Arrr, VRC.LOL

Game patch, matey 26.20Data Dragon 16.20.1

Arrr, reference patch 16.20.1

Riven

the Exile

Riven be a burst-focused champion who looks fer a reachable priority target and a course back aboard out. This overview keeps th' explanation practical and leaves patch-sensitive numbers to Riot's structured data and th' present in-battle tooltip.

TopArrr, mostly physical damageArrr, melee attacks
Arrr, usual roleTop
ClassArrr, fighter · Assassin
DifficultyArrr, high · 8/10
Arrr, basic attacksMeleeArrr, melee basic attacks · 125 range.
Arrr, damage profileArrr, mostly physical damageMost normal kit pressure be physical. Armour may lend a hand, but inspect whether attacks or tricks be th' main source.
Arrr, reference patch16.20.1

Arrr, strengths and limits

What Riven does well, and what can go wrong

These be kit-level patterns, nay a promise that every course or matchup plays th' same way.

Arrr, good patterns

  • Arrr, threatens reachable priority targets through burst, mobility or an unusual angle.
  • Arrr, combines damage and durability in committed skirmishes or extended exchanges.

Arrr, limits to respect

  • Arrr, a failed commitment can leave no clean exit and little value until cooldowns return.
  • Can be worn down or controlled afore reaching th' range where th' kit be strongest.
  • Basic attacks require belay access, so foe range, slows and displacement can deny a clean trade.

Arrr, riot ally tips

Use these while learning th' champion
1

Riven's Broken Wings locks onto th' champion yer cursor be over at th' time o' cast. If ye want to move past yer foe, make sure that yer cursor be past yer foe as well.

2

Riven lacks a source o' healing or strong defense and must compensate wit' burst combos. Lead into fights wit' Broken Wings and Ki Burst, while using Valor to escape and absorb counter-harass.

Riot foe tips

What an foe be told to watch fer
1

Riven has a great deal o' mobility but she cannae move very far across th' waters wit' any one skill. Rooting or silencing her during her combo will greatly reduce her effectiveness.

2

All o' Riven's damage be physical, prioritize high Armor if an opposing Riven gets out o' control.

3

Riven excels at dueling multiple melee attackers at once, as she will be on an almost equal footing damage-wise. If pairing up agin' Riven, don't go in as double melee until she has expended her full combo.

Arrr, source boundaryTip text and kit data come from Riot Data Dragon 16.20.1. VRC.LOL’s strength and limit summaries be independently written.

Arrr, practical champion reading

Arrr, how to read Riven in a real fight

Use these patterns to ask better questions afore choosing an gear, target or commitment. They describe th' kit, nay a promised result.

Arrr, damage delivery

Arrr, primarily physical pressure

Armour can reduce th' broad physical profile. Separate basic attacks from physical tricks afore relying on an gear passive that only affects attacks.

Arrr, fight rhythm

Track th' shipshape trick cycle

Do nay judge th' champion from one control. Watch which setup, payoff and escape tools be available afore choosing a trade or commitment.

Arrr, range and access

Needs belay access fer basic attacks

Range, slows, displacement and terrain can deny th' clean contact this champion wants. Course th' course in as carefully as th' damage after arrival.

Typical crew job

Arrr, threaten a reachable priority target

A clean angle matters more booty than attacking th' nearest unit immediately. Keep an exit, reset th' course or follow-up course in mind afore committing.

Control inspect

Identify th' exact movement restriction

Tenacity can shorten only eligible control. Displacements, airborne effects and repeated slows need their own positioning, blocking or movement captain's answer.

Arrr, protection and sustain

Inspect whether recovery changes th' fight

Anti-heal or anti-shielding be situational. Buy it only when th' effect be materially protecting targets and yer champion can apply th' captain's answer reliably.

Arrr, resource pattern

Cooldowns be th' visible limiter

This champion does nay use a normal mana-style bar. Track fit fer th' captain's eye cooldowns, charges or champion-specific states instead o' awaiting fer an empty resource bar.

