Arrr, VRC.LOL

ARAM · Howling AbyssMatchup chart

Warwick vs Vex

Loadout, runes, tricks and practical pre-battle checks in one queue-aware reference.

WarwickVSVex

Matchup chart

Pick th' matchup

Type a name or choose from the champion manifest

VS
One shared lane, matey

Arrr, ARAM context

One shared course, one champion-specific course

Th' chart uses ARAM starting, shopping and teamfight rules. Its internal loadout source be nay shown as a Rift assignment.

Arrr, howling Abyss
Review patch be unknownRecommendations await inspection

These patches keep recommendation review, build checks and item lookup on separate charts, matey. Fresh item data does not finish a build review.

Game patch, matey
26.22
Recommendations’ patch
—
Build check’s patch
16.22.1 Data Dragon
Item lookup’s patch
16.20.1 / 16.22.1 Data Dragon

Arrr, howling Abyss rules

Prepare fer one shared course

ARAM removes th' normal Rift role sea chart. Loadout 'round th' champion, th' five-sailor crew and th' next aboard fight instead.

01
Set sail together

Pick yer champion from the Champion Cards or the crew’s shared bench.

02
Shop

The shop opens again when ye die. Finish yer buying before ye leave the shop area or enter combat.

03
Healin’ relics

Ping the relic so yer nearby crewmates can share the healin’.

04
Yer minion wave

Sail in with yer minions when it’s safe to hit the turret.

Loadout reference

Recommendations await inspection

No item chart be approved for this mode. Starting gear, replacements, runes and spells need separate inspection.

Check Riot’s Recommended shop and see what yer crew needs.

Shop Data Dragon · 16.22.1

Seek an gear

Arrr, runes and summoner spells

Arrr, runes and summoner spellsWarwickHowling Abyss

Arrr, ARAM rewards reliable access to clustered fights. Mark helps a melee front liner enter; Flash preserves a separate escape or reposition.

Arrr, ARAM
Arrr, primary tree

Resolve

Grasp of the UndyingFont of LifeConditioningOvergrowth
Arrr, secondary tree

Precision

TriumphLegend: Haste
Arrr, summoner spells
FlashMark
Arrr, howling Abyss only

Mark and Clarity be mode-specific choices. Do nay copy to parchment this pair onto a Summoner's Rift chart.

Protect th' next aboard fight

Pick th' second spell 'round access, survival and crew resources rather than treating every ARAM champion as a diver.

Arrr, matchup notes

What changes when Vex is opposite you?

Pre-battle kit comparison
How they fare in one lane

Arrr, compare reliable reach and repeatable value

Track which champion can apply damage, control or protection without crossing th' foe crew's seaworthy space. ARAM does nay turn this kit comparison into a course-counter claim.

Crew context first aboard

Compare who can start a scrap, how far they reach, how long they keep hittin’, and who can shield the crew.

Yer course

Use th' course ye prepared

Check Riot’s Recommended shop and see what yer crew needs.

Trick reminders

Warwick reminders

  • Follow yer Blood Hunt trails to low hull foe champions.
  • Infinite Duress (R)'s distance scales wit' any Move Speed ye gain, even from ally buffs and summoner spells.
  • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if ye keep th' control held down.

Trick reference

Arrr, compare both kits

Warwick

Data Dragon 16.20.1
  1. P
    Eternal HungerEnglish

    Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

  2. Q
    Jaws of the BeastEnglish

    Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.

    Wait fer reload (s) 8/7.5/7/6.5/6 · Cost 80/85/90/95/100 · Charted reach (units) 365
  3. W
    Blood HuntEnglish

    Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.

    Cost 55 · Charted reach (units) 4000
  4. E
    Primal HowlEnglish

    Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.

    Wait fer reload (s) 15/14/13/12/11 · Cost 40 · Charted reach (units) 375
  5. R
    Infinite DuressEnglish

    Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

    That exported range ain't a verified in-game distance. Check the ability's current tooltip, matey.

    Wait fer reload (s) 110/90/70 · Cost 100

Vex

Data Dragon 16.20.1
  1. P
    Doom 'n GloomEnglish

    Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.

  2. Q
    Mistral BoltEnglish

    Launch a damaging missile that accelerates mid-flight.

    Wait fer reload (s) 8/7/6/5/4 · Cost 45/50/55/60/65 · Charted reach (units) 1200
  3. W
    Personal SpaceEnglish

    Gain a shield and damage nearby enemies.

    Wait fer reload (s) 16/15/14/13/12 · Cost 75 · Charted reach (units) 475
  4. E
    Looming DarknessEnglish

    Summon a damaging and slowing zone that applies Gloom to enemies.

    Wait fer reload (s) 12 · Cost 70/80/90/100/110 · Charted reach (units) 800
  5. R
    Shadow SurgeEnglish

    Fire a missile that marks an enemy champion. Recast to dash to them and deal damage.

    Wait fer reload (s) 140/120/100 · Cost 100 · Charted reach (units) 2000/2500/3000

Adapt th' course

What to do when th' battle changes

Judge th' whole course or sea chart state, nay only personal kills. Pick th' situation closest to th' present battle.

Even course

Trade 'round hull, range and th' next aboard wave

1
Wave

Let th' crew clear th' deck without spending every fit fer th' captain's eye cooldown at once.

2
Sea chart play

Track th' shared course, brush control and available relics rather than looking fer a Rift rotation.

3
Fights

Use th' champion's reliable range, protection or control afore forcing a low-percentage engage.

Shared-course course

Warwick on Howling Abyss

Read hull, range, wave position and respawn timing together. ARAM has no side-course rotation, neutral-prize setup or normal ward-control loop.

Arrr, ARAM only
1
Afore th' fight

Clear th' deck or escort th' wave, inspect which crewmates be alive and preserve enough hull to use th' champion's reliable range, protection or engage.

2
During th' fight

Use th' nearest seaworthy target and th' crew's reachable follow-up. Do nay cross th' whole foe formation fer a single low-hull champion.

3
After th' fight

Push wit' surviving minions, take th' seaworthy structure damage available and reset th' course only through a real death rather than donating one alone.

Arrr, keep preparing

Loadout referenceMatchup chart