VRC.LOL

Posodobitev igre 26.20Data Dragon 16.20.1

Referenčni patch 16.20.1

Udyr

the Spirit Walker

Udyr je trajni prvak, ki ustvarja prostor skozi nadzor, zaščito ali zavezano prednjo linijo. ta pregled ohranja razlago praktično in pusti patch-sensitive številke v Riot strukturirane podatke in trenutni v igri orodje tip.

Topmešanih poškodbMelee attacks
Običajna vlogaTop / Žungle
razredTankski bojnik
TežavePovprečna · 7/10
Osnovni napadiMeleMelee osnovni napadi · 125 razpon.
Škodljiv profilmešanih poškodbThe kit can deal meaningful physical and magic damage. One resistance does not answer every part of it.
Referenčni patch16.20.1

Strengths and limits

What Udyr does well, and what can go wrong

These are kit-level patterns, not a promise that every lane or matchup plays the same way.

Good patterns

  • Combines damage and durability in committed skirmishes or extended exchanges.
  • Creates space through durability, control or a reliable front-line threat.

Limits to respect

  • Can be worn down or controlled before reaching the range where the kit is strongest.
  • Durability does not make an unsupported engage safe or guarantee enough damage to finish a target.
  • Basic attacks require close access, so enemy range, slows and displacement can deny a clean trade.

Riot ally tips

Use these while learning the champion
1

Škoda se uporablja za ščitnišče turtle po umirjanju. zato lahko nakup obrambnih predmetov drastično poveča svojo preživetje.

2

Udyr je eden najboljših džunglov v igri. Izkoristiti to lahko da vašemu timu veliko prednost XP in map nadzor.

Riot opponent tips

What an opponent is told to watch for
1

Udyr ima omejene možnosti razponov, poskusite ohraniti razdaljo.

2

Po uporabi močnejše, prebujene različice sposobnosti, Udyr ne more prebujati drugih sposobnosti za nekaj časa.

Source boundaryTip text and kit data come from Riot Data Dragon 16.20.1. VRC.LOL’s strength and limit summaries are independently written.

Praktično prvenstvo v branju

Kako prebrati Udyr v resničnem boju

Uporabite te vzorce, da postavite boljše vprašanja, preden izberete predmet, cilj ali zavezo. Opisujejo komplet, ne pa zagotovljen rezultat.

škoda dostave

Mešani tlak

Preverite trenutni stavek in preostanek nasprotne ekipe, preden se specializirate za obrambno.

boj proti ritmu

Pogoste dostopne zadeve

Grožnja raste, medtem ko ta prvak lahko še naprej napada uporabno cilj. prekinite ciljni dostop, ustvarite razdaljo ali uporabite nadzor, preden se ponavljajoč vzorec ustavi.

Razpon in dostop

Potrebuje bližnji dostop za osnovne napade

Razpon, počasnost, premikanje in teren lahko zavrne čisti stik, ki ga ta prvak želi. načrtovanje poti v tako previdno kot škodo po prihodu.

Tipična ekipa dela

Ustvarite prostor in absorbirajte pozornost

Set je ponavadi najbolj dragocen, ko nadzoruje vhod, ščiti nosilec ali začne bojni zavezniki lahko dejansko doseže. trajnost ne naredi izoliranega angažma varno.

Kontrolni pregled

Ugotovite natančno omejitev gibanja

Napetost lahko skrajša le upravičeno nadzor. premik, zračni učinki in ponavljajoče se počasi potrebujejo lastno pozicioniranje, blokiranje ali gibanje odgovor.

Zaščita in vzdrževanje

Preverite, ali se okrevanje spremeni boj

Kupite ga le, ko je učinek materialno zaščititi cilje in vaš prvak lahko zanesljivo uporablja odgovor.

vzorec virov

Mana in Cooldowns sta oba pomembna

Na voljo je spell ne pomeni, da je celotna zaporedja trajnostna.Pogledajte vrstico virov, kot tudi nastavitve in se izogibajte hladilnim dnu.

Preberite celotno ekipoEnaki prvak lahko ustvarja drugačen problem po spremembi vloge, predmetov ali zaveznikov. ponovno preverite vidno tekmo, preden se zavezujete obrambnemu odgovoru.

Defensive item reference

What can help against Udyr?

Start with the threat that is actually affecting the match. These are conditional comparisons, not an automatic counter build.

