Arrr, VRC.LOL

Game patch, matey 26.21Data Dragon 16.21.1

Arrr, reference patch 16.20.1

Camille Arrr, support · Normal Draft

Camille Support be a reviewed secondary role. Hookshot and her ultimate create direct pick angles, but low Support income makes failed entries expensive and th' crew still needs reliable protection or follow-up.

Arrr, reviewed secondaryArrr, standard Summoner's Rift preparation
Arrr, champion overview
Review patch be unknownRecommendations await inspection

These patches keep recommendation review, build checks and item lookup on separate charts, matey. Fresh item data does not finish a build review.

Recommendations’ patch
— Data Dragon
Build check’s patch
16.19.1 Data Dragon
Item lookup’s patch
16.20.1 Data Dragon

Arrr, normal Draft · Support

Arrr, pick support reference

Follow th' completed-gear order as a pre-battle reference. Components and owned gear do nay create extra inventory slots.

Arrr, reviewed secondary
S
Draft / Ranked opening · separate from gear 1

World Atlas

400 doubloons

Starts Support income and the ward quest without taking the lane partner's normal farm.

1
Arrr, free quest choice

Bloodsong

400 doubloons

Marks a target after an trick and basic attack so allied focus can deal more booty damage.

2
Arrr, vision control

Umbral Glaive

2,800 doubloons

Adds lethality and vision denial fer a Support who can safely enter contested areas wit' allied cover.

3
Arrr, roaming boots

Boots of Swiftness

1,000 doubloons

Adds movement speed and slow resistance fer roaming, spacing and leaving slows; it does nay reduce other crowd control.

4
Lethality, arr

Youmuu's Ghostblade

2,800 doubloons

Adds movement and lethality fer physical pick windows, rotations and access to low-armour targets.

5
Pick safe harbour

Edge of Night

3,000 doubloons

Adds hull, attack damage and a spell shield afore a perilous physical-damage engage or pick attempt.

6
Safe harbour

Guardian Angel

3,200 doubloons

Adds a revive fer a high-value late fight after th' functional damage or durability core be established.

Shipshape loadout choices

Pick th' course afore play

Recommendations await inspection

AlternativeArrr, too much healingApply anti-heal only when repeated healing be materially changing fights.Spy full course

Arrr, best when: Apply anti-heal only when repeated healing be materially changing fights.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Arrr, roaming bootsBoots of Swiftness
  4. Morellonomicon
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel
AlternativeArrr, crowd controlMikael's removes eligible crowd control from an ally; inspect that th' effect can actually be cleansed.Spy full course

Arrr, best when: Mikael's removes eligible crowd control from an ally; inspect that th' effect can actually be cleansed.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Arrr, roaming bootsBoots of Swiftness
  4. Mikael's Blessing
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel
AlternativeCrew gets burstLocket gives nigh th' ship crewmates an immediate shield when foe burst lands together.Spy full course

Arrr, best when: Locket gives nigh th' ship crewmates an immediate shield when foe burst lands together.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Locket of the Iron Solari
  4. Lethality, arrYoumuu's Ghostblade
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel
AlternativeCannae set sail fightsShurelya's movement speed helps th' crew engage or disengage when positioning be th' problem.Spy full course

Arrr, best when: Shurelya's movement speed helps th' crew engage or disengage when positioning be th' problem.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Arrr, roaming bootsBoots of Swiftness
  4. Shurelya's Battlesong
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel

Shipshape loadout comparison

Shipshape loadout comparison

Recommendations await inspection

AlternativeArrr, too much healingApply anti-heal only when repeated healing be materially changing fights.Spy full course

Arrr, best when: Apply anti-heal only when repeated healing be materially changing fights.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Arrr, roaming bootsBoots of Swiftness
  4. Morellonomicon
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel
AlternativeArrr, crowd controlMikael's removes eligible crowd control from an ally; inspect that th' effect can actually be cleansed.Spy full course

Arrr, best when: Mikael's removes eligible crowd control from an ally; inspect that th' effect can actually be cleansed.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Arrr, roaming bootsBoots of Swiftness
  4. Mikael's Blessing
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel
AlternativeCrew gets burstLocket gives nigh th' ship crewmates an immediate shield when foe burst lands together.Spy full course

Arrr, best when: Locket gives nigh th' ship crewmates an immediate shield when foe burst lands together.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Locket of the Iron Solari
  4. Lethality, arrYoumuu's Ghostblade
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel
AlternativeCannae set sail fightsShurelya's movement speed helps th' crew engage or disengage when positioning be th' problem.Spy full course

Arrr, best when: Shurelya's movement speed helps th' crew engage or disengage when positioning be th' problem.

  1. Arrr, free quest choiceBloodsong
  2. Arrr, vision controlUmbral Glaive
  3. Arrr, roaming bootsBoots of Swiftness
  4. Shurelya's Battlesong
  5. Pick safe harbourEdge of Night
  6. Safe harbourGuardian Angel

Recommendations await inspection

Arrr, runes and summoner spells

Arrr, runes and summoner spellsCamilleSupport

Use controlled poke and preserve th' cooldown that makes th' next aboard catch seaworthy.

