Arrr, VRC.LOL

Game patch, matey 26.21Data Dragon 16.21.1

Arrr, reference patch 16.20.1

Briar

the Restrained Hunger

Briar be a burst-focused champion who looks fer a reachable priority target and a course back aboard out. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.

JungleArrr, mostly physical damageArrr, melee attacks
Arrr, usual roleJungle
ClassArrr, fighter · Assassin
DifficultyArrr, low · 3/10
Arrr, basic attacksMeleeArrr, melee basic attacks · 125 range.
Arrr, damage profileArrr, mostly physical damageMost normal kit pressure be physical. Armour may lend a hand, but inspect whether attacks or tricks be th' main source.
Arrr, reference patch16.20.1

Arrr, strengths and limits

What Briar does well, and what can go wrong

These be kit-level patterns, nay a promise that every course or matchup plays th' same way.

Arrr, good patterns

  • Arrr, threatens reachable priority targets through burst, mobility or an unusual angle.
  • Arrr, combines damage and durability in committed skirmishes or extended exchanges.

Arrr, limits to respect

  • Arrr, a failed commitment can leave no clean exit and little value until cooldowns return.
  • Can be worn down or controlled afore reaching th' range where th' kit be strongest.
  • Basic attacks require belay access, so foe range, slows and displacement can deny a clean trade.
Arrr, source boundaryTip text and kit data come from Riot Data Dragon 16.20.1. VRC.LOL’s strength and limit summaries be independently written.

Arrr, practical champion reading

Arrr, how to read Briar in a real fight

Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.

Arrr, damage delivery

Arrr, primarily physical pressure

Armour can reduce th' broad physical profile. Separate basic attacks from physical tricks afore relying on an gear passive that only affects attacks.

Arrr, fight rhythm

Arrr, repeated access matters

Th' threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control afore th' repeated pattern settles in.

Arrr, range and access

Needs belay access fer basic attacks

Range, slows, displacement and terrain can deny th' clean contact this champion wants. Course th' course in as carefully as th' damage after arrival.

Typical crew job

Arrr, threaten a reachable priority target

A clean angle matters more booty than attacking th' nearest unit immediately. Keep an exit, reset th' course or follow-up course in mind afore committing.

Control inspect

Identify th' exact movement restriction

Tenacity can shorten only eligible control. Displacements, airborne effects and repeated slows need their own positioning, blocking or movement captain's answer.

Arrr, protection and sustain

Inspect whether recovery changes th' fight

Anti-heal or anti-shielding be situational. Buy it only when th' effect be materially protecting targets and yer champion can apply th' captain's answer reliably.

Arrr, resource pattern

Arrr, fury and cooldowns both matter

A spell being available does nay mean th' shipshape sequence be sustainable. Watch th' resource bar as well as th' setup and escape cooldowns.

Read th' whole crewTh' same champion can create a different problem after changing role, gear or crewmates. Re-inspect th' visible clash afore committing to a defensive captain's answer.

Defensive gear reference

What can help against Briar?

Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.

Pre-battle choices
Arrr, dEFENSIVE BOOTS

Plated Steelcaps most often fit better

Armour and attack reduction address repeated physical basic attacks. Th' passive does nay reduce every physical trick.

Pick Mercury's Treads instead when magic damage or reducible crowd control across th' full crew matters more booty.
Arrr, repeated attacksArrr, reducible controlDisplacementSlowsArrr, healing or sustainHull-scaling or true damage
Arrr, pHYSICAL DEFENCE

Arrr, physical defence

Armour · health · role-appropriate defence

Armour can reduce physical damage, but Plated Steelcaps' passive be specific to attacks.

Clash th' gear to attacks, critical strikes or trick burst rather than buying armour from th' label alone.
Arrr, rEPEATED ATTACKS

Arrr, repeated attacks

Plated Steelcaps · Frozen Heart

These can reduce attack-focused pressure when their stats fit yer champion.

Do nay use this as an captain's answer to physical spells that be nay attacks.
Arrr, cONTROL AND ONE KEY SPELL

Arrr, control and one key spell

Mercury's Treads · Quicksilver Sash · Banshee's Veil · Edge of Night

Tenacity and a removable-control active can lend a hand agin' th' relevant disabling effects. Airborne and displacement effects be nay solved simply by stacking Tenacity.

Inspect th' present tooltip and whether th' exact effect can be shortened, removed or blocked.
Arrr, rEPEATED SLOWS

Arrr, repeated slows

Boots of Swiftness

Slow resistance can be more booty useful than Tenacity when repeated slowing strength be th' main problem.

It gives no armour or magic resistance, so compare th' rest o' th' opposing crew.
Arrr, mEANINGFUL HEALING

Arrr, meaningful healing

Bramble Vest or Thornmail · Morellonomicon · Mortal Reminder

A role-appropriate Grievous Wounds gear can reduce healing.

Buy it only when healing be materially changing fights and yer champion can apply it reliably.
Arrr, hEALTH-SCALING OR TRUE DAMAGE

Hull-scaling or true damage

Shields · sustain · positioning · exact resistance check

Raw hull or one resistance may be incomplete agin' percent-hull, lost overboard-hull or true-damage mechanics.

