Arrr, VRC.LOL

Game patch, matey 26.20Data Dragon 16.20.1

Arrr, reference patch 16.20.1

Kai'Sa

Daughter of the Void

Kai'Sa be a ranged damage dealer who needs seaworthy spacing and time to keep attacking. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.

BotArrr, mixed damageArrr, ranged attacks
Arrr, usual roleBot
ClassArrr, marksman · Mage
DifficultyArrr, medium · 6/10
Arrr, basic attacksRangedArrr, ranged basic attacks · 525 range.
Arrr, damage profileArrr, mixed damageTh' kit can deal meaningful physical and magic damage. One resistance does nay captain's answer every part o' it.
Arrr, reference patch16.20.1

Arrr, strengths and limits

What Kai'Sa does well, and what can go wrong

These be kit-level patterns, nay a promise that every course or matchup plays th' same way.

Arrr, good patterns

  • Arrr, uses spells to shape space, punish predictable movement or control an approach.
  • Can maintain ranged damage when positioning and target access remain seaworthy.
  • Ranged basic attacks can contribute without entering melee distance when spacing be preserved.

Arrr, limits to respect

  • Fit fer th' captain's eye pressure falls while key spells be overboard or miss their intended area.
  • Loses reliable output when forced astern, controlled or reached afore creating distance.

Arrr, riot ally tips

Use these while learning th' champion
1

Try to catch foe carries alone to burst them wit' Icathian Rain.

2

Work wit' yer teammates to set up yer Ultimate and optimize damage wit' yer passive.

3

Make sure to buy gear that will evolve at least 1 or 2 o' yer spells.

Riot foe tips

What an foe be told to watch fer
1

Kai'Sa be very good at picking off isolated enemies. Stick together agin' her.

2

Kai'Sa be very vulnerable to getting outranged by mages and long range carries.

3

Make sure to place wards in yer blind spots so ye can see Kai'Sa coming.

Arrr, source boundaryTip text and kit data come from Riot Data Dragon 16.20.1. VRC.LOL’s strength and limit summaries be independently written.

Arrr, practical champion reading

Arrr, how to read Kai'Sa in a real fight

Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.

Arrr, damage delivery

Arrr, meaningful mixed pressure

One resistance may captain's answer only part o' th' kit. Inspect th' present loadout and th' rest o' th' opposing crew afore specialising defensively.

Arrr, fight rhythm

Arrr, repeated access matters

Th' threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control afore th' repeated pattern settles in.

Arrr, range and access

Arrr, spacing protects repeated output

Ranged attacks be useful only while a seaworthy line to th' target remains. Flanks, hard control and blocked escape routes can remove that advantage quickly.

Typical crew job

Maintain seaworthy, repeatable damage

Target access and survival time most often matter more booty than one ambitious hit. Reposition betwixt attacks and avoid giving up th' seaworthy damage line.

Control inspect

Movement may be th' cleaner defence

When hard control be nay th' main threat, distance, vision and a seaworthy course out can be more booty useful than buying Tenacity automatically.

Arrr, protection and sustain

Do nay buy a counter that has no target

Reserve anti-heal and anti-shielding fer a visible problem in th' full crew composition; they be nay default answers to every champion.

Arrr, resource pattern

Arrr, mana and cooldowns both matter

A spell being available does nay mean th' shipshape sequence be sustainable. Watch th' resource bar as well as th' setup and escape cooldowns.

Read th' whole crewTh' same champion can create a different problem after changing role, gear or crewmates. Re-inspect th' visible clash afore committing to a defensive captain's answer.

Defensive gear reference

What can help against Kai'Sa?

Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.

Pre-battle choices
Arrr, dEFENSIVE BOOTS

Plated Steelcaps most often fit better

Armour and attack reduction address repeated physical basic attacks. Th' passive does nay reduce every physical trick.

Pick Mercury's Treads instead when magic damage or reducible crowd control across th' full crew matters more booty.
Arrr, repeated attacks
Arrr, sPLIT DEFENCE

Arrr, split defence

Hull · shields · balanced resistances

Arrr, meaningful physical and magic damage makes one resistance incomplete.

Compare th' whole crew and th' champion's present loadout afore specialising.
Arrr, rEPEATED ATTACKS

Arrr, repeated attacks

Arrr, Plated Steelcaps · Frozen Heart

These can reduce attack-focused pressure when their stats fit yer champion.

Do nay use this as an captain's answer to physical spells that be nay attacks.
Sailor decidesChampion identity be a starting point, nay an automatic purchase. Compare th' full opposing crew, present gear tooltips and th' problem that be actually deciding fights. Ne'er buy two completed pairs o' Boots.

Normal Draft and Ranked role sea chart

Where Kai'Sa fits on Summoner's Rift

Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.