Read th' whole crewTh' same champion can create a different problem after changing role, gear or crewmates. Re-inspect th' visible clash afore committing to a defensive captain's answer.

Defensive gear reference

What can help against Riven?

Set sail wit' th' threat that be actually affecting th' clash. These be conditional comparisons, nay an automatic counter loadout.

Pre-battle choices
Arrr, dEFENSIVE BOOTS

Neither pair be automatic

This champion be nay cleanly answered by th' passive on either defensive pair.

Use Plated Steelcaps fer meaningful basic attacks, Mercury's Treads fer magic damage or reducible control, or keep th' loadout's normal Boots.
Arrr, reducible controlDisplacementShields
Arrr, pHYSICAL DEFENCE

Arrr, physical defence

Armour · hull · role-appropriate defence

Armour can reduce physical damage, but Plated Steelcaps' passive be specific to attacks.

Clash th' gear to attacks, critical strikes or trick burst rather than buying armour from th' label alone.
Arrr, cONTROL AND ONE KEY SPELL

Arrr, control and one key spell

Arrr, Mercury's Treads · Quicksilver Sash · Banshee's Veil · Edge of Night

Tenacity and a removable-control active can lend a hand agin' th' relevant disabling effects. Airborne and displacement effects be nay solved simply by stacking Tenacity.

Inspect th' present tooltip and whether th' exact effect can be shortened, removed or blocked.
Arrr, rEPEATED SHIELDS

Arrr, repeated shields

Arrr, Serpent's Fang

Anti-shielding can matter when repeated shields be protecting fit fer th' captain's eye targets.

Its offensive stats do nay fit every champion; another teammate may apply it more booty efficiently.
Sailor decidesChampion identity be a starting point, nay an automatic purchase. Compare th' full opposing crew, present gear tooltips and th' problem that be actually deciding fights. Ne'er buy two completed pairs o' Boots.

Normal Draft and Ranked role sea chart

Where Riven fits on Summoner's Rift

Each course be assessed separately. Unfurl a role to reach its queue-specific loadout and matchup preparation.

JungleUnestablished course

Old chart, matey. Recommendations await inspection. Riven be normally played Top and does nay currently have a reviewed Jungle course. Jungle most often needs repeatable monster clear th' deck, seaworthy pathing and prize control without course income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
MidUnestablished course

Old chart, matey. Recommendations await inspection. Riven be normally played Top and does nay currently have a reviewed Mid course. Mid most often needs solo-course safe harbour plus wave control, roaming or reliable burst pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
BotUnestablished course

Old chart, matey. Recommendations await inspection. Riven be normally played Top and does nay currently have a reviewed Bot course. Bot most often needs dependable duo-course scaling and sustained damage wit' shared early pressure. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role
SupportUnestablished course

Old chart, matey. Recommendations await inspection. Riven be normally played Top and does nay currently have a reviewed Support course. Support most often needs useful engage, peel or utility while operating on low doubloons income. Treat this as a deliberate experiment, nay a standard recommendation.

Inspect this role

Arrr, kit reference

Riven tricks

Trick names, descriptions and numeric fields come from Riot Data Dragon. Practical reads be independently written; th' present in-battle tooltip remains authoritative.

Tricks Data Dragon 16.20.1Cooldown / Cost / Range Data Dragon 16.20.1
P
Passive

Runic Blade

Arrr, what it doesEnglishRiven's abilities charge her blade, and her basic attacks expend charges to deal an additional damage.

Arrr, practical readRunic Blade be an automatic part o' th' kit involving movement or repositioning and damage. Track when its condition be active instead o' treating every fight th' same way.

Arrr, cast commitment

This cast has a wind-up, charge or channel. Movement, interruption or a changing target state can matter afore th' effect completes.

Q
Q trick

Broken Wings

Arrr, what it doesEnglishRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies.

Arrr, practical readBroken Wings be part o' Riven's Q pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.

CooldownArrr, 13 secArrr, listed rangeArrr, 275 units
W
W trick

Ki Burst

Arrr, what it doesEnglishRiven emits a Ki Burst, damaging and stunning nearby enemies.

