Good patterns
- Can maintain ranged damage when positioning and target access remain safe.
- Ranged basic attacks can contribute without entering melee distance when spacing is preserved.
Game patch 26.21Data Dragon 16.21.1
Reference patch 16.20.1
the Unbroken Faith
Yunara is a ranged damage dealer who needs safe spacing and time to keep attacking. This overview keeps the explanation practical and leaves patch-sensitive numbers to Riot's structured data and the current in-game tooltip.
Strengths and limits
These are kit-level patterns, not a promise that every lane or matchup plays the same way.
Practical champion reading
Use these patterns to ask better questions before choosing an item, target or commitment. They describe the kit, not a guaranteed result.
One resistance may answer only part of the kit. Check the current build and the rest of the opposing team before specialising defensively.
The threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control before the repeated pattern settles in.
Ranged attacks are useful only while a safe line to the target remains. Flanks, hard control and blocked escape routes can remove that advantage quickly.
Target access and survival time usually matter more than one ambitious hit. Reposition between attacks and avoid giving up the safe damage line.
Tenacity can shorten only eligible control. Displacements, airborne effects and repeated slows need their own positioning, blocking or movement answer.
Reserve anti-heal and anti-shielding for a visible problem in the full team composition; they are not default answers to every champion.
A spell being available does not mean the complete sequence is sustainable. Watch the resource bar as well as the setup and escape cooldowns.
Defensive item reference
Start with the threat that is actually affecting the match. These are conditional comparisons, not an automatic counter build.
Armour and attack reduction address repeated physical basic attacks. The passive does not reduce every physical ability.
Choose Mercury's Treads instead when magic damage or reducible crowd control across the full team matters more.Normal Draft and Ranked role map
Each lane is assessed separately. Open a role to reach its queue-specific build and matchup preparation.
Historical reference. Recommendation review pending. Yunara is normally played Bot and does not currently have a reviewed Top route. Top usually needs independent laning, durable trading or reliable side-lane pressure. Treat this as a deliberate experiment, not a standard recommendation.
Historical reference. Recommendation review pending. Yunara is normally played Bot and does not currently have a reviewed Jungle route. Jungle usually needs repeatable monster clear, safe pathing and objective control without lane income. Treat this as a deliberate experiment, not a standard recommendation.
Historical reference. Recommendation review pending. Yunara is normally played Bot and does not currently have a reviewed Mid route. Mid usually needs solo-lane safety plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, not a standard recommendation.
Historical reference. Recommendation review pending. Yunara has an established Bot carry plan that can scale through shared-lane farm and work with a Support partner.
Historical reference. Recommendation review pending. Yunara is normally played Bot and does not currently have a reviewed Support route. Support usually needs useful engage, peel or utility while operating on low gold income. Treat this as a deliberate experiment, not a standard recommendation.
Kit reference
Ability names, descriptions and numeric fields come from Riot Data Dragon. Practical reads are independently written; the current in-game tooltip remains authoritative.

What it doesYunara's Critical Strikes deal bonus magic damage.

What it doesYunara gains Attack Speed, bonus damage On-Hit, and her Attacks spread to nearby enemies.

What it doesYunara fires a spinning prayer bead that deals damage and slows enemies. While in her Transcendent State she instead fires off a laser that deals damage and slows enemies.

What it doesYunara gains Move Speed and becomes Ghosted. While in her Transcendent State she instead dashes in a direction.

What it doesYunara enters a Transcendent State that upgrades her basic Abilities.
Levels 1–18
Base values exclude items, runes, temporary buffs and mode-specific modifiers. Cooldowns are the listed base cooldown before ability haste.
Cooldown (s) Data Dragon 16.20.1
Can receive its first point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.
Can receive its first point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.
Can receive its first point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.
First rank becomes available at level 6; later ranks normally become available at levels 11 and 16.
| Level | Health | Mana | Ability milestone |
|---|---|---|---|
| 1 | 590 | 275 Mana | Choose the first basic ability |
| 2 | 669 | 307 Mana | Add another basic ability or rank |
| 3 | 752 | 341 Mana | Add another basic ability or rank |
| 4 | 839 | 377 Mana | Spend one ability point |
| 5 | 930 | 414 Mana | Spend one ability point |
| 6 | 1,025 | 453 Mana | First ultimate rank normally available |
| 7 | 1,123 | 493 Mana | Spend one ability point |
| 8 | 1,225 | 535 Mana | Spend one ability point |
| 9 | 1,331 | 578 Mana | Spend one ability point |
| 10 | 1,441 | 623 Mana | Spend one ability point |
| 11 | 1,555 | 670 Mana | Second ultimate rank normally available |
| 12 | 1,673 | 718 Mana | Spend one ability point |
| 13 | 1,795 | 768 Mana | Spend one ability point |
| 14 | 1,920 | 819 Mana | Spend one ability point |
| 15 | 2,049 | 872 Mana | Spend one ability point |
| 16 | 2,182 | 926 Mana | Final ultimate rank normally available |
| 17 | 2,319 | 982 Mana | Spend one ability point |
| 18 | 2,460 | 1,040 Mana | Spend one ability point |
Choose the next question
Choose a queue-aware build, compare a lane opponent, or return to the full champion library.