Arrr, VRC.LOL

Game patch, matey 26.20Data Dragon 16.20.1

Arrr, reference patch 16.20.1

Xayah

the Rebel

Xayah be a ranged damage dealer who needs seaworthy spacing and time to keep attacking. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.

BotArrr, mostly physical damageArrr, ranged attacks
Arrr, usual roleBot
ClassMarksman
DifficultyArrr, medium · 5/10
Arrr, basic attacksRangedArrr, ranged basic attacks · 525 range.
Arrr, damage profileArrr, mostly physical damageMost normal kit pressure be physical. Armour may lend a hand, but inspect whether attacks or tricks be th' main source.
Arrr, reference patch16.20.1

Arrr, strengths and limits

What Xayah does well, and what can go wrong

These be kit-level patterns, nay a promise that every course or matchup plays th' same way.

Arrr, good patterns

  • Can maintain ranged damage when positioning and target access remain seaworthy.
  • Ranged basic attacks can contribute without entering melee distance when spacing be preserved.

Arrr, limits to respect

  • Loses reliable output when forced astern, controlled or reached afore creating distance.
  • Needs th' sailor to respect cooldowns, resources and th' foe's course into th' fight.

Arrr, riot ally tips

Use these while learning th' champion
1

Xayah's attacks and tricks leave Feathers on th' ground that she can later recall fer massive area damage and control.

2

Xayah can use Featherstorm to dodge almost any trick while also creating a ton o' Feathers. Try to utilize th' offensive and defensive aspects o' this trick.

Riot foe tips

What an foe be told to watch fer
1

Xayah's Bladecaller will only root targets hit by 3 or more booty returning Feathers.

2

Long fights in th' same area wit' Xayah will allow her to drop a lot o' Feathers. Try to stay on th' move!

3

Make sure ye be shipshape when ye go fer th' kill. Untargetability from Featherstorm can quickly turn an ambush in Xayah's favor.

Arrr, source boundaryTip text and kit data come from Riot Data Dragon 16.20.1. VRC.LOL’s strength and limit summaries be independently written.

Arrr, practical champion reading

Arrr, how to read Xayah in a real fight

Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.

Arrr, damage delivery

Arrr, primarily physical pressure

Armour can reduce th' broad physical profile. Separate basic attacks from physical tricks afore relying on an gear passive that only affects attacks.

Arrr, fight rhythm

Arrr, repeated access matters

Th' threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control afore th' repeated pattern settles in.

Arrr, range and access

Arrr, spacing protects repeated output

Ranged attacks be useful only while a seaworthy line to th' target remains. Flanks, hard control and blocked escape routes can remove that advantage quickly.

Typical crew job

Maintain seaworthy, repeatable damage

Target access and survival time most often matter more booty than one ambitious hit. Reposition betwixt attacks and avoid giving up th' seaworthy damage line.

Control inspect

Identify th' exact movement restriction

Tenacity can shorten only eligible control. Displacements, airborne effects and repeated slows need their own positioning, blocking or movement captain's answer.

Arrr, protection and sustain

Do nay buy a counter that has no target

Reserve anti-heal and anti-shielding fer a visible problem in th' full crew composition; they be nay default answers to every champion.

Arrr, resource pattern

Arrr, mana and cooldowns both matter

A spell being available does nay mean th' shipshape sequence be sustainable. Watch th' resource bar as well as th' setup and escape cooldowns.

Read th' whole crewTh' same champion can create a different problem after changing role, gear or crewmates. Re-inspect th' visible clash afore committing to a defensive captain's answer.

Defensive gear reference

What can help against Xayah?

Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.

Pre-battle choices
Arrr, dEFENSIVE BOOTS

Plated Steelcaps most often fit better

Armour and attack reduction address repeated physical basic attacks. Th' passive does nay reduce every physical trick.

Pick Mercury's Treads instead when magic damage or reducible crowd control across th' full crew matters more booty.
Arrr, repeated attacksArrr, reducible controlArrr, possible critical strikes
Arrr, pHYSICAL DEFENCE

Arrr, physical defence

Armour · hull · role-appropriate defence

Armour can reduce physical damage, but Plated Steelcaps' passive be specific to attacks.

Clash th' gear to attacks, critical strikes or trick burst rather than buying armour from th' label alone.
Arrr, rEPEATED ATTACKS

Arrr, repeated attacks

Arrr, Plated Steelcaps · Frozen Heart

These can reduce attack-focused pressure when their stats fit yer champion.

Do nay use this as an captain's answer to physical spells that be nay attacks.
Arrr, cRITICAL STRIKES

Arrr, critical strikes

Arrr, randuin's Omen

Critical-strike reduction can matter after a real critical loadout appears.

Champion identity alone does nay prove that critical strikes will be purchased.
Arrr, cONTROL AND ONE KEY SPELL

Arrr, control and one key spell

Arrr, Mercury's Treads · Quicksilver Sash · Banshee's Veil · Edge of Night

Tenacity and a removable-control active can lend a hand agin' th' relevant disabling effects.

Inspect th' present tooltip and whether th' exact effect can be shortened, removed or blocked.
Sailor decidesChampion identity be a starting point, nay an automatic purchase. Compare th' full opposing crew, present gear tooltips and th' problem that be actually deciding fights. Ne'er buy two completed pairs o' Boots.

Normal Draft and Ranked role sea chart

Where Xayah fits on Summoner's Rift

Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.

