Arrr, Riot Games · World artwork
Arrr, Ingenious survival beneath the city
Arrr, Zaun
Arrr, A city of industry and invention beneath Piltover, where hazardous experimentation and pollution coexist with resilient communities. Its stories ask who benefits from progress and who pays for it.
Arrr, A clearer way into the lore
Arrr, The story, step by step
Arrr, Follow the relative order of the story. These stages do not assign calendar dates or imply that every linked biography shares one exact chronology.
Arrr, Riot Games · World artwork
Arrr, Riot Games · World artwork02Arrr, Industry reshapes daily life
Arrr, Chemical enterprise and experimentation offer power while exposing inhabitants to danger. The Dredge gives Urgot's transformation a particularly brutal setting within that wider industrial world.
Arrr, Riot Games · World artwork03Arrr, Communities make their own future
Arrr, Neighbourhood protection and ingenuity provide another account of Zaun. Ekko and Zeri's commitments show why the city's people are more than victims of its hazards.
Arrr, Artwork sets the scene; it does not depict each event. Stage numbers show reading order.
Arrr, More regional history and context
Arrr, A past that shapes the present
Arrr, History of the region
Arrr, The twin cities share a history, but prosperity has never been distributed evenly between them. Zaun's inhabitants built communities and ingenious solutions amid industrial hazards. Chem-baron influence, experiments and neighbourhood solidarity now pull the undercity toward very different futures.
Arrr, The story beneath the scenery
Arrr, What is at stake?
Arrr, Zaun is a lived-in home as well as an industrial undercity. Its different levels separate workshops, markets and dangerous depths. Ekko and Zeri's community ties offer a different view from the chem-barons and experiments that dominate many outsiders' impressions.
Arrr, Names worth knowing
Arrr, Places in this region

Zaun undercity
Arrr, Connected levels of workshops, industry and densely inhabited streets form Piltover's counterpart. Champion stories show different lives here, from community protection to dangerous chemical experiments.
Arrr, Explore this place
Sump
Arrr, Zaun's deepest inhabited level is associated with its harshest industrial conditions. Riot's gallery contrasts life here with the markets and institutions higher in the city.
Arrr, Explore this place
Promenade
Arrr, The upper reaches of Zaun include markets and institutions. The Promenade helps explain why the undercity has distinct neighbourhoods and social worlds rather than one uniform landscape.
Arrr, Explore this place
Entresol
Arrr, A middle level within Zaun's vertical city. Workshops, trade and movement between levels make it part of the city's everyday life, between the Promenade and the Sump.
Arrr, Explore this place
Arrr, Regional illustration · exact site not picturedThe Dredge
Arrr, The prison mine beneath Zaun is where the betrayed Noxian executioner Urgot was forced to survive. Its suffering reshaped his idea of strength before he brought that brutal doctrine into the city's underworld.
Arrr, Explore this placeArrr, People of Runeterra
Arrr, Champions connected to this region
Arrr, These are regional story connections, including origins and affiliations. They do not confirm where a character is now.
BlitzcrankArrr, Their place in the wider story
Arrr, Blitzcrank began as a machine intended to handle Zaun's dangerous waste. Their original work placed them directly among the hazards that wealthy parts of the twin cities could afford to overlook.
Dr. MundoArrr, Their place in the wider story
Arrr, Before calling himself a doctor, Mundo was an enforcer who became a patient in a Zaunite asylum. The institution's abuse transformed an already unusual man into something far more dangerous.
EkkoArrr, Their place in the wider story
Arrr, Ekko's ingenuity grows from life in Zaun. His Z-Drive lets him revisit possibilities, turning an inventive young person's refusal to accept a bad outcome into a distinctive kind of power.
JannaArrr, Their place in the wider story
Arrr, Janna is a wind spirit whose identity is bound to people's need for protection. Traditions connect her with sailors' prayers, while Zaun's dispossessed have come to know her as their own source of hope.
