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ARAM · Howling AbyssMatchup guide

Galio vs Karma

Build, runes, abilities and practical pre-game checks in one queue-aware reference.

GalioVSKarma

Matchup guide

Choose the matchup

Type a name or choose from the champion list

VS
One shared lane

ARAM context

One shared lane, one champion-specific plan

The page uses ARAM starting, shopping and teamfight rules. Its internal build source is not shown as a Rift assignment.

Howling Abyss
Review patch unknownRecommendation review pending

These patches track recommendation review, build validation and item lookup separately. Updating item data does not complete a build review.

Game patch
26.22
Recommendation patch
—
Build validation patch
16.22.1 Data Dragon
Item lookup patch
16.20.1 / 16.22.1 Data Dragon

Howling Abyss rules

Prepare for one shared lane

ARAM removes the normal Rift role map. Build around the champion, the five-player team and the next fight instead.

01
Start together

Choose a champion from the Champion Cards or shared bench.

02
Shop

The shop reopens when you die. Finish buying before you leave the shop area or enter combat.

03
Health relics

Ping the relic so nearby teammates can share the healing.

04
Minion wave

Push with your minions when it’s safe to hit a turret.

Build reference

Recommendation review pending

No item reference is approved for this mode. Review starting items, replacements, runes and spells separately.

Check Riot’s Recommended shop and consider what your team needs.

Shop Data Dragon · 16.22.1

Find an item

Runes and summoner spells

Runes and summoner spellsGalioHowling Abyss

ARAM rewards reliable access to clustered fights. Mark helps a melee front liner enter; Flash preserves a separate escape or reposition.

ARAM
Primary tree

Resolve

Grasp of the UndyingFont of LifeConditioningOvergrowth
Secondary tree

Precision

TriumphLegend: Haste
Summoner spells
FlashMark
Howling Abyss only

Mark and Clarity are mode-specific choices. Do not copy this pair onto a Summoner's Rift page.

Protect the next fight

Choose the second spell around access, survival and team resources rather than treating every ARAM champion as a diver.

Matchup notes

What changes when Karma is opposite you?

Pre-game kit comparison
Shared-lane interaction

Compare reliable reach and repeatable value

Track which champion can apply damage, control or protection without crossing the enemy team's safe space. ARAM does not turn this kit comparison into a lane-counter claim.

Team context first

Compare engage, range, sustained damage and protection.

Your plan

Use the route you prepared

Check Riot’s Recommended shop and consider what your team needs.

Ability reminders

Galio reminders

  • You can release Shield of Durand even while crowd controlled.
  • You can use the minimap ally icons to cast Hero's Entrance.
  • You can use the step back from Justice Punch to dodge enemy spells.
Ability reminders

Against Karma

  • Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
  • Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
  • Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.

Ability reference

Compare both kits

Galio

Data Dragon 16.20.1
  1. P
    Colossal Smash

    Every few seconds, Galio's next basic attack deals bonus magic damage in an area.

  2. Q
    Winds of War

    Galio fires two windblasts that converge into a large tornado that deals damage over time.

    Cooldown (s) 11/10/9/8/7 · Cost 60/65/70/75/80 · Listed range (units) 825
  3. W
    Shield of Durand

    Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.

    Range changes as this ability charges. Check the current ability tooltip; the listed value is not its full range.

    Cooldown (s) 18/17/16/15/14 · Cost 50 · Listed range (units) 275
  4. E
    Justice Punch

    Galio will briefly step back and charge, knocking up the first enemy champion he encounters.

    Cooldown (s) 11/10/9/8/7 · Cost 50 · Listed range (units) 650
  5. R
    Hero's Entrance

    Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.

    Cooldown (s) 180/160/140 · Cost 100 · Listed range (units) 4000/4750/5500

Karma

Data Dragon 16.20.1
  1. P
    Gathering Fire

    Karma's damaging abilities will reduce the cooldown of Mantra.

  2. Q
    Inner Flame

    Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.

    Cooldown (s) 9/8/7/6/5 · Cost 40/50/60/70/80 · Listed range (units) 950
  3. W
    Focused Resolve

    Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.

    Cooldown (s) 12 · Cost 50/55/60/65/70 · Listed range (units) 675
  4. E
    Inspire

    Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.

    Cooldown (s) 10/9.5/9/8.5/8 · Cost 60/65/70/75/80 · Listed range (units) 800
  5. R
    Mantra

    Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

    Cooldown (s) 40/38/36/34 · Listed range (units) 1100

Adapt the plan

What to do when the game changes

Judge the whole lane or map state, not only personal kills. Choose the situation closest to the current game.

Even plan

Trade around health, range and the next wave

1
Wave

Let the team clear without spending every important cooldown at once.

2
Map play

Track the shared lane, brush control and available relics rather than looking for a Rift rotation.

3
Fights

Use the champion's reliable range, protection or control before forcing a low-percentage engage.

Shared-lane plan

Galio on Howling Abyss

Read health, range, wave position and respawn timing together. ARAM has no side-lane rotation, neutral-objective setup or normal ward-control loop.

ARAM only
1
Before the fight

Clear or escort the wave, check which allies are alive and preserve enough health to use the champion's reliable range, protection or engage.

2
During the fight

Use the nearest safe target and the team's reachable follow-up. Do not cross the whole enemy formation for a single low-health champion.

3
After the fight

Push with surviving minions, take the safe structure damage available and reset only through a real death rather than donating one alone.

Keep preparing

Build referenceMatchup guide