Choose a champion from the Champion Cards or shared bench.
ARAM · Howling AbyssMatchup guide
Alistar vs Xayah
Build, runes, abilities and practical pre-game checks in one queue-aware reference.
ARAM context
One shared lane, one champion-specific plan
The page uses ARAM starting, shopping and teamfight rules. Its internal build source is not shown as a Rift assignment.
Review patch unknownRecommendation review pending
These patches track recommendation review, build validation and item lookup separately. Updating item data does not complete a build review.
- Game patch
- 26.22
- Recommendation patch
- —
- Build validation patch
- 16.22.1 Data Dragon
- Item lookup patch
- 16.20.1 / 16.22.1 Data Dragon
Howling Abyss rules
Prepare for one shared lane
ARAM removes the normal Rift role map. Build around the champion, the five-player team and the next fight instead.

The shop reopens when you die. Finish buying before you leave the shop area or enter combat.
Ping the relic so nearby teammates can share the healing.
Push with your minions when it’s safe to hit a turret.
Build reference
Recommendation review pending
No item reference is approved for this mode. Review starting items, replacements, runes and spells separately.
Check Riot’s Recommended shop and consider what your team needs.
Shop Data Dragon · 16.22.1
Find an itemRunes and summoner spells
Runes and summoner spellsAlistarHowling Abyss
ARAM rewards reliable access to clustered fights. Mark helps a melee front liner enter; Flash preserves a separate escape or reposition.
Resolve
Precision
Mark and Clarity are mode-specific choices. Do not copy this pair onto a Summoner's Rift page.
Choose the second spell around access, survival and team resources rather than treating every ARAM champion as a diver.
Matchup notes
What changes when Xayah is opposite you?
Compare reliable reach and repeatable value
Track which champion can apply damage, control or protection without crossing the enemy team's safe space. ARAM does not turn this kit comparison into a lane-counter claim.
Team context firstCompare engage, range, sustained damage and protection.
Use the route you prepared
Check Riot’s Recommended shop and consider what your team needs.
Alistar reminders
- Using Pulverize can allow you to establish better positioning for Headbutt.
- Move Speed is very important on Alistar. Consider which boots to buy carefully.
- Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt.
Against Xayah
- Xayah's Bladecaller will only root targets hit by 3 or more returning Feathers.
- Long fights in the same area with Xayah will allow her to drop a lot of Feathers. Try to stay on the move!
- Make sure you are ready when you go for the kill. Untargetability from Featherstorm can quickly turn an ambush in Xayah's favor.
Ability reference
Compare both kits
Alistar
Data Dragon 16.20.1- PTriumphant Roar
Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.
- QPulverize
Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
Cooldown (s) 14/13/12/11/10 · Cost 50/55/60/65/70 · Listed range (units) 365 - WHeadbutt
Alistar rams a target with his head, dealing damage and knocking the target back.
Cooldown (s) 14/13/12/11/10 · Cost 50/55/60/65/70 · Listed range (units) 650 - ETrample
Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.
Cooldown (s) 12/11.5/11/10.5/10 · Cost 50/55/60/65/70 · Listed range (units) 350 - RUnbreakable Will
Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
Cooldown (s) 120/100/80 · Cost 100
Xayah
Data Dragon 16.20.1- PClean Cuts
After using an ability, Xayah's next basic attacks will hit all targets along their path and leave a Feather.
- QDouble Daggers
Xayah throws two damaging daggers that also drop Feathers she can recall.
Cooldown (s) 10/9.5/9/8.5/8 · Cost 35 · Listed range (units) 400 - WDeadly Plumage
Xayah creates a storm of blades that increase her Attack Speed and damage while also granting her Move Speed if she attacks a champion.
Cooldown (s) 18/17/16/15/14 · Cost 60/55/50/45/40 · Listed range (units) 1000 - EBladecaller
Xayah calls back all her dropped Feathers dealing damage and rooting enemies.
Cooldown (s) 12/11/10/9/8 · Cost 20 · Listed range (units) 2000 - RFeatherstorm
Xayah leaps into the air becoming untargetable and throwing out a fan of daggers, dropping Feathers she can recall.
Cooldown (s) 140/120/100 · Cost 100 · Listed range (units) 450
Adapt the plan
What to do when the game changes
Judge the whole lane or map state, not only personal kills. Choose the situation closest to the current game.
Protect the lead while the lane stays shared
Clear together and keep enough health to use the next structure window.
Use brushes and the available healing safely; there are no side lanes to abandon.
Keep useful allies in reach and avoid giving away shutdowns through an isolated chase.
Trade around health, range and the next wave
Let the team clear without spending every important cooldown at once.
Track the shared lane, brush control and available relics rather than looking for a Rift rotation.
Use the champion's reliable range, protection or control before forcing a low-percentage engage.
Use structure space and coordinated clears
Clear from safety and avoid dying before the next minion wave reaches the structure.
Wait for teammates to respawn instead of walking into the shared lane alone.
Punish overextension and preserve the cooldown that can stop the first enemy commitment.
Shared-lane plan
Alistar on Howling Abyss
Read health, range, wave position and respawn timing together. ARAM has no side-lane rotation, neutral-objective setup or normal ward-control loop.
Clear or escort the wave, check which allies are alive and preserve enough health to use the champion's reliable range, protection or engage.
Use the nearest safe target and the team's reachable follow-up. Do not cross the whole enemy formation for a single low-health champion.
Push with surviving minions, take the safe structure damage available and reset only through a real death rather than donating one alone.