Review rerolls and the shared bench, then leave with an opening that fits this champion and the team around it.
ARAM · Howling AbyssPriručnik za MatchupPatch 16.20.1
Samira vs Rumble
Izgradite, trčite, vještine i praktično prije utakmice provjerite u jednoj referenciji.
ARAM context
One shared lane, one champion-specific plan
The page uses ARAM starting, shopping and teamfight rules. Its internal build source is not shown as a Rift assignment.
Zakrpa pregleda nije poznataPregled preporuka je na čekanju
Ove verzije zasebno prate pregled preporuka, provjeru builda i pretraživanje predmeta. Ažuriranje podataka o predmetima ne dovršava pregled builda.
- Zakrpa preporuka
- — Data Dragon
- Zakrpa provjere builda
- 16.19.1 Data Dragon
- Zakrpa pretraživanja predmeta
- 16.20.1 Data Dragon
Howling Abyss rules
Prepare for one shared lane
ARAM removes the normal Rift role map. Build around the champion, the five-player team and the next fight instead.

You cannot Recall to buy. Plan components before leaving the shop and use each death timer deliberately.
A relic heals nearby allies after a short delay. Signal it and avoid taking the trigger when a lower-health teammate needs the area.
Minions create structure pressure and safer space. Clearing first can be more useful than forcing another low-health engage.
ARAM • Svijet Abyss
ARAM Marksman referenca
Compare the opening with Riot's ARAM Recommended shop before leaving base. After that, purchases happen only while dead; the six usable inventory slots do not increase.

Guardian's Hammer
950 zlataARAM napad-škodba i održavanje starter u usporedbi s trenutačnim preporučenom trgovinu.

Berserker's Greaves
1,100 zlataDodava brzinu napada i kretanje za ponavljane napade.

Kraken Slayer
3,000 zlataIzgrađuje pouzdan ponavljajući napad oštećenja jezgre.

Infinity Edge
3,500 zlataPovećava se kritičko-streški oštećenje nakon što se utvrdi kritična šansa.

Lord Dominik's Regards
3,300 zlataDodava procjenat penetracije oružja protiv značajne oružje.

Bloodthirster
3,400 zlataDodava visoke napade štete i podržava za produžene kasne bitke.

Immortal Shieldbow
3,000 zlataPopunite trajni inventari s kritičnim štrajkom i skidom s niskim zdravstvenim razinama nakon što je uspostavljen nuklearni utjecaj.
Kupite ovo tek nakon prodaje početnog predmeta Guardian, kada je potrebno svih šest trajnih mjesta.
Potpuni izbor izrade
Odaberite rutu prije igranja
Pregled preporuka je na čekanju
alternativaPreviše liječenjaMortal Reminder kombinira penetraciju oružja s anti-zdravljajem.Pogledajte cijelu rutu▾
Najbolje kada: Mortal Reminder kombinira penetraciju oružja s anti-zdravljajem.
Napadno-brzine čamceBerserker's Greaves
Ponavljani napadKraken Slayer
kritična štetaInfinity Edge
Mortal Reminder
Kasno održavanjeBloodthirster
konačna opcijaImmortal Shieldbow
Kupite ovo tek nakon prodaje početnog predmeta Guardian, kada je potrebno svih šest trajnih mjesta.
alternativaČarobna šteta me dostižeWit's End dodaje magičnu otpornost bez odustajanja od brzine napada.Pogledajte cijelu rutu▾
Najbolje kada: Wit's End dodaje magičnu otpornost bez odustajanja od brzine napada.
Napadno-brzine čamceBerserker's Greaves
Ponavljani napadKraken Slayer
kritična štetaInfinity Edge
Wit's End
Kasno održavanjeBloodthirster
konačna opcijaImmortal Shieldbow
Kupite ovo tek nakon prodaje početnog predmeta Guardian, kada je potrebno svih šest trajnih mjesta.
Runes i summoner igraju
Runes i summoner igrajuSamiraHowling Abyss
Dark Harvest podržava ponavljane prozore za završetak niskog zdravlja u ARAM. Mark pruža opcionalni pristup bez zamjene uobičajenih odluka o pokretanju igrača.
Domination
Precision
Mark i Clarity su opcije koje su specifične za način. ne kopirajte ovaj par na Summoner's Rift stranicu.
Izaberite drugi gol oko pristupa, preživljavanja i timskih resursa umjesto da tretirate svakog ARAM prvaka kao divera.
Uspješna beležnica
What changes when Rumble is opposite you?
Compare reliable reach and repeatable value
Track which champion can apply damage, control or protection without crossing the enemy team's safe space. ARAM does not turn this kit comparison into a lane-counter claim.
Team context firstRerolls, allied range, engage and protection can matter more than either champion in isolation.
Koristite put koji ste pripremili
Use the champion-specific ARAM build as a starting reference, then check the current Recommended shop, your five-player composition and the next available death shop.
Against Rumble
- Pogledajte RumbleAko ga vidite preopterećen, uđite za ubojstvo dok su njegove vještine invalidne.
- Rumble's ultimate može se nositi s puno štete ako ostanete unutar područja učinka.Kada vidite rakete padaju, krenite iz puta što je prije moguće.
- Rumble se gotovo u potpunosti bavi čarobnim oštećenjem. izgradite neki čarobni otpor kako biste smanjili svoje oštećenje.
Statske alternative
Usporedite problem prije promjene plana
Ove opcije nisu odabrane iz žive rezultate. koristite jedan samo nakon što identificirate navedeno problem u meču sami.

