Arrr, VRC.LOL

Game patch, matey 26.21Data Dragon 16.21.1

Arrr, reference patch 16.20.1

Nilah

the Joy Unbound

Nilah be a burst-focused champion who looks fer a reachable priority target and a course back aboard out. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.

BottomsideArrr, mostly physical damageArrr, melee attacks
Arrr, usual roleBottomside
ClassArrr, fighter · Assassin
DifficultyArrr, high · 10/10
Arrr, basic attacksMeleeArrr, melee basic attacks · 225 range.
Arrr, damage profileArrr, mostly physical damageMost normal kit pressure be physical. Armour may lend a hand, but inspect whether attacks or tricks be th' main source.
Arrr, reference patch16.20.1

Arrr, strengths and limits

What Nilah does well, and what can go wrong

These be kit-level patterns, nay a promise that every course or matchup plays th' same way.

Arrr, good patterns

  • Arrr, threatens reachable priority targets through burst, mobility or an unusual angle.
  • Arrr, combines damage and durability in committed skirmishes or extended exchanges.

Arrr, limits to respect

  • Arrr, a failed commitment can leave no clean exit and little value until cooldowns return.
  • Can be worn down or controlled afore reaching th' range where th' kit be strongest.
  • Basic attacks require belay access, so foe range, slows and displacement can deny a clean trade.
Arrr, source boundaryTip text and kit data come from Riot Data Dragon 16.20.1. VRC.LOL’s strength and limit summaries be independently written.

Arrr, practical champion reading

Arrr, how to read Nilah in a real fight

Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.

Arrr, damage delivery

Arrr, primarily physical pressure

Armour can reduce th' broad physical profile. Separate basic attacks from physical tricks afore relying on an gear passive that only affects attacks.

Arrr, fight rhythm

Arrr, repeated access matters

Th' threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control afore th' repeated pattern settles in.

Arrr, range and access

Needs belay access fer basic attacks

Range, slows, displacement and terrain can deny th' clean contact this champion wants. Course th' course in as carefully as th' damage after arrival.

Typical crew job

Arrr, threaten a reachable priority target

A clean angle matters more booty than attacking th' nearest unit immediately. Keep an exit, reset th' course or follow-up course in mind afore committing.

Control inspect

Movement may be th' cleaner defence

When hard control be nay th' main threat, distance, vision and a seaworthy course out can be more booty useful than buying Tenacity automatically.

Arrr, protection and sustain

Inspect whether recovery changes th' fight

Anti-heal or anti-shielding be situational. Buy it only when th' effect be materially protecting targets and yer champion can apply th' captain's answer reliably.

Arrr, resource pattern

Arrr, mana and cooldowns both matter

A spell being available does nay mean th' shipshape sequence be sustainable. Watch th' resource bar as well as th' setup and escape cooldowns.

Read th' whole crewTh' same champion can create a different problem after changing role, gear or crewmates. Re-inspect th' visible clash afore committing to a defensive captain's answer.

Defensive gear reference

What can help against Nilah?

Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.

Pre-battle choices
Arrr, dEFENSIVE BOOTS

Plated Steelcaps most often fit better

Armour and attack reduction address repeated physical basic attacks. Th' passive does nay reduce every physical trick.

Pick Mercury's Treads instead when magic damage or reducible crowd control across th' full crew matters more booty.
Arrr, repeated attacksArrr, healing or sustainShieldsArrr, possible critical strikes
Arrr, pHYSICAL DEFENCE

Arrr, physical defence

Armour · health · role-appropriate defence

Armour can reduce physical damage, but Plated Steelcaps' passive be specific to attacks.

Clash th' gear to attacks, critical strikes or trick burst rather than buying armour from th' label alone.
Arrr, rEPEATED ATTACKS

Arrr, repeated attacks

Plated Steelcaps · Frozen Heart

These can reduce attack-focused pressure when their stats fit yer champion.

Do nay use this as an captain's answer to physical spells that be nay attacks.
Arrr, cRITICAL STRIKES

Arrr, critical strikes

Randuin's Omen

Critical-strike reduction can matter after a real critical loadout appears.

Champion identity alone does nay prove that critical strikes will be purchased.
Arrr, mEANINGFUL HEALING

Arrr, meaningful healing

Bramble Vest or Thornmail · Morellonomicon · Mortal Reminder

A role-appropriate Grievous Wounds gear can reduce healing.

Buy it only when healing be materially changing fights and yer champion can apply it reliably.
Arrr, rEPEATED SHIELDS

Arrr, repeated shields

Serpent's Fang

Anti-shielding can matter when repeated shields be protecting fit fer th' captain's eye targets.

