Review rerolls and the shared bench, then leave with an opening that fits this champion and the team around it.
ARAM · Howling AbyssPriručnik za MatchupPatch 16.20.1
Draven vs Sett
Izgradite, trčite, vještine i praktično prije utakmice provjerite u jednoj referenciji.
ARAM context
One shared lane, one champion-specific plan
The page uses ARAM starting, shopping and teamfight rules. Its internal build source is not shown as a Rift assignment.
Zakrpa pregleda nije poznataPregled preporuka je na čekanju
Ove verzije zasebno prate pregled preporuka, provjeru builda i pretraživanje predmeta. Ažuriranje podataka o predmetima ne dovršava pregled builda.
- Zakrpa preporuka
- — Data Dragon
- Zakrpa provjere builda
- 16.19.1 Data Dragon
- Zakrpa pretraživanja predmeta
- 16.20.1 Data Dragon
Howling Abyss rules
Prepare for one shared lane
ARAM removes the normal Rift role map. Build around the champion, the five-player team and the next fight instead.

You cannot Recall to buy. Plan components before leaving the shop and use each death timer deliberately.
A relic heals nearby allies after a short delay. Signal it and avoid taking the trigger when a lower-health teammate needs the area.
Minions create structure pressure and safer space. Clearing first can be more useful than forcing another low-health engage.
ARAM • Svijet Abyss
ARAM Marksman referenca
Compare the opening with Riot's ARAM Recommended shop before leaving base. After that, purchases happen only while dead; the six usable inventory slots do not increase.

Guardian's Hammer
950 zlataARAM napad-škodba i održavanje starter u usporedbi s trenutačnim preporučenom trgovinu.

Berserker's Greaves
1,100 zlataDodava brzinu napada i kretanje za ponavljane napade.

Kraken Slayer
3,000 zlataIzgrađuje pouzdan ponavljajući napad oštećenja jezgre.

Infinity Edge
3,500 zlataPovećava se kritičko-streški oštećenje nakon što se utvrdi kritična šansa.

Lord Dominik's Regards
3,300 zlataDodava procjenat penetracije oružja protiv značajne oružje.

Bloodthirster
3,400 zlataDodava visoke napade štete i podržava za produžene kasne bitke.

Immortal Shieldbow
3,000 zlataPopunite trajni inventari s kritičnim štrajkom i skidom s niskim zdravstvenim razinama nakon što je uspostavljen nuklearni utjecaj.
Kupite ovo tek nakon prodaje početnog predmeta Guardian, kada je potrebno svih šest trajnih mjesta.
Potpuni izbor izrade
Odaberite rutu prije igranja
Pregled preporuka je na čekanju
alternativaPreviše liječenjaMortal Reminder kombinira penetraciju oružja s anti-zdravljajem.Pogledajte cijelu rutu▾
Najbolje kada: Mortal Reminder kombinira penetraciju oružja s anti-zdravljajem.
Napadno-brzine čamceBerserker's Greaves
Ponavljani napadKraken Slayer
kritična štetaInfinity Edge
Mortal Reminder
Kasno održavanjeBloodthirster
konačna opcijaImmortal Shieldbow
Kupite ovo tek nakon prodaje početnog predmeta Guardian, kada je potrebno svih šest trajnih mjesta.
alternativaČarobna šteta me dostižeWit's End dodaje magičnu otpornost bez odustajanja od brzine napada.Pogledajte cijelu rutu▾
Najbolje kada: Wit's End dodaje magičnu otpornost bez odustajanja od brzine napada.
Napadno-brzine čamceBerserker's Greaves
Ponavljani napadKraken Slayer
kritična štetaInfinity Edge
Wit's End
Kasno održavanjeBloodthirster
konačna opcijaImmortal Shieldbow
Kupite ovo tek nakon prodaje početnog predmeta Guardian, kada je potrebno svih šest trajnih mjesta.
Runes i summoner igraju
Runes i summoner igrajuDravenHowling Abyss
Stranica marksmana čuva održive oštećenja i prostora.Flash i Ghost pružaju dva kontrolirana igračka alata za kretanje na uskom Howling Abyss-u.
Precision
Sorcery
Mark i Clarity su opcije koje su specifične za način. ne kopirajte ovaj par na Summoner's Rift stranicu.
Izaberite drugi gol oko pristupa, preživljavanja i timskih resursa umjesto da tretirate svakog ARAM prvaka kao divera.
Uspješna beležnica
What changes when Sett is opposite you?
Compare reliable reach and repeatable value
Track which champion can apply damage, control or protection without crossing the enemy team's safe space. ARAM does not turn this kit comparison into a lane-counter claim.
Team context firstRerolls, allied range, engage and protection can matter more than either champion in isolation.
Koristite put koji ste pripremili
Use the champion-specific ARAM build as a starting reference, then check the current Recommended shop, your five-player composition and the next available death shop.
Draven reminders
- Ako se Draven ne kreće, Spinning Axe će pasti u blizini svoje sadašnje lokacije.
- Ako Draven kreće nakon napada, Spinning Axe će ga voditi u smjeru njegovog pokreta.
Statske alternative
Usporedite problem prije promjene plana
Ove opcije nisu odabrane iz žive rezultate. koristite jedan samo nakon što identificirate navedeno problem u meču sami.

