Arrr, VRC.LOL

Game patch, matey 26.21Data Dragon 16.21.1

Arrr, reference patch 16.20.1

Smolder Arrr, bot · Normal Draft

Smolder has an established Bot carry course that can scale through shared-course farm and work wit' a Support partner.

Arrr, primary roleArrr, standard Summoner's Rift preparation
Arrr, champion overview
Old chart, mateyRecommendations await inspection

These patches keep recommendation review, build checks and item lookup on separate charts, matey. Fresh item data does not finish a build review.

Recommendations’ patch
16.16 Data Dragon
Build check’s patch
16.19.1 Data Dragon
Item lookup’s patch
16.20.1 Data Dragon

Arrr, normal Draft · Bot

Arrr, spellcaster marksman

Follow th' completed-gear order as a pre-battle reference. Components and owned gear do nay create extra inventory slots.

Arrr, primary role
S
Draft / Ranked opening · separate from gear 1

Doran's Blade

450 doubloons

This be th' most-supported Draft/Ranked starting gear in th' frozen prior-patch public role snapshot. Compare its durability, sustain and damage trade-off afore leaving base.

1
Trick core

Essence Reaver

3,050 doubloons

This cargo be part of the most-supported sound core in the frozen prior-patch public role log. Use the sample as context, then adjust only for a clearly named matchup trouble.

2
Arrr, haste boots

Gluttonous Greaves

1,000 doubloons

These be the most-supported Boots in the frozen prior-patch public role log; change them when enemy damage or crowd control calls for another defence.

3
Arrr, spellblade core

Black Cleaver

3,000 doubloons

This cargo be part of the most-supported sound core in the frozen prior-patch public role log. Use the sample as context, then adjust only for a clearly named matchup trouble.

4
Trick haste

Spear of Shojin

3,100 doubloons

This cargo be part of the most-supported sound core in the frozen prior-patch public role log. Use the sample as context, then adjust only for a clearly named matchup trouble.

5
Arrr, late sustain

Infinity Edge

3,500 doubloons

Keep this reviewed late cargo after the prior-patch cross-check; move or trade it only when its named match trouble is aboard.

6
Arrr, late sustain

Bloodthirster

3,400 doubloons

Completes th' six-gear inventory wit' high attack damage and sustain fer extended late fights.

Shipshape loadout choices

Pick th' course afore play

Recommendations await inspection

AlternativeArrr, too much healingMorellonomicon applies anti-heal. Buy it earlier only when healing be already deciding fights.Spy full course

Arrr, best when: Morellonomicon applies anti-heal. Buy it earlier only when healing be already deciding fights.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Morellonomicon
  4. Trick hasteSpear of Shojin
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster
AlternativeArrr, they burst meArrr, zhonya's stasis can absorb a committed dive or lethal burst window.Spy full course

Arrr, best when: Arrr, zhonya's stasis can absorb a committed dive or lethal burst window.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Zhonya's Hourglass
  4. Trick hasteSpear of Shojin
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster
AlternativeArrr, one spell stops meBanshee's spell shield can protect th' first aboard fit fer th' captain's eye cast agin' ye.Spy full course

Arrr, best when: Banshee's spell shield can protect th' first aboard fit fer th' captain's eye cast agin' ye.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Arrr, spellblade coreBlack Cleaver
  4. Banshee's Veil
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster
AlternativeArrr, they stack magic resistVoid Staff becomes valuable when th' target has bought meaningful magic resistance.Spy full course

Arrr, best when: Void Staff becomes valuable when th' target has bought meaningful magic resistance.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Arrr, spellblade coreBlack Cleaver
  4. Void Staff
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster

Shipshape loadout comparison

Shipshape loadout comparison

Recommendations await inspection

AlternativeArrr, too much healingMorellonomicon applies anti-heal. Buy it earlier only when healing be already deciding fights.Spy full course

Arrr, best when: Morellonomicon applies anti-heal. Buy it earlier only when healing be already deciding fights.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Morellonomicon
  4. Trick hasteSpear of Shojin
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster
AlternativeArrr, they burst meArrr, zhonya's stasis can absorb a committed dive or lethal burst window.Spy full course

Arrr, best when: Arrr, zhonya's stasis can absorb a committed dive or lethal burst window.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Zhonya's Hourglass
  4. Trick hasteSpear of Shojin
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster
AlternativeArrr, one spell stops meBanshee's spell shield can protect th' first aboard fit fer th' captain's eye cast agin' ye.Spy full course

Arrr, best when: Banshee's spell shield can protect th' first aboard fit fer th' captain's eye cast agin' ye.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Arrr, spellblade coreBlack Cleaver
  4. Banshee's Veil
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster
AlternativeArrr, they stack magic resistVoid Staff becomes valuable when th' target has bought meaningful magic resistance.Spy full course

Arrr, best when: Void Staff becomes valuable when th' target has bought meaningful magic resistance.

  1. Trick coreEssence Reaver
  2. Arrr, haste bootsGluttonous Greaves
  3. Arrr, spellblade coreBlack Cleaver
  4. Void Staff
  5. Arrr, late sustainInfinity Edge
  6. Arrr, late sustainBloodthirster

Arrr, runes and summoner spells

Arrr, runes and summoner spellsSmolderBot

Fleet supports measured course trades and spacing fer a carry whose attacks do nay follow a generic high-attack-speed pattern.