Mortal Reminder
Mortal Reminder kombinira penetraciju oružja s anti-zdravljajem.

Wit's End
Wit's End dodaje magičnu otpornost bez odustajanja od brzine napada.
Referencijska sposobnost
Usporedite oba kisa
Referencijska sposobnost Data Dragon 16.20.1
Vrijeme oporavka (s) / Trošak / Navedeni domet (jedinice) Data Dragon 16.20.1
Samira
- PDaredevil ImpulseEnglish
Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.
- QFlairEnglish
Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.
Vrijeme oporavka (s) 6/5/4/3/2 · Trošak 30 · Navedeni domet (jedinice) 950 - WBlade WhirlEnglish
Samira slashes around her, damaging enemies and destroying enemy missiles.
Vrijeme oporavka (s) 30/28/26/24/22 · Trošak 60 · Navedeni domet (jedinice) 325 - EWild RushEnglish
Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.
Vrijeme oporavka (s) 20/18/16/14/12 · Trošak 40 · Navedeni domet (jedinice) 600 - RInferno TriggerEnglish
Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.
Vrijeme oporavka (s) 5 · Navedeni domet (jedinice) 600
Rumble
- PJunkyard TitanEnglish
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
- QFlamespitterEnglish
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
Vrijeme oporavka (s) 10/9/8/7/6 · Navedeni domet (jedinice) 600 - WScrap ShieldEnglish
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
Vrijeme oporavka (s) 6 · Navedeni domet (jedinice) 20 - EElectro HarpoonEnglish
Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
Navedeni domet (jedinice) 850 - RThe EqualizerEnglish
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.
Vrijeme oporavka (s) 130/105/80 · Navedeni domet (jedinice) 1750
Prilagoditi plan
Što učiniti kada se igra mijenja
Sudite cijeli traku ili stanje karte, ne samo osobne ubojice.
Zaštitite vodicu dok je lanen podijeljen
Čistite zajedno i održavajte dovoljno zdravlja kako biste koristili sljedeće prozore strukture.
Koristite bršće i dostupne lijekove sigurno; nema bočnih lanaca za odustajanje.
Držite korisne saveznike u dosegu i izbjegavajte davanje zatvorenih vrata kroz izoliranu lov.
Trgovina oko zdravlja, raspon i sljedeća val
Neka ekipa bude jasna bez trošenja svakog važnog hladnoće odjednom.
Slijedite zajedničku traku, kontrolu brisa i dostupne relike umjesto da tražite Rift rotaciju.
Koristite pouzdan raspon, zaštitu ili kontrolu prvaka prije prisiljavanja niskog postotka angažmana.
Koristite strukturni prostor i koordinirane čistiće
Čistite od sigurnosti i izbjegavajte umiranje prije nego što sljedeća minijuna val dosegne strukturu.
Čekajte da se timski kolege oporave umjesto da hodaju u zajedničku stazu sami.
Kaznite preopterećenje i sačuvajte hladnoću koja može zaustaviti prvu neprijateljsku predanost.
Shared-lane plan
Samira on Howling Abyss
Read health, range, wave position and respawn timing together. ARAM has no side-lane rotation, neutral-objective setup or normal ward-control loop.
Clear or escort the wave, check which allies are alive and preserve enough health to use the champion's reliable range, protection or engage.
Use the nearest safe target and the team's reachable follow-up. Do not cross the whole enemy formation for a single low-health champion.
Push with surviving minions, take the safe structure damage available and reset only through a real death rather than donating one alone.
Nastavite se pripremati
Stay with Howling Abyss information
Open the complete ARAM build or compare another champion. Rift role counters are intentionally kept out of this page.