Arrr, good patterns
- Can maintain ranged damage when positioning and target access remain seaworthy.
- Ranged basic attacks can contribute without entering melee distance when spacing be preserved.
Game patch, matey 26.20Data Dragon 16.20.1
Arrr, reference patch 16.20.1
the Weapon of the Faithful
Aphelios be a ranged damage dealer who needs seaworthy spacing and time to keep attacking. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.
Arrr, strengths and limits
These be kit-level patterns, nay a promise that every course or matchup plays th' same way.
Each o' Aphelios' weapons have different strengths, so try to seek th' right situation fer yer present weapons.
Each o' Aphelios' weapons have different weaknesses, try to exploit th' ones that work best fer yer champion. Watch out fer th' purple Gravity gun, it can root ye.
Arrr, practical champion reading
Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.
Armour can reduce th' broad physical profile. Separate basic attacks from physical tricks afore relying on an gear passive that only affects attacks.
Th' threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control afore th' repeated pattern settles in.
Ranged attacks be useful only while a seaworthy line to th' target remains. Flanks, hard control and blocked escape routes can remove that advantage quickly.
Target access and survival time most often matter more booty than one ambitious hit. Reposition betwixt attacks and avoid giving up th' seaworthy damage line.
Tenacity can shorten only eligible control. Displacements, airborne effects and repeated slows need their own positioning, blocking or movement captain's answer.
Reserve anti-heal and anti-shielding fer a visible problem in th' full crew composition; they be nay default answers to every champion.
A spell being available does nay mean th' shipshape sequence be sustainable. Watch th' resource bar as well as th' setup and escape cooldowns.
Defensive gear reference
Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.
Armour and attack reduction address repeated physical basic attacks. Th' passive does nay reduce every physical trick.
Pick Mercury's Treads instead when magic damage or reducible crowd control across th' full crew matters more booty.Normal Draft and Ranked role sea chart
Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.
Old chart, matey. Recommendations await inspection. Aphelios be normally played Bot and does nay currently have a reviewed Top course. Top most often needs independent laning, durable trading or reliable side-course pressure. Treat this as a deliberate experiment, nay a standard recommendation.
Old chart, matey. Recommendations await inspection. Aphelios be normally played Bot and does nay currently have a reviewed Jungle course. Jungle most often needs repeatable monster clear th' deck, seaworthy pathing and prize control without course income. Treat this as a deliberate experiment, nay a standard recommendation.
Old chart, matey. Recommendations await inspection. Aphelios be normally played Bot and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.
Old chart, matey. Recommendations await inspection. Aphelios has an established Bot carry course that can scale through shared-course farm and work wit' a Support partner.
Old chart, matey. Recommendations await inspection. Aphelios be normally played Bot and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.
Arrr, kit reference
Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Arrr, what it doesEnglishAphelios wields 5 Lunari Weapons made by his sister Alune. He has access to two at a time: one main-hand and one off-hand. Each weapon has a unique Basic Attack and Ability. Attacks and abilities consume a weapon's ammo. When out of ammo, Aphelios discards the weapon and Alune summons the next of the 5.
Arrr, practical readTh' Hitman and th' Seer be an automatic part o' th' kit involving basic-attack interaction. Track when its condition be active instead o' treating every fight th' same way.

Arrr, what it doesEnglishAphelios has 5 different activated abilities, based on his main-hand weapon: Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack. Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons. Gravitum (Cannon): Root all enemies slowed by this weapon. Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon. Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.
Arrr, practical readWeapon Abilites creates setup or area pressure. Place it where th' foe must choose betwixt entering its space, changing course or giving up th' immediate contest.

Arrr, what it doesEnglishAphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability.
Arrr, practical readPhase contributes basic-attack interaction. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

Arrr, what it doesEnglishAphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.
Arrr, practical readWeapon Queue System be part o' Aphelios's E pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.

Arrr, what it doesEnglishFire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' main-hand gun.
Arrr, practical readMoonlight Vigil be part o' Aphelios's R pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.
Arrr, levels 1–18
Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.
Cooldown Data Dragon 16.20.1
Arrr, learned automatically at level 2; each equipped weapon supplies its own Q.
Weapon swap be available from level 1 and be nay ranked wit' skill points.
Shows th' weapon queue rather than acting as a normal cast or ranked trick.
Arrr, learned automatically at level 6 and improves automatically at levels 11 and 16.
| Rank | Health, arr | Mana, arr | Trick milestone |
|---|---|---|---|
| 1 | 600 | 348 Mana, arr | W weapon swap available |
| 2 | 673 | 378 Mana, arr | Q weapon tricks unlock automatically |
| 3 | 750 | 410 Mana, arr | Spend th' level point on champion stats |
| 4 | 831 | 443 Mana, arr | Spend th' level point on champion stats |
| 5 | 915 | 478 Mana, arr | Spend th' level point on champion stats |
| 6 | 1,003 | 514 Mana, arr | R improves automatically |
| 7 | 1,094 | 551 Mana, arr | Spend th' level point on champion stats |
| 8 | 1,189 | 591 Mana, arr | Spend th' level point on champion stats |
| 9 | 1,287 | 631 Mana, arr | Spend th' level point on champion stats |
| 10 | 1,389 | 673 Mana, arr | Spend th' level point on champion stats |
| 11 | 1,495 | 717 Mana, arr | R improves automatically |
| 12 | 1,604 | 761 Mana, arr | Spend th' level point on champion stats |
| 13 | 1,717 | 808 Mana, arr | Spend th' level point on champion stats |
| 14 | 1,833 | 856 Mana, arr | Spend th' level point on champion stats |
| 15 | 1,953 | 905 Mana, arr | Spend th' level point on champion stats |
| 16 | 2,076 | 956 Mana, arr | R improves automatically |
| 17 | 2,203 | 1,008 Mana, arr | Spend th' level point on champion stats |
| 18 | 2,334 | 1,062 Mana, arr | Spend th' level point on champion stats |
Pick th' next aboard query
Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.