Arrr, VRC.LOL

Arrr, Zaun · Arrr, Middle city level

Entresol

Arrr, A middle level within Zaun's vertical city. Workshops, trade and movement between levels make it part of the city's everyday life, between the Promenade and the Sump.

Arrr, Riot Games · Regional world artwork

03Arrr, Reading stages
0Arrr, Champion connections
ZaunArrr, Explore the wider region

Arrr, A clearer way into the lore

Arrr, Understand the setting, step by step

Arrr, These are reading stages, not a dated timeline. The sources describe a setting, culture or otherworldly connection without establishing a complete local chronology.

  1. Entresol LevelArrr, Riot Games · World artwork
    01

    Arrr, The middle of a vertical city

    Arrr, The Entresol introduces the inhabited levels between the upper city and its deepest reaches. Workshops and commerce connect this environment to Zaun's ordinary routines.

  2. Sump LevelArrr, Riot Games · World artwork
    02

    Arrr, Work connects neighbourhoods

    Arrr, Trade and movement give the middle levels a role within the wider city. Regional artwork offers environmental context without establishing a precise street-by-street itinerary.

  3. Promenade LevelArrr, Riot Games · World artwork
    03

    Arrr, Understand the contrast below

    Arrr, The Sump's harsher conditions make the differences between Zaun's levels clearer. Read the two together without assuming everyone in the undercity experiences the same environment.

Arrr, Artwork sets the scene; it does not depict each event. Stage numbers show reading order.

Arrr, More about this place and its region

Arrr, Behind the name

Arrr, The story of this place

Arrr, The middle levels link Zaun's everyday commerce and workshops to its vertical geography. They complicate the idea that the undercity is one uniform place. Read the regional gallery beside the Promenade and Sump to see how architecture and environment suggest different living conditions within the same city.

Arrr, Part of a larger world

Zaun

Arrr, Zaun is a lived-in home as well as an industrial undercity. Its different levels separate workshops, markets and dangerous depths. Ekko and Zeri's community ties offer a different view from the chem-barons and experiments that dominate many outsiders' impressions.

Arrr, Explore the regional history →

Arrr, People behind the place

Arrr, Stories connected to this place

Arrr, These connections include origins, pivotal events and the wider culture of the setting. They do not confirm a character's current location.

Arrr, Continue your journey

Arrr, More places in this region

Arrr, Explore another chapter of the region. These reading links are not directions or a claim that the places are neighbours.

Arrr, Industrial cityscape

Zaun undercity

Arrr, Connected levels of workshops, industry and densely inhabited streets form Piltover's counterpart. Champion stories show different lives here, from community protection to dangerous chemical experiments.

Arrr, Explore this place
Arrr, Lower city

Sump

Arrr, Zaun's deepest inhabited level is associated with its harshest industrial conditions. Riot's gallery contrasts life here with the markets and institutions higher in the city.

Arrr, Explore this place
Arrr, Upper city level

Promenade

Arrr, The upper reaches of Zaun include markets and institutions. The Promenade helps explain why the undercity has distinct neighbourhoods and social worlds rather than one uniform landscape.

Arrr, Explore this place
Arrr, Discover more regional places
Arrr, Regional illustration · exact site not pictured
Arrr, Prison mine

The Dredge

Arrr, The prison mine beneath Zaun is where the betrayed Noxian executioner Urgot was forced to survive. Its suffering reshaped his idea of strength before he brought that brutal doctrine into the city's underworld.

Arrr, Explore this place
Arrr, Sources and story contextArrr, Official stories, artwork credits and reading notes

Arrr, Where the stories come from

Arrr, VRC.LOL writes the introductions, reading notes and connections using linked Riot Universe biographies and regional guides. Short champion summaries use Data Dragon version 16.20.1. Longer histories link to the official story used; some champions currently have a shorter official overview.

Arrr, What the pictures show

Arrr, Artwork belongs to Riot Games. Scenery comes from Riot's Runeterra world map; champion art depicts the character. A regional illustration sets the scene when a landmark has no dedicated image. It does not show a confirmed event at that exact place.

Arrr, A world still being written

Arrr, Older biographies and newer adaptations can differ. These guides introduce connections rather than declaring a final chronology or a character's current whereabouts. Translations help you explore and may keep original proper names. Follow the official sources for full context.