Normal Draft, matey
Arrr, primary tree

Sorcery

Arcane CometManaflow BandTranscendenceScorch
Arrr, secondary tree

Inspiration

Biscuit DeliveryCosmic Insight
Arrr, summoner spells
FlashIgnite
Coordinate th' Bot pair

Inspect which defensive spell th' Bot partner picked afore duplicating Heal, Barrier or Exhaust.

Clash th' course threat

Exhaust answers a committed damage dealer; Ignite adds pressure and anti-heal; Heal protects both nigh th' ship partners.

Arrr, static alternatives

Compare th' problem afore changing th' course

These choices be nay picked from live scores. Use one only after ye identify th' stated clash problem yourself.

Arrr, too much healing

Morellonomicon

Apply anti-heal only when repeated healing be materially changing fights.

Arrr, crowd control

Mikael's Blessing

Mikael's removes eligible crowd control from an ally; inspect that th' effect can actually be cleansed.

Crew gets burst

Locket of the Iron Solari

Locket gives nigh th' ship crewmates an immediate shield when foe burst lands together.

Cannae set sail fights

Shurelya's Battlesong

Shurelya's movement speed helps th' crew engage or disengage when positioning be th' problem.

Arrr, kit reference

Camille tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Wait fer reload (s) / Cost / Charted reach (units) Data Dragon 16.20.1
P
Passive

Adaptive Defenses

Arrr, what it doesEnglishBasic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

Q
Q trick

Precision Protocol

Arrr, what it doesEnglishCamille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.

Wait fer reload (s)9/8/7/6/5Cost25Charted reach (units)325
W
W trick

Tactical Sweep

Arrr, what it doesEnglishCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.

Wait fer reload (s)12/11.5/11/10.5/10Cost50/55/60/65/70Charted reach (units)610
E
E trick

Hookshot

Arrr, what it doesEnglishCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.

Wait fer reload (s)16/15/14/13/12Cost70Charted reach (units)800
R
Ultimate

The Hextech Ultimatum

Arrr, what it doesEnglishCamille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.

Wait fer reload (s)140/115/90Cost100Charted reach (units)475

Adapt th' course

What to do when th' battle changes

Judge th' whole course or sea chart state, nay only personal kills. Pick th' situation closest to th' present battle.

Even course

Balance course pressure wit' protection fer th' carry

1
Course

Hold th' trick that makes foes respect yer course and trade when both Bot-course partners be shipshape.

2
Sea chart play

Recall and move on seaworthy wave timings; an unsupported roam can cost th' carry an entire wave or a dive.

3
Fights

Control one approach and keep enough protection fer th' foe's most likely engage.

Pings, movement and prizes

Camille Support sea chart course

Turn ship's intelligence into a shared decision. Move wit' an ally and preserve th' tool that makes th' next aboard fight seaworthy.

Ahead

Make th' lead open th' sea chart

Ping
Use On Me Way afore changing angle, then Assist Me on Dragon after Bot be seaworthy to move. Use Peril if th' carry starts following through an unsafe course.
Sea chart movement
Roam after a pushed wave, shared recall or when th' carry can collect safely. Deep wards still require th' Jungler or another nigh th' ship ally.
Prize
Arrive early, clear th' deck th' foe entrance and hold th' key engage or peel spell. Do nay chase astern from Dragon and hand th' foe a free course back aboard in.
Even

Create one clear th' deck numbers advantage

Ping
Use On Me Way afore an engage or roam, Foe Lost overboard as soon as a course foe disappears, and Peril when yer carry cannae follow.
Sea chart movement
Leave only on a seaworthy wave or recall timing. If th' carry would meet defeat a full wave or face a dive, stay Bot and communicate that ye be nay moving.
Prize
Lend a hand Bot finish th' wave, then enter river wit' th' Jungler. Set vision afore starting and avoid turning an even prize into an unseen gamble.
Behind

Stop th' next aboard defeat afore seeking a play

Ping
Use Retreat or Peril afore an ally enters darkness, Foe Lost overboard immediately, and Assist Me when ye need company to restore defensive vision.
Sea chart movement
Do nay abandon a crashing wave or vulnerable carry. Move after th' wave be stable and use th' nearest seaworthy ward line rather than forcing deep vision.
Prize
If yer crew cannae enter river safely, ping Retreat and trade fer farm, vision or another sea chart resource. Contest only after creating a seaworthy course together.
Prize setup

Arrr, four calls, in order

Pings create a shared course; they do nay replace checking waves, vision and who can move.

  1. 1
    Afore th' move

    'Round a minute afore Dragon, ping th' course, spend doubloons if needed and make sure Bot and Mid know whether they can move.

  2. 2
    Arrr, enter together

    Walk wit' th' Jungler or another ally. Sweep one course, place useful entrance vision and ne'er face-inspect alone.

  3. 3
    Afore starting

    Inspect nigh th' ship waves and foe positions. Hold th' spell that either starts a reachable fight or protects yer main damage dealer.

  4. 4
    During th' contest

    Keep enemies astern from th' seaworthy entrance, mark th' reachable threat and avoid chasing so far across th' waters that Dragon be left unprotected.

Later prizes: Use th' same pattern fer Rift Herald or Baron: communicate first aboard, move through controlled vision wit' an ally, then choose engage or peel afore th' fight begins.

Use th' chart

Put Camille into a real matchup

Compare a specific foe, return to th' champion overview, or choose another champion without losing th' queue distinction.

Arrr, prepare a matchupArrr, champion overviewArrr, browse champions