Arrr, good patterns
- Arrr, combines damage and durability in committed skirmishes or extended exchanges.
- Arrr, creates space through durability, control or a reliable front-line threat.
Game patch, matey 26.20Data Dragon 16.20.1
Arrr, reference patch 16.20.1
the Berserker
Olaf be a durable champion who creates space through control, protection or a committed front line. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.
Arrr, strengths and limits
These be kit-level patterns, nay a promise that every course or matchup plays th' same way.
Arrr, Olaf can combine Berserker Rage, Vicious Strikes, and Ragnarok at low life to become deceptively strong.
Th' bonus healing granted by Vicious Strikes amplifies yer Life Steal from all sources as well as heals from crewmates.
Olaf becomes more booty perilous th' lower life he be. Save yer disables to finish him off.
Preventing Olaf from reaching his axe will minimize th' amount o' harassment he can cause in th' laning phase.
Olaf has reduced defenses from damage during Ragnarok, despite being immune to disables. If ye can't escape from Olaf during Ragnarok, try focusing yer damage on him wit' yer teammates.
Arrr, practical champion reading
Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.
Armour can reduce th' broad physical profile. Separate basic attacks from physical tricks afore relying on an gear passive that only affects attacks.
Th' threat grows while this champion can keep attacking a useful target. Break target access, create distance or use control afore th' repeated pattern settles in.
Range, slows, displacement and terrain can deny th' clean contact this champion wants. Course th' course in as carefully as th' damage after arrival.
Th' kit be most often most valuable when it controls an entrance, protects a carry or begins a fight crewmates can actually reach. Durability does nay make an isolated engage seaworthy.
Tenacity can shorten only eligible control. Displacements, airborne effects and repeated slows need their own positioning, blocking or movement captain's answer.
Anti-heal or anti-shielding be situational. Buy it only when th' effect be materially protecting targets and yer champion can apply th' captain's answer reliably.
A spell being available does nay mean th' shipshape sequence be sustainable. Watch th' resource bar as well as th' setup and escape cooldowns.
Defensive gear reference
Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.
Armour and attack reduction address repeated physical basic attacks. Th' passive does nay reduce every physical trick.
Pick Mercury's Treads instead when magic damage or reducible crowd control across th' full crew matters more booty.Normal Draft and Ranked role sea chart
Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.
Old chart, matey. Recommendations await inspection. Olaf has an established solo-course course wit' th' income and space needed to trade, manage waves and influence a side course.
Old chart, matey. Recommendations await inspection. Olaf has a secondary station in this historical log, matey. It be less common than the main stations, but has a recognisable plan for that station.
Old chart, matey. Recommendations await inspection. Olaf be normally played Top and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.
Old chart, matey. Recommendations await inspection. Olaf be normally played Top and does nay currently have a reviewed Bot course. Bot most often needs dependable duo-course scaling and sustained damage wit' shared early pressure. Treat this as a deliberate experiment, nay a standard recommendation.
Old chart, matey. Recommendations await inspection. Olaf be normally played Top and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.
Arrr, kit reference
Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Arrr, what it doesEnglishOlaf gains Attack Speed and Life Steal based on his missing Health.
Arrr, practical readBerserker Rage be an automatic part o' th' kit involving basic-attack interaction. Track when its condition be active instead o' treating every fight th' same way.
Part o' this effect becomes more booty valuable agin' a target that has already lost hull; it be nay th' same as maximum-hull damage.

Arrr, what it doesThe axe hurts and slows foes and strips champions' armor, matey. Picking it up refunds cooldown by elapsed time; an instant reset be no guarantee.
Arrr, practical readFetch the axe only when safe, matey; check the cooldown left before throwing again.

Arrr, what it doesEnglishOlaf's Attack Speed is increased and he gains a Shield.
Arrr, practical readTough It Out contributes protection or sustain and basic-attack interaction. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.
Th' protection or sustain be part o' th' cast's value. Compare its timing wit' incoming damage rather than reading only th' offensive effect.

Arrr, what it doesEnglishOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
Arrr, practical readReckless Swing contributes damage. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

Arrr, what it doesEnglishOlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
Arrr, practical readRagnarok be part o' Olaf's R pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.
Arrr, levels 1–18
Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.
Cooldown Data Dragon 16.20.1
Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.
Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.
Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.
First aboard rank becomes available at level 6; later ranks normally become available at levels 11 and 16.
| Rank | Health, arr | Mana, arr | Trick milestone |
|---|---|---|---|
| 1 | 645 | 316 Mana, arr | Pick th' first aboard basic trick |
| 2 | 731 | 352 Mana, arr | Stow another basic trick or rank |
| 3 | 821 | 390 Mana, arr | Stow another basic trick or rank |
| 4 | 915 | 429 Mana, arr | Spend one trick point |
| 5 | 1,013 | 471 Mana, arr | Spend one trick point |
| 6 | 1,115 | 514 Mana, arr | First aboard ultimate rank normally available |
| 7 | 1,222 | 558 Mana, arr | Spend one trick point |
| 8 | 1,332 | 605 Mana, arr | Spend one trick point |
| 9 | 1,447 | 653 Mana, arr | Spend one trick point |
| 10 | 1,566 | 703 Mana, arr | Spend one trick point |
| 11 | 1,689 | 755 Mana, arr | Arrr, second ultimate rank normally available |
| 12 | 1,817 | 808 Mana, arr | Spend one trick point |
| 13 | 1,948 | 864 Mana, arr | Spend one trick point |
| 14 | 2,084 | 921 Mana, arr | Spend one trick point |
| 15 | 2,224 | 979 Mana, arr | Spend one trick point |
| 16 | 2,368 | 1,040 Mana, arr | Arrr, final ultimate rank normally available |
| 17 | 2,516 | 1,102 Mana, arr | Spend one trick point |
| 18 | 2,668 | 1,166 Mana, arr | Spend one trick point |
Pick th' next aboard query
Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.