Its offensive stats do nay fit every champion; another teammate may apply it more booty efficiently.
Sailor decidesChampion identity be a starting point, nay an automatic purchase. Compare th' full opposing crew, present gear tooltips and th' problem that be actually deciding fights. Ne'er buy two completed pairs o' Boots.

Normal Draft and Ranked role sea chart

Where Nilah fits on Summoner's Rift

Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.

TopsideUnestablished course

Old chart, matey. Recommendations await inspection. Nilah be normally played Bot and does nay currently have a reviewed Top course. Top most often needs independent laning, durable trading or reliable side-course pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
JungleUnestablished course

Old chart, matey. Recommendations await inspection. Nilah be normally played Bot and does nay currently have a reviewed Jungle course. Jungle most often needs repeatable monster clear th' deck, seaworthy pathing and prize control without course income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
MidshipsUnestablished course

Old chart, matey. Recommendations await inspection. Nilah be normally played Bot and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
SupportUnestablished course

Old chart, matey. Recommendations await inspection. Nilah be normally played Bot and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role

Arrr, kit reference

Nilah tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Wait fer reload (s) / Cost / Charted reach (units) Data Dragon 16.20.1
P
Passive

Joy Unending

Arrr, what it doesEnglishNilah gains increased experience from last-hitting minions along with the ability to enhance and share nearby healing and shielding from her allies.

Q
Q trick

Formless Blade

Arrr, what it doesEnglishWith a snap of her whip-blade, Nilah damages any enemies she hits in a straight line in her chosen direction. This action extends her attack range for a short duration.

Wait fer reload (s)4Cost30Charted reach (units)600
W
W trick

Jubilant Veil

Arrr, what it doesEnglishNilah envelops herself in mist, increasing her movement speed and allowing her to gracefully dodge all incoming attacks. Any allies she touches during the mist's duration will also gain this effect.

Wait fer reload (s)26/25/24/23/22Cost60/45/30/15/0Charted reach (units)150
E
E trick

Slipstream

Arrr, what it doesEnglishNilah enthusiastically dashes toward her target, dealing damage to any enemies she passes through on the way.

Cost40Charted reach (units)550
R
Ultimate

Apotheosis

Arrr, what it doesEnglishTwirling her whip-blade in joyful exuberance, Nilah deals damage to enemies around her before pulling them closer with her weapon.

Wait fer reload (s)110/95/80Cost100Charted reach (units)400

Arrr, levels 1–18

Nilah · Health, arr / Mana, arr · Tricks

Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.

Arrr, level 1570 Health, arr350 Mana, arr
Arrr, level 3719 Health, arr402 Mana, arr
Arrr, level 6969 Health, arr488 Mana, arr
Arrr, level 111,456 Health, arr657 Mana, arr
Arrr, level 162,032 Health, arr857 Mana, arr
Arrr, level 182,287 Health, arr945 Mana, arr

Wait fer reload (s) Data Dragon 16.20.1

Q
Basic trickFormless Blade

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, all ranks4
W
Basic trickJubilant Veil

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 126Arrr, rank 225Arrr, rank 324Arrr, rank 423Arrr, rank 522
E
Basic trickSlipstream

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Wait fer reload (s)Read present tooltip
R
UltimateApotheosis

First aboard rank becomes available at level 6; later ranks normally become available at levels 11 and 16.

Arrr, rank 1110Arrr, rank 295Arrr, rank 380
Unfurl every levelHull and mana from level 1 to 18
RankHealth, arrMana, arrTrick milestone
1570350 Mana, arrPick th' first aboard basic trick
2643375 Mana, arrStow another basic trick or rank
3719402 Mana, arrStow another basic trick or rank
4799429 Mana, arrSpend one trick point
5882458 Mana, arrSpend one trick point
6969488 Mana, arrFirst aboard ultimate rank normally available
71,059520 Mana, arrSpend one trick point
81,153552 Mana, arrSpend one trick point
91,251586 Mana, arrSpend one trick point
101,352621 Mana, arrSpend one trick point
111,456657 Mana, arrArrr, second ultimate rank normally available
121,564695 Mana, arrSpend one trick point
131,676733 Mana, arrSpend one trick point
141,791773 Mana, arrSpend one trick point
151,910814 Mana, arrSpend one trick point
162,032857 Mana, arrArrr, final ultimate rank normally available
172,158900 Mana, arrSpend one trick point
182,287945 Mana, arrSpend one trick point
How th' numbers be calculatedLevel values use Riot Data Dragon 16.20.1 base and growth statistics wit' League’s non-linear champion-stat growth curve. Queue starting levels can differ: Normal Draft and Ranked normally begin at level 1, while ARAM and Swiftplay use faster starting rules.

Pick th' next aboard query

Turn th' profile into a pre-battle course

Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.

Unfurl Nilah buildsArrr, prepare a matchupArrr, browse champions