Mortal Reminder
Mortal Reminder kombinira penetraciju oružja s anti-zdravljajem.

Wit's End
Wit's End dodaje magičnu otpornost bez odustajanja od brzine napada.
Referencijska sposobnost
Usporedite oba kisa
Referencijska sposobnost Data Dragon 16.20.1
Vrijeme oporavka (s) / Trošak / Navedeni domet (jedinice) Data Dragon 16.20.1
Draven
- PLeague of DravenEnglish
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
- QSpinning AxeEnglish
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Vrijeme oporavka (s) 12/11/10/9/8 · Trošak 45 · Navedeni domet (jedinice) 300 - WBlood RushEnglish
Draven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Vrijeme oporavka (s) 12 · Trošak 40/35/30/25/20 · Navedeni domet (jedinice) 1000 - EStand AsideEnglish
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Vrijeme oporavka (s) 16/15/14/13/12 · Trošak 70 · Navedeni domet (jedinice) 1050 - RWhirling DeathEnglish
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.
Izvezeni domet nije provjerena udaljenost u igri. Provjerite trenutačni opis sposobnosti.
Vrijeme oporavka (s) 100/90/80 · Trošak 100
Sett
- PPit GritEnglish
Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.
- QKnuckle DownEnglish
Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
Vrijeme oporavka (s) 9/8/7/6/5 - WHaymakerEnglish
Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
Izvezeni domet nije provjerena udaljenost u igri. Provjerite trenutačni opis sposobnosti.
Vrijeme oporavka (s) 18/16.5/15/13.5/12 - EFacebreakerEnglish
Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
Vrijeme oporavka (s) 16/14.5/13/11.5/10 · Navedeni domet (jedinice) 490 - RThe Show StopperEnglish
Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.
Vrijeme oporavka (s) 120/100/80 · Navedeni domet (jedinice) 400
Prilagoditi plan
Što učiniti kada se igra mijenja
Sudite cijeli traku ili stanje karte, ne samo osobne ubojice.
Zaštitite vodicu dok je lanen podijeljen
Čistite zajedno i održavajte dovoljno zdravlja kako biste koristili sljedeće prozore strukture.
Koristite bršće i dostupne lijekove sigurno; nema bočnih lanaca za odustajanje.
Držite korisne saveznike u dosegu i izbjegavajte davanje zatvorenih vrata kroz izoliranu lov.
Trgovina oko zdravlja, raspon i sljedeća val
Neka ekipa bude jasna bez trošenja svakog važnog hladnoće odjednom.
Slijedite zajedničku traku, kontrolu brisa i dostupne relike umjesto da tražite Rift rotaciju.
Koristite pouzdan raspon, zaštitu ili kontrolu prvaka prije prisiljavanja niskog postotka angažmana.
Koristite strukturni prostor i koordinirane čistiće
Čistite od sigurnosti i izbjegavajte umiranje prije nego što sljedeća minijuna val dosegne strukturu.
Čekajte da se timski kolege oporave umjesto da hodaju u zajedničku stazu sami.
Kaznite preopterećenje i sačuvajte hladnoću koja može zaustaviti prvu neprijateljsku predanost.
Shared-lane plan
Draven on Howling Abyss
Read health, range, wave position and respawn timing together. ARAM has no side-lane rotation, neutral-objective setup or normal ward-control loop.
Clear or escort the wave, check which allies are alive and preserve enough health to use the champion's reliable range, protection or engage.
Use the nearest safe target and the team's reachable follow-up. Do not cross the whole enemy formation for a single low-health champion.
Push with surviving minions, take the safe structure damage available and reset only through a real death rather than donating one alone.
Nastavite se pripremati
Stay with Howling Abyss information
Open the complete ARAM build or compare another champion. Rift role counters are intentionally kept out of this page.