Arrr, practical readKi Burst be part o' Riven's W pattern. Read its listed effect first aboard, then track th' cooldown and condition that make th' next aboard use valuable.

CooldownArrr, 11/10/9/8/7 secArrr, listed rangeArrr, 260 units
E
E trick

Valor

Arrr, what it doesEnglishRiven steps forward a short distance and blocks incoming damage.

Arrr, practical readValor contributes damage. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

CooldownArrr, 10/9/8/7/6 secArrr, listed rangeArrr, 250 units
R
Ultimate

Blade of the Exile

Arrr, what it doesEnglishRiven empowers her keepsake weapon with energy, and gains Attack Damage and Range. During this time, she also gains the ability to use Wind Slash, a powerful ranged attack, once.

Arrr, practical readBlade o' th' Exile contributes damage. Its value changes wit' cooldown, range and target access; recognise th' setup afore moving into its effective area.

CooldownArrr, 120/90/60 secArrr, listed rangeArrr, 200 units

Arrr, levels 1–18

Riven · Health, arr / Trick resource · Tricks

Base values exclude gear, runes, temporary buffs and mode-specific modifiers. Cooldowns be th' listed base cooldown afore trick haste.

Arrr, level 1630 Health, arrNay mana pool
Arrr, level 3778 Health, arrNay mana pool
Arrr, level 61,025 Health, arrNay mana pool
Arrr, level 111,508 Health, arrNay mana pool
Arrr, level 162,078 Health, arrNay mana pool
Arrr, level 182,330 Health, arrNay mana pool

Cooldown Data Dragon 16.20.1

Q
Basic trickBroken Wings

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, all ranksArrr, 13 sec
W
Basic trickKi Burst

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 11 secArrr, rank 2Arrr, 10 secArrr, rank 3Arrr, 9 secArrr, rank 4Arrr, 8 secArrr, rank 5Arrr, 7 sec
E
Basic trickValor

Can receive its first aboard point from level 1. Later ranks normally become available at levels 3, 5, 7 and 9.

Arrr, rank 1Arrr, 10 secArrr, rank 2Arrr, 9 secArrr, rank 3Arrr, 8 secArrr, rank 4Arrr, 7 secArrr, rank 5Arrr, 6 sec
R
UltimateBlade of the Exile

First aboard rank becomes available at level 6; later ranks normally become available at levels 11 and 16.

Arrr, rank 1Arrr, 120 secArrr, rank 2Arrr, 90 secArrr, rank 3Arrr, 60 sec
Unfurl every levelHull and trick resource from level 1 to 18
RankHealth, arrTrick resourceTrick milestone
1630Nay mana poolPick th' first aboard basic trick
2702Nay mana poolStow another basic trick or rank
3778Nay mana poolStow another basic trick or rank
4857Nay mana poolSpend one trick point
5939Nay mana poolSpend one trick point
61,025Nay mana poolFirst aboard ultimate rank normally available
71,115Nay mana poolSpend one trick point
81,208Nay mana poolSpend one trick point
91,304Nay mana poolSpend one trick point
101,404Nay mana poolSpend one trick point
111,508Nay mana poolArrr, second ultimate rank normally available
121,615Nay mana poolSpend one trick point
131,725Nay mana poolSpend one trick point
141,839Nay mana poolSpend one trick point
151,957Nay mana poolSpend one trick point
162,078Nay mana poolArrr, final ultimate rank normally available
172,202Nay mana poolSpend one trick point
182,330Nay mana poolSpend one trick point
How th' numbers be calculatedLevel values use Riot Data Dragon 16.20.1 base and growth statistics wit' League’s non-linear champion-stat growth curve. Queue starting levels can differ: Normal Draft and Ranked normally begin at level 1, while ARAM and Swiftplay use faster starting rules.

Pick th' next aboard query

Turn th' profile into a pre-battle course

Pick a queue-aware loadout, compare a course foe, or return to th' full champion library.

Unfurl Riven buildsArrr, prepare a matchupArrr, browse champions