Pick one pair for the larger team-wide problem. Do not buy both pairs.
重複的攻擊Reducible control移居SlowsHealing or sustainHealth-scaling or true damage
SPLIT DEFENCE
Split defence
Health · shields · balanced resistances
Meaningful physical and magic damage makes one resistance incomplete.
Compare the whole team and the champion's current build before specialising.REPEATED ATTACKS
重複的攻擊
Plated Steelcaps · Frozen Heart
These can reduce attack-focused pressure when their stats fit your champion.
Do not use this as an answer to physical spells that are not attacks.CONTROL AND ONE KEY SPELL
Control and one key spell
Mercury's Treads · Quicksilver Sash · Banshee's Veil · Edge of Night
Tenacity and a removable-control active can help against the relevant disabling effects. Airborne and displacement effects are not solved simply by stacking Tenacity.
Check the current tooltip and whether the exact effect can be shortened, removed or blocked.REPEATED SLOWS
Repeated slows
輕靈之靴
Slow resistance can be more useful than Tenacity when repeated slowing strength is the main problem.
It gives no armour or magic resistance, so compare the rest of the opposing team.MEANINGFUL HEALING
Meaningful healing
Bramble Vest or Thornmail · Morellonomicon · Mortal Reminder
A role-appropriate Grievous Wounds item can reduce healing.
Buy it only when healing is materially changing fights and your champion can apply it reliably.HEALTH-SCALING OR TRUE DAMAGE
實用讀物Piercing Arrow is a ranged cast involving damage. Respect its line or target area, and avoid spending it when the opponent can simply step away before the important exchange.
This effect references a maximum-health value. Check whether the current tooltip uses the caster's or the target's health before comparing damage or protection.
實用讀物Hail of Arrows is a ranged cast involving a slowing effect and protection or sustain. Respect its line or target area, and avoid spending it when the opponent can simply step away before the important exchange.
實用讀物Chain of Corruption is part of Varus's R pattern. Read its listed effect first, then track the cooldown and condition that make the next use valuable.
冷卻100/80/60 秒消耗100列出範圍1300個單位
Champion interception
Another enemy champion can affect who receives the important hit. Check the line between the caster and intended target.
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Varus · 生命值 / 魔力 · 能力
Base values exclude items, runes, temporary buffs and mode-specific modifiers. Cooldowns are the listed base cooldown before ability haste.