Riot Games · World artworkA cascade made of sand
The landmark's flowing sand distinguishes it from an ordinary waterfall. Riot's illustration introduces one of the desert's unusual environments rather than an imperial building or battlefield.

Shurima · Sandfalls
A cascade of flowing sand rather than a river waterfall. This landmark is one of the distinctive desert landscapes featured in Riot's Shurima gallery.
Riot Games · Regional world artwork
A clearer way into the lore
These are reading stages, not a dated timeline. The sources describe a setting, culture or otherworldly connection without establishing a complete local chronology.
Riot Games · World artworkThe landmark's flowing sand distinguishes it from an ordinary waterfall. Riot's illustration introduces one of the desert's unusual environments rather than an imperial building or battlefield.
Riot Games · World artworkCompare the cascade with the Valley of Song and the living city of Nashramae. The contrast adds environmental detail without asserting that these sites are immediate neighbours.
Riot Games · World artworkNo named champion event or local chronology is established by the material used here. The wider Shuriman guide supplies story context while keeping that limit clear.
Artwork sets the scene; it does not depict each event. Stage numbers show reading order.
Behind the name
Flowing sand gives the cascade its striking form. It belongs to the environmental variety shown in Riot's Shurima gallery, beyond the familiar image of empty dunes. The guide treats it as a named landscape and avoids attaching a battle, settlement history or champion visit unsupported by the linked material.
Part of a larger world
The empire's fall did not end life in Shurima. Settlements, trade and local cultures continued among its ruins. Azir's return reopens old imperial ambitions, while Sivir and Taliyah offer perspectives shaped by the people living in the desert today.
Explore the regional history →People behind the place
These connections include origins, pivotal events and the wider culture of the setting. They do not confirm a character's current location.
Look closer
Official Riot artwork. The gallery includes the regional setting; not every image depicts this exact landmark. Open an image to see the full composition.
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Explore another chapter of the region. These reading links are not directions or a claim that the places are neighbours.

The great disc is central to Shurima's imperial history and the Ascension of its god-warriors. Azir's return makes the lost capital and its legacy important again.
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A surviving city on Shurima's northern coast. Riot's artwork shows the architecture of a living settlement, an important counterpoint to the empire's monumental ruins.
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Wind passing through hollow rock gives this landscape its name. The valley shows how Shurima's geography shapes its local stories as well as the journeys between settlements.
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Icathia's rebellion against Shurima unleashed the Void and destroyed the land its people hoped to free. Jax and Zilean preserve very different responses to that loss; other champions connect to the breach, the war or its aftermath.
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Regional illustration · exact site not picturedK'Sante's home stands apart from Shurima's returning empire. Protecting its oasis and people against enormous beasts helps explain why his ambitions as a warrior are also responsibilities to a living community.
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Regional illustration · exact site not picturedAkshan grew up on Marwi's streets under the power of local warlords. His relationship with his mentor Shadya and his response to her murder give the place a personal role in his pursuit of justice.
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Regional illustration · exact site not picturedSamira and her parents performed on Amakra's streets before violence displaced the family. The city connects the showmanship of her later Noxian career to a childhood and homeland that preceded it.
Explore this placeVRC.LOL writes the introductions, reading notes and connections using linked Riot Universe biographies and regional guides. Short champion summaries use Data Dragon version 16.20.1. Longer histories link to the official story used; some champions currently have a shorter official overview.
Artwork belongs to Riot Games. Scenery comes from Riot's Runeterra world map; champion art depicts the character. A regional illustration sets the scene when a landmark has no dedicated image. It does not show a confirmed event at that exact place.
Older biographies and newer adaptations can differ. These guides introduce connections rather than declaring a final chronology or a character's current whereabouts. Translations help you explore and may keep original proper names. Follow the official sources for full context.