TopUnestablished course

Old chart, matey. Recommendations await inspection. Xayah be normally played Bot and does nay currently have a reviewed Top course. Top most often needs independent laning, durable trading or reliable side-course pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
JungleUnestablished course

Old chart, matey. Recommendations await inspection. Xayah be normally played Bot and does nay currently have a reviewed Jungle course. Jungle most often needs repeatable monster clear th' deck, seaworthy pathing and prize control without course income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
MidUnestablished course

Old chart, matey. Recommendations await inspection. Xayah be normally played Bot and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
SupportUnestablished course

Old chart, matey. Recommendations await inspection. Xayah be normally played Bot and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role

Arrr, kit reference

Xayah tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Cooldown / Cost / Range Data Dragon 16.20.1
P
Passive

Clean Cuts

Arrr, what it doesEnglishAfter using an ability, Xayah's next basic attacks will hit all targets along their path and leave a Feather.

Arrr, practical readClean Cuts be th' always-on rule shaping Xayah's normal trading and fight pattern. Watch its in-battle state afore committing.

Q
Q trick

Double Daggers

Arrr, what it doesEnglishXayah throws two damaging daggers that also drop Feathers she can recall.

Arrr, practical readDouble Daggers be a ranged cast involving its listed effect. Respect its line or target area, and avoid spending it when th' foe can simply step astern afore th' fit fer th' captain's eye exchange.

CooldownArrr, 10/9.5/9/8.5/8 secCost35Arrr, listed rangeArrr, 400 units
W
W trick

Deadly Plumage

Arrr, what it doesEnglishXayah creates a storm of blades that increase her Attack Speed and damage while also granting her Move Speed if she attacks a champion.

Arrr, practical readDeadly Plumage contributes basic-attack interaction and damage. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

CooldownArrr, 18/17/16/15/14 secCost60/55/50/45/40Arrr, listed rangeArrr, 1000 units
E
E trick

Bladecaller

Arrr, what it doesEnglishXayah calls back all her dropped Feathers dealing damage and rooting enemies.

Arrr, practical readBladecaller contributes damage. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

CooldownArrr, 12/11/10/9/8 secCost20Arrr, listed rangeArrr, 2000 units
R
Ultimate

Featherstorm

Arrr, what it doesEnglishXayah leaps into the air becoming untargetable and throwing out a fan of daggers, dropping Feathers she can recall.

Arrr, practical readFeatherstorm be part o' Xayah's R pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.

CooldownArrr, 140/120/100 secCost100Arrr, listed rangeArrr, 450 units
Movement

Th' cast changes position or access. Sailor record fer where th' champion finishes, nay only where th' trick begins.

Arrr, levels 1–18

Xayah · Health, arr / Mana, arr · Tricks

Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.

Arrr, level 1630 Health, arr340 Mana, arr
Arrr, level 3788 Health, arr399 Mana, arr
Arrr, level 61,053 Health, arr498 Mana, arr
Arrr, level 111,569 Health, arr691 Mana, arr
Arrr, level 162,179 Health, arr919 Mana, arr
Arrr, level 182,449 Health, arr1,020 Mana, arr

Cooldown Data Dragon 16.20.1

Q
Basic trickDouble Daggers

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 10 secArrr, rank 2Arrr, 9.5 secArrr, rank 3Arrr, 9 secArrr, rank 4Arrr, 8.5 secArrr, rank 5Arrr, 8 sec
W
Basic trickDeadly Plumage

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 18 secArrr, rank 2Arrr, 17 secArrr, rank 3Arrr, 16 secArrr, rank 4Arrr, 15 secArrr, rank 5Arrr, 14 sec
E
Basic trickBladecaller

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 12 secArrr, rank 2Arrr, 11 secArrr, rank 3Arrr, 10 secArrr, rank 4Arrr, 9 secArrr, rank 5Arrr, 8 sec
R
UltimateFeatherstorm

First aboard rank becomes available at level 6; later ranks normally become available at levels 11 and 16.

Arrr, rank 1Arrr, 140 secArrr, rank 2Arrr, 120 secArrr, rank 3Arrr, 100 sec
Unfurl every levelHull and mana from level 1 to 18
RankHealth, arrMana, arrTrick milestone
1630340 Mana, arrPick th' first aboard basic trick
2707369 Mana, arrStow another basic trick or rank
3788399 Mana, arrStow another basic trick or rank
4872431 Mana, arrSpend one trick point
5961464 Mana, arrSpend one trick point
61,053498 Mana, arrFirst aboard ultimate rank normally available
71,148534 Mana, arrSpend one trick point
81,248571 Mana, arrSpend one trick point
91,351610 Mana, arrSpend one trick point
101,458650 Mana, arrSpend one trick point
111,569691 Mana, arrArrr, second ultimate rank normally available
121,683734 Mana, arrSpend one trick point
131,802778 Mana, arrSpend one trick point
141,924824 Mana, arrSpend one trick point
152,049871 Mana, arrSpend one trick point
162,179919 Mana, arrArrr, final ultimate rank normally available
172,312969 Mana, arrSpend one trick point
182,4491,020 Mana, arrSpend one trick point
How th' numbers be calculatedLevel values use Riot Data Dragon 16.20.1 base and growth statistics wit' League’s non-linear champion-stat growth curve. Queue starting levels can differ: Normal Draft and Ranked normally begin at level 1, while ARAM and Swiftplay use faster starting rules.

Pick th' next aboard query

Turn th' profile into a pre-battle course

Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.

Unfurl Xayah buildsArrr, prepare a matchupArrr, browse champions