Top · SwiftplayMatchup chartPatch 16.20.1
Fiora vs Wukong
Loadout, runes, tricks and practical pre-battle checks in one queue-aware reference.
Arrr, role fit
TopFiora
Fiora has an established solo-course course wit' th' income and space needed to trade, manage waves and influence a side course.
Review patch be unknownRecommendations await inspection
These patches keep recommendation review, build checks and item lookup on separate charts, matey. Fresh item data does not finish a build review.
- Recommendations’ patch
- — Data Dragon
- Build check’s patch
- 16.19.1 Data Dragon
- Item lookup’s patch
- 16.20.1 Data Dragon
Recommendations await inspection
Arrr, runes and summoner spells
Arrr, runes and summoner spellsFioraTop
Use repeated combat and durability rather than gambling th' long solo course on one short trade.
Resolve
Teleport preserves recalls and side-course access. Ignite be a deliberate pressure trade-off, nay a universal upgrade.
Keep th' defensive secondary runes when repeated poke or one committed trade can decide th' course.
Arrr, matchup notes
What changes when Wukong is opposite you?
Arrr, pressure durable front lines
Percent-hull pressure and side-course threat be useful styles to inspect into a durable foe.
Mid battleTh' clearest window be 'round first aboard completed gear, roams and isolated targets afore every fight becomes fully grouped.
Use th' course ye prepared
Treat Vex as one part o' th' sea chart state. Their Jungler, nigh th' ship waves and which teammates can move determine whether th' same trade or rotation be seaworthy.
Fiora reminders
- Thanks to Duelist's Dance, Fiora excels at quick trades. Use th' Move Speed boost from striking a Vital to escape unscathed or set up fer th' next aboard one.
- Grand Challenge allows Fiora to take down even th' most durable foes and then recover if successful, so do nay hesitate to attack th' foe's front line.
Against Wukong
- Wukong will often use Decoy after Nimbus Strike. Try delaying yer tricks by a short amount o' time to ensure that ye're hitting th' real Wukong.
- Arrr, Wukong becomes tougher to kill when surrounded by his enemies. Try to isolate him to gain an advantage.
Trick reference
Arrr, compare both kits
Trick reference Data Dragon 16.20.1
Wait fer reload (s) / Cost / Charted reach (units) Data Dragon 16.20.1
Fiora
- PDuelist's DanceEnglish
Fiora has revealed a Vital on this Champion. If she hits the Vital, she restores Health and gains Move Speed.
- QLungeEnglish
Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
Wait fer reload (s) 13/11.25/9.5/7.75/6 · Cost 20 · Charted reach (units) 400 - WRiposteEnglish
Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
Wait fer reload (s) 24/22/20/18/16 · Cost 50 · Charted reach (units) 750 - EBladeworkEnglish
Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
Wait fer reload (s) 11/10/9/8/7 · Cost 40 · Charted reach (units) 425 - RGrand ChallengeEnglish
Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all four Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
Wait fer reload (s) 110/90/70 · Cost 100 · Charted reach (units) 500
Wukong
- PStone SkinEnglish
Wukong gains stacking armor and max health regeneration while fighting champions and monsters.
- QCrushing BlowEnglish
Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds.
Wait fer reload (s) 8/7.5/7/6.5/6 · Cost 20 · Charted reach (units) 250/275/300/325/350 - WWarrior TricksterEnglish
Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies.
Wait fer reload (s) 22/21/20/19/18 · Cost 60/55/50/45/40 · Charted reach (units) 275 - ENimbus StrikeEnglish
Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck.
Wait fer reload (s) 10/9.25/8.5/7.75/7 · Cost 30/35/40/45/50 · Charted reach (units) 650 - RCycloneEnglish
Wukong's extends his staff and spins it around repeatedly, gaining Move Speed. Enemies struck take damage and are knocked up.
Wait fer reload (s) 130/110/90 · Cost 100 · Charted reach (units) 315
Adapt th' course
What to do when th' battle changes
Judge th' whole course or sea chart state, nay only personal kills. Pick th' situation closest to th' present battle.
Control th' side course without donating th' lead
Hold a favourable wave, pressure th' foe astern from farm and keep enough vision to survive th' second foe.
Push afore moving to an prize; arrive through a known course rather than giving up th' wave and yer shutdown.
Use th' lead to occupy space fer th' crew. Do nay chase through th' entire foe formation fer one target.
Trade 'round th' wave and yer strongest cooldowns
Keep hull and minions balanced so one poor trade does nay decide th' course.
Move after th' wave be handled and communicate if th' opposing Top laner leaves first aboard.
Pick betwixt front-line duty, side pressure and carry access according to th' champion kit.
Protect experience and stop th' course from accelerating
Farm nigh safe harbour, avoid repeating th' losing trade and ask fer lend a hand only when th' wave creates a realistic window.
Do nay follow a stronger foe through unseen river. Signal th' move and recover promised resources.
Contribute control or pressure to th' nearest seaworthy target instead o' trying to repair th' score alone.
Pings, movement and prizes
Fiora Top sea chart course
Manage th' long course afore leaving it. A useful move begins wit' a handled wave, a visible course and a teammate who knows ye be coming.
Use th' side-course lead without donating it
- Ping
- Ping Foe Lost overboard when th' opposing Top leaves, then On Me Way afore a flank or prize move.
- Arrr, stay or move
- Push th' wave afore moving. Stay if leaving would hand several minions or yer tower back aboard to th' foe.
- Prize
- Arrive through a known course and mark whether ye be front-lining, flanking or protecting a carry. Do nay enter alone afore th' crew can follow.
Make th' wave create th' first aboard move
- Ping
- Use Foe Lost overboard early, Peril on th' course they may take, and On Me Way only after yer own wave be handled.
- Arrr, stay or move
- Move after pushing or on a shared recall. Do nay follow through unwarded river merely because th' foe left first aboard.
- Prize
- Tell th' crew whether ye can move afore th' prize starts. Approach wit' vision and save th' cooldown needed fer th' first aboard real commitment.
Protect experience and communicate th' pressure
- Ping
- Ping Foe Lost overboard immediately and Retreat if teammates be about to meet th' stronger Top laner without ye.
- Arrr, stay or move
- Do nay clash a stronger foe through darkness. Clear th' deck th' seaworthy wave, then group by th' shortest controlled course.
- Prize
- State early if ye cannae contest. If th' crew still fights, provide control or protection instead o' attempting an isolated flank.
Arrr, four calls, in order
Pings create a shared course; they do nay replace checking waves, vision and who can move.
- 1Handle th' wave
Push, catch or communicate th' wave afore leaving so th' foe does nay gain a free move and free income.
- 2Signal th' course
Use On Me Way fer th' course ye be actually taking and Peril where an unseen foe may arrive.
- 3Arrr, enter together
Move through controlled vision wit' th' Jungler or another ally instead o' face-checking th' prize alone.
- 4Pick th' job
Decide whether ye be engaging, front-lining, flanking or protecting a carry afore th' fight begins.
Later prizes: Repeat th' same process 'round later major prizes: handle nigh th' ship income, communicate th' course, enter through vision and agree on th' fight afore committing.
Arrr, keep preparing
Use th' champion chart or choose another foe
Th' matchup chart be a pre-battle reference. It does nay predict th' result or alter its recommendation from changing live clash data.