VRC.LOL

Rell · ARAM: Mayhem

Patch poznámky 26.22 · Data Dragon 16.22.1

Selected augment changes 26.22Champion-specific augment comparisons are still under review.

Riot · Patch poznámky 26.22

Armored Impact
Damage changed from 50–125 plus 250% bonus armor to 25–125 plus 220% bonus armor.
Ravenous Bind
Base healing rose from 50–200 to 75–300. Bonus-health healing rose from 10% to 12%.
Soul Eater
Health gained per stack rose from 20 to 30.
Stay Resolute
Armor and magic resistance per ability hit rose from 1/2/3 at levels 1/7/11 to 2/3 at levels 1/11.
Brass Blast
Cooldown fell from 75 to 50 seconds. The effect no longer damages minions.
Squishy Slappy Grab
Shield per pulled target rose from 50–200 plus 50% each of bonus armor and bonus magic resistance to 100–300 plus 70% each.
Titan's Resolve
Each Juggernauting level now requires seven stacks, down from ten.
BEES!!!
The upper end of base damage fell from 200 to 140. The hive takes 1.1 seconds to travel, up from 0.75.
CRIMSON COBALT
Only the player with this augment can now see the mark's visual effect.
One Hit Wonder
The affected ability gains damage based on ability haste. Ability haste stops reducing that ability's cooldown.
RISE
Killing an enemy champion with your ultimate can reset its cooldown up to three times.
Take'em Down Down Down
The fifth hit now deals 17% of the target's missing health.
Weapon of Destiny
The flat armor and magic penetration scalars fell from 35 and 25 to 20 and 15. The percentage scalars fell from 25% and 15% to 15% and 9%.

Doporučení čeká na kontrolu

Pro tento režim není schválena sestava předmětů. Počáteční předměty, náhrady, runy a kouzla je nutné ověřit zvlášť.

Podívej se na doporučené předměty v obchodě Riot a zvaž, co tvůj tým potřebuje.

Riot ponechává zápasy ARAM: Mayhem v Match-v5 soukromé. Riot ↗

Obchod

Ověř si v League, kdy lze v tomto režimu nakupovat.

Obchod Data Dragon · 16.22.1

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Riot · Patch poznámky