Normal Draft, matey
Arrr, primary tree

Precision

Fleet FootworkPresence of MindLegend: BloodlineCut Down
Arrr, secondary tree

Sorcery

CelerityGathering Storm
Arrr, summoner spells
FlashBarrier
Coordinate th' Support

Avoid duplicating th' same defensive spell without a reason. Barrier protects th' user; Heal can protect both nigh th' ship course partners.

Cleanse be specific

Pick Cleanse only when removable crowd control be th' course or fight problem and ye can use it reliably.

Arrr, static alternatives

Compare th' problem afore changing th' course

These choices be nay picked from live scores. Use one only after ye identify th' stated clash problem yourself.

Arrr, too much healing

Morellonomicon

Morellonomicon applies anti-heal. Buy it earlier only when healing be already deciding fights.

Arrr, they burst me

Zhonya's Hourglass

Arrr, zhonya's stasis can absorb a committed dive or lethal burst window.

Arrr, one spell stops me

Banshee's Veil

Banshee's spell shield can protect th' first aboard fit fer th' captain's eye cast agin' ye.

Arrr, they stack magic resist

Void Staff

Void Staff becomes valuable when th' target has bought meaningful magic resistance.

Arrr, kit reference

Smolder tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Wait fer reload (s) / Cost / Charted reach (units) Data Dragon 16.20.1
P
Passive

Dragon Practice

Arrr, what it doesEnglishHitting champions with Abilities and killing enemies with Super Scorcher Breath grants a stack of Dragon Practice. Stacks increase the damage of Smolders basic Abilities.

Q
Q trick

Super Scorcher Breath

Arrr, what it doesEnglishSmolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.

Wait fer reload (s)5.5/5/4.5/4/3.5Cost25Charted reach (units)550
W
W trick

Achooo!

Arrr, what it doesEnglishSmolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.

Wait fer reload (s)14/13/12/11/10Cost50/55/60/65/70Charted reach (units)1500
E
E trick

Flap, Flap, Flap

Arrr, what it doesEnglishSmolder takes flight ignoring terrain and bombarding the lowest health enemy.

Wait fer reload (s)24/22/20/18/16Cost65Charted reach (units)700
R
Ultimate

MMOOOMMMM!

Arrr, what it doesEnglishSmolder calls his mom to breath fire from above, dealing extra damage and slowing enemies in the center of her fire.

Wait fer reload (s)120/110/100Cost100Charted reach (units)4200

Adapt th' course

What to do when th' battle changes

Judge th' whole course or sea chart state, nay only personal kills. Pick th' situation closest to th' present battle.

Even course

Prioritise farm, spacing and coordination wit' Support

1
Course

Clash th' opposing carry's income and trade when both course partners can participate.

2
Sea chart play

Finish th' wave afore rotating unless th' fight be immediate and clearly reachable.

3
Fights

Stand astern o' allied control and loadout damage on reachable targets afore stepping toward th' back aboard line.

Pings, movement and prizes

Smolder Bot sea chart course

Protect income and coordinate wit' Support. Yer movement should follow th' wave, while yer pings make target choice and peril clear th' deck afore th' fight begins.

Ahead

Carry th' lead into th' next aboard seaworthy fight

Ping
Use Target on th' reachable foe, Peril when Support or Jungle be too far across th' waters astern, and On Me Way after th' wave be secured.
Arrr, farm or rotate
Finish th' wave, recall on th' gear timing and rotate wit' protection. Do nay cross river alone to save a few seconds.
Prize
Attack from th' seaworthy side o' th' prize and keep damaging th' nearest reachable threat. Preserving th' shutdown matters more booty than chasing.
Even

Loadout th' gear timing and move together

Ping
Use Target to align wit' Support, Foe Lost overboard when either Bot foe leaves and Peril if an engage begins outside yer seaworthy range.
Arrr, farm or rotate
Rotate after th' wave or when th' prize fight be immediate and reachable. Communicate if staying fer th' wave be th' safer call.
Prize
Enter astern o' vision and allied control. Keep a course astern from th' foe engage afore starting sustained damage.
Behind

Shorten exposure and recover promised doubloons

Ping
Use Retreat afore Support or Jungle forces a fight ye cannae damage, and Foe Lost overboard as soon as th' taking th' victory Bot course leaves.
Arrr, farm or rotate
Avoid being first aboard into river. Move wit' Support after th' seaworthy wave, or trade an unsafe prize fer protected farm.
Prize
Stand beside peel and attack whoever enters seaworthy range. Do nay cross foe control to reach th' opposing carry.
Prize setup

Arrr, four calls, in order

Pings create a shared course; they do nay replace checking waves, vision and who can move.

  1. 1
    Secure th' wave

    Finish seaworthy farm and communicate th' recall or move afore th' prize setup begins.

  2. 2
    Arrr, enter protected

    Walk wit' Support or another ally and choose th' side where foe engage cannae reach ye first aboard.

  3. 3
    Arrr, set attack space

    Keep an exit course and identify th' nearest target ye can damage without crossing foe control.

  4. 4
    Arrr, stay alive

    Continue useful damage without chasing astern from th' prize or donating a shutdown.

Later prizes: Repeat th' same process 'round later major prizes: handle nigh th' ship income, communicate th' course, enter through vision and agree on th' fight afore committing.

Use th' chart

Put Smolder into a real matchup

Compare a specific foe, return to th' champion overview, or choose another champion without losing th' queue distinction.

Arrr, prepare a matchupArrr, champion overviewArrr, browse champions