Read th' present trick tooltip afore choosing defence; these mechanics do nay all use th' same counter.
Sailor decidesChampion identity be a starting point, nay an automatic purchase. Compare th' full opposing crew, present gear tooltips and th' problem that be actually deciding fights. Ne'er buy two completed pairs o' Boots.

Normal Draft and Ranked role sea chart

Where Briar fits on Summoner's Rift

Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.

TopsideSecond berth

Old chart, matey. Recommendations await inspection. Briar Top be a reviewed secondary course, while Jungle remains her primary role. Bleed stacks across a minion wave can sustain her, and a charged Chilling Scream into terrain can heal while clearing or resetting th' wave. Spending Chilling Scream on minions also removes her main frenzy cancel and defensive control window, while ranged spacing and Grievous Wounds reduce th' sustain course.

Inspect this roleUnfurl matchup
MidshipsUnestablished course

Old chart, matey. Recommendations await inspection. Briar be normally played Jungle and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
BottomsideUnestablished course

Old chart, matey. Recommendations await inspection. Briar be normally played Jungle and does nay currently have a reviewed Bot course. Bot most often needs dependable duo-course scaling and sustained damage wit' shared early pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
SupportUnestablished course

Old chart, matey. Recommendations await inspection. Briar be normally played Jungle and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role

Arrr, kit reference

Briar tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Wait fer reload (s) / Cost / Charted reach (units) Data Dragon 16.20.1
P
Passive

Crimson Curse

Arrr, what it doesEnglishBriar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

Q
Q trick

Head Rush

Arrr, what it doesEnglishBriar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

Wait fer reload (s)13/12/11/10/9Charted reach (units)475
W
W trick

Blood Frenzy / Snack Attack

Arrr, what it doesEnglishBriar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

Wait fer reload (s)14/13/12/11/10Charted reach (units)350
E
E trick

Chilling Scream

Arrr, what it doesEnglishBriar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

Wait fer reload (s)16Charted reach (units)400
R
Ultimate

Certain Death

Arrr, what it doesEnglishBriar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

Wait fer reload (s)120/100/80Charted reach (units)12000

Arrr, levels 1–18

Briar · Health, arr / Fury · Tricks

Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.

Arrr, level 1625 Health, arrArrr, fury follows champion-specific rules
Arrr, level 3765 Health, arrArrr, fury follows champion-specific rules
Arrr, level 61,000 Health, arrArrr, fury follows champion-specific rules
Arrr, level 111,459 Health, arrArrr, fury follows champion-specific rules
Arrr, level 162,000 Health, arrArrr, fury follows champion-specific rules
Arrr, level 182,240 Health, arrArrr, fury follows champion-specific rules

Wait fer reload (s) Data Dragon 16.20.1

Q
Basic trickHead Rush

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 113Arrr, rank 212Arrr, rank 311Arrr, rank 410Arrr, rank 59

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

W
Basic trickBlood Frenzy / Snack Attack

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 114Arrr, rank 213Arrr, rank 312Arrr, rank 411Arrr, rank 510

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

E
Basic trickChilling Scream

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, all ranks16

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

R
UltimateCertain Death

First aboard rank becomes available at level 6; later ranks normally become available at levels 11 and 16.

Arrr, rank 1120Arrr, rank 2100Arrr, rank 380

Spends yer health, arr! Check the current ability tooltip fer the health amount and any extra resource cost.

Unfurl every levelHull and fury from level 1 to 18
RankHealth, arrFuryTrick milestone
1625Arrr, fury follows champion-specific rulesPick th' first aboard basic trick
2693Arrr, fury follows champion-specific rulesStow another basic trick or rank
3765Arrr, fury follows champion-specific rulesStow another basic trick or rank
4840Arrr, fury follows champion-specific rulesSpend one trick point
5919Arrr, fury follows champion-specific rulesSpend one trick point
61,000Arrr, fury follows champion-specific rulesFirst aboard ultimate rank normally available
71,085Arrr, fury follows champion-specific rulesSpend one trick point
81,174Arrr, fury follows champion-specific rulesSpend one trick point
91,265Arrr, fury follows champion-specific rulesSpend one trick point
101,360Arrr, fury follows champion-specific rulesSpend one trick point
111,459Arrr, fury follows champion-specific rulesArrr, second ultimate rank normally available
121,560Arrr, fury follows champion-specific rulesSpend one trick point
131,665Arrr, fury follows champion-specific rulesSpend one trick point
141,774Arrr, fury follows champion-specific rulesSpend one trick point
151,885Arrr, fury follows champion-specific rulesSpend one trick point
162,000Arrr, fury follows champion-specific rulesArrr, final ultimate rank normally available
172,118Arrr, fury follows champion-specific rulesSpend one trick point
182,240Arrr, fury follows champion-specific rulesSpend one trick point
How th' numbers be calculatedLevel values use Riot Data Dragon 16.20.1 base and growth statistics wit' League’s non-linear champion-stat growth curve. Queue starting levels can differ: Normal Draft and Ranked normally begin at level 1, while ARAM and Swiftplay use faster starting rules.

Pick th' next aboard query

Turn th' profile into a pre-battle course

Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.

Unfurl Briar buildsArrr, prepare a matchupArrr, browse champions