JinxArrr, Their place in the wider story
Arrr, Jinx's story grows from Zaun and the painful consequences of her past. Improvised weapons and explosive spectacle make that history visible across the divide between the undercity and Piltover.
Renata GlascArrr, Their place in the wider story
Arrr, Renata Glasc's childhood losses left her with her family's alchemical work and a name to rebuild. She turned that inheritance into the foundations of a vast Zaunite business.
SingedArrr, Their place in the wider story
Arrr, Singed treats alchemy as a pursuit whose limits are set by curiosity rather than ordinary ethics. The people affected by an experiment can become less important to him than the knowledge it produces.
TwitchArrr, Their place in the wider story
Arrr, Twitch comes from Zaun's filthiest spaces and takes pride in things the city above would discard. His fascination with refuse gives him a perspective almost the reverse of Piltover's polished self-image.
UrgotArrr, Their place in the wider story
Arrr, Urgot once enforced Noxian power as an executioner. Betrayal reduced him from an instrument of authority to a prisoner in the Dredge beneath Zaun.
Arrr, Follow their place connections
The DredgeArrr, Surviving this prison mine transformed the betrayed Noxian executioner's understanding of strength.
ViktorArrr, Their place in the wider story
Arrr, Viktor's search for progress begins with a desire to overcome human suffering. Invention and arcane discovery offer the possibility of changing conditions that ordinary institutions have failed to address.
WarwickArrr, Their place in the wider story
Arrr, Warwick's monstrous body was made through agonising Zaunite experiments. Pumps, chambers and alchemy push rage through a life whose earlier identity survives only in troubled fragments.
ZacArrr, Their place in the wider story
Arrr, Zac began as an unexpected result of Zaun's chemical waste, gathering in a cavern beneath the Sump. Something that might have been only another industrial hazard developed awareness and a capacity to care.
ZeriArrr, Their place in the wider story
Arrr, Zeri grew up in Zaun with a family and neighbourhood worth defending. Her electric magic is inseparable from emotion, making a desire to help both a source of strength and something she must learn to control.
ZiggsArrr, Their place in the wider story
Arrr, Ziggs found ordinary work as an inventor's assistant in Piltover too predictable. His fascination with explosions wanted an environment less interested in treating every experiment as a controlled routine.
ViArrr, Their place in the wider story
Arrr, Vi's childhood in Zaun taught her to survive through quick judgement and direct force. An unjust imprisonment adds another reason for her distrust of the authority she later comes to work beside.
OriannaArrr, Their place in the wider story
Arrr, Orianna's curiosity first belonged to a human girl. Exposure to danger in Zaun set off an illness that forced her body to be replaced through painstaking mechanical work.
SeraphineArrr, Their place in the wider story
Arrr, Seraphine grew up in Piltover within a Zaunite family, hearing the world through an unusual awareness of other souls. What others experienced as ordinary noise could overwhelm her.
Arrr, Look closer
Arrr, A window into this world
Arrr, Official Riot artwork. The gallery includes the regional setting; not every image depicts this exact landmark. Open an image to see the full composition.
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Arrr, View full artworkArrr, Sources and story contextArrr, Official stories, artwork credits and reading notes
Arrr, Where the stories come from
Arrr, VRC.LOL writes the introductions, reading notes and connections using linked Riot Universe biographies and regional guides. Short champion summaries use Data Dragon version 16.20.1. Longer histories link to the official story used; some champions currently have a shorter official overview.
Arrr, What the pictures show
Arrr, Artwork belongs to Riot Games. Scenery comes from Riot's Runeterra world map; champion art depicts the character. A regional illustration sets the scene when a landmark has no dedicated image. It does not show a confirmed event at that exact place.
Arrr, A world still being written
Arrr, Older biographies and newer adaptations can differ. These guides introduce connections rather than declaring a final chronology or a character's current whereabouts. Translations help you explore and may keep original proper names. Follow the official sources for full context.