TopUnestablished course

Old chart, matey. Recommendations await inspection. Kai'Sa be normally played Bot and does nay currently have a reviewed Top course. Top most often needs independent laning, durable trading or reliable side-course pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
JungleUnestablished course

Old chart, matey. Recommendations await inspection. Kai'Sa be normally played Bot and does nay currently have a reviewed Jungle course. Jungle most often needs repeatable monster clear th' deck, seaworthy pathing and prize control without course income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
MidUnestablished course

Old chart, matey. Recommendations await inspection. Kai'Sa be normally played Bot and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
SupportUnestablished course

Old chart, matey. Recommendations await inspection. Kai'Sa be normally played Bot and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role

Arrr, kit reference

Kai'Sa tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Cooldown / Cost / Range Data Dragon 16.20.1
P
Passive

Second Skin

Arrr, what it doesEnglishKai'Sa's basic attacks stack Plasma, dealing increasing bonus magic damage. Allies' immobilizing effects help stack Plasma. Additionally, Kai'Sa's item purchases upgrade her basic spells to have more powerful properties.

Arrr, practical readSecond Skin be an automatic part o' th' kit involving damage. Track when its condition be active instead o' treating every fight th' same way.

Q
Q trick

Icathian Rain

Arrr, what it doesEnglishKai'Sa shoots a swarm of missiles that seek out nearby targets. Living Weapon: Icathian Rain is upgraded to shoot more missiles.

Arrr, practical readIcathian Rain be part o' Kai'Sa's Q pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.

CooldownArrr, 10/9/8/7/6 secCost55Arrr, listed rangeArrr, 600 units
W
W trick

Void Seeker

Arrr, what it doesEnglishKai'Sa shoots a long range missile, marking enemies with her passive. Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.

Arrr, practical readVoid Seeker be a ranged cast involving its listed effect. Respect its line or target area, and avoid spending it when th' foe can simply step astern afore th' fit fer th' captain's eye exchange.

CooldownArrr, 20/18.5/17/15.5/14 secCost55/60/65/70/75Arrr, listed rangeArrr, 3000 units
E
E trick

Supercharge

Arrr, what it doesEnglishKai'Sa briefly increases her Move Speed, then increases her Attack Speed. Living Weapon: Supercharge is upgraded to briefly grant Invisibility.

Arrr, practical readSupercharge contributes basic-attack interaction. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

CooldownArrr, 16/14.5/13/11.5/10 secCost30
R
Ultimate

Killer Instinct

Arrr, what it doesEnglishKai'Sa dashes near an enemy champion.

Arrr, practical readKiller Instinct be part o' Kai'Sa's R pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.

CooldownArrr, 130/100/70 secCost100Arrr, listed rangeArrr, 2000/2500/3000 units
Movement

Th' cast changes position or access. Sailor record fer where th' champion finishes, nay only where th' trick begins.

Arrr, levels 1–18

Kai'Sa · Health, arr / Mana, arr · Tricks

Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.

Arrr, level 1640 Health, arr345 Mana, arr
Arrr, level 3790 Health, arr404 Mana, arr
Arrr, level 61,043 Health, arr503 Mana, arr
Arrr, level 111,535 Health, arr696 Mana, arr
Arrr, level 162,116 Health, arr924 Mana, arr
Arrr, level 182,374 Health, arr1,025 Mana, arr

Cooldown Data Dragon 16.20.1

Q
Basic trickIcathian Rain

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 10 secArrr, rank 2Arrr, 9 secArrr, rank 3Arrr, 8 secArrr, rank 4Arrr, 7 secArrr, rank 5Arrr, 6 sec
W
Basic trickVoid Seeker

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 20 secArrr, rank 2Arrr, 18.5 secArrr, rank 3Arrr, 17 secArrr, rank 4Arrr, 15.5 secArrr, rank 5Arrr, 14 sec
E
Basic trickSupercharge

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 16 secArrr, rank 2Arrr, 14.5 secArrr, rank 3Arrr, 13 secArrr, rank 4Arrr, 11.5 secArrr, rank 5Arrr, 10 sec
R
UltimateKiller Instinct

First aboard rank becomes available at level 6; later ranks normally become available at levels 11 and 16.

Arrr, rank 1Arrr, 130 secArrr, rank 2Arrr, 100 secArrr, rank 3Arrr, 70 sec
Unfurl every levelHull and mana from level 1 to 18
RankHealth, arrMana, arrTrick milestone
1640345 Mana, arrPick th' first aboard basic trick
2713374 Mana, arrStow another basic trick or rank
3790404 Mana, arrStow another basic trick or rank
4871436 Mana, arrSpend one trick point
5955469 Mana, arrSpend one trick point
61,043503 Mana, arrFirst aboard ultimate rank normally available
71,134539 Mana, arrSpend one trick point
81,229576 Mana, arrSpend one trick point
91,327615 Mana, arrSpend one trick point
101,429655 Mana, arrSpend one trick point
111,535696 Mana, arrArrr, second ultimate rank normally available
121,644739 Mana, arrSpend one trick point
131,757783 Mana, arrSpend one trick point
141,873829 Mana, arrSpend one trick point
151,993876 Mana, arrSpend one trick point
162,116924 Mana, arrArrr, final ultimate rank normally available
172,243974 Mana, arrSpend one trick point
182,3741,025 Mana, arrSpend one trick point
How th' numbers be calculatedLevel values use Riot Data Dragon 16.20.1 base and growth statistics wit' League’s non-linear champion-stat growth curve. Queue starting levels can differ: Normal Draft and Ranked normally begin at level 1, while ARAM and Swiftplay use faster starting rules.

Pick th' next aboard query

Turn th' profile into a pre-battle course

Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.

Unfurl Kai'Sa buildsArrr, prepare a matchupArrr, browse champions