in
This is a development preview. Connection conditions vary; please share your build and room if another player's movement still stutters.
Quest standalone remains a separate download.
KEEP THE CONVERSATION GOING
Questions, feedback, or a bug?
Discuss this release in the VoidRoom update channel. Include your game version when reporting a problem.