Pre-game choices
DEFENSIVE BOOTS

Either defensive pair can be valid

Plated Steelcaps answer repeated attacks; Mercury's Treads answer magic resistance and reducible control.

Pick one pair for the larger team-wide problem. Do not buy both pairs.
Ponavljajoče se napadeReducible controlSlowsHealing or sustainŠčitniceHealth-scaling or true damage
SPLIT DEFENCE

Split defence

Health · shields · balanced resistances

Meaningful physical and magic damage makes one resistance incomplete.

Compare the whole team and the champion's current build before specialising.
REPEATED ATTACKS

Ponavljajoče se napade

Plated Steelcaps · Frozen Heart

These can reduce attack-focused pressure when their stats fit your champion.

Do not use this as an answer to physical spells that are not attacks.
CONTROL AND ONE KEY SPELL

Control and one key spell

Mercury's Treads · Quicksilver Sash · Banshee's Veil · Edge of Night

Tenacity and a removable-control active can help against the relevant disabling effects.

Check the current tooltip and whether the exact effect can be shortened, removed or blocked.
REPEATED SLOWS

Repeated slows

Boots of Swiftness

Slow resistance can be more useful than Tenacity when repeated slowing strength is the main problem.

It gives no armour or magic resistance, so compare the rest of the opposing team.
MEANINGFUL HEALING

Meaningful healing

Bramble Vest or Thornmail · Morellonomicon · Mortal Reminder

A role-appropriate Grievous Wounds item can reduce healing.

Buy it only when healing is materially changing fights and your champion can apply it reliably.
REPEATED SHIELDS

Repeated shields

Serpent's Fang

Anti-shielding can matter when repeated shields are protecting important targets.

Its offensive stats do not fit every champion; another teammate may apply it more efficiently.
HEALTH-SCALING OR TRUE DAMAGE

Health-scaling or true damage

Shields · sustain · positioning · exact resistance check

Raw health or one resistance may be incomplete against percent-health, missing-health or true-damage mechanics.

Read the current ability tooltip before choosing defence; these mechanics do not all use the same counter.
Player decidesChampion identity is a starting point, not an automatic purchase. Compare the full opposing team, current item tooltips and the problem that is actually deciding fights. Never buy two completed pairs of Boots.

Normalni načrt in razvrščena kartica vlog

Where Udyr fits on Summoner's Rift

Vsaka poteza se ocenjuje ločeno. odprite vlogo, da dosežete svojo konstrukcijo in pripravo za mešanje.

sredinaNeposredna pot

Zgodovinska referenca. Pregled priporočil je na čakanju. Udyr se običajno igra Top ali Jungle in trenutno nima pregledanega srednjega poti. sredina običajno potrebuje varnost solo-lane plus valovnega nadzora, roaming ali zanesljivega burst tlaka. obravnajte to kot namerno eksperiment, ne standardno priporočilo.

Pregled te vloge
BotNeposredna pot

Zgodovinska referenca. Pregled priporočil je na čakanju. Udyr se običajno igra Top ali Jungle in trenutno nima pregledane Bot poti. Bot običajno potrebuje odvisno dvoposteljno skaliranje in vzdržano škodo s skupnim zgodnjim pritiskom. obravnajte to kot namerno eksperiment, ne standardno priporočilo.

Pregled te vloge
PodporaNeposredna pot

Zgodovinska referenca. Pregled priporočil je na čakanju. Udyr se običajno igra Top ali Jungle in trenutno nima pregledane poti podpore. podpore običajno potrebujejo koristno zavezo, peel ali uporabnost med delovanjem na nizkih dohodkih. obravnavajte to kot namerno eksperiment, ne pa standardno priporočilo.

Pregled te vloge

Referenca kompleta

Udyr sposobnosti

Imena sposobnosti, opisi in številska polja prihajajo iz Riot Data Dragon. Praktično branje je samostojno napisano; trenutni opis orodja v igri ostaja verodostojen.

sposobnosti Data Dragon 16.20.1Cooldown / Cena / Razpon Data Dragon 16.20.1
P
pasivno

Bridge Between

Kaj to počneEnglishUdyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.

Praktično branjeBridge Between je samodejni del kompleksa, ki vključuje interakcijo osnovnega napada. sledi, ko je njegovo stanje aktivno, namesto da bi obravnavali vsako bitko na enak način.

Preoblikovati

Ta gumb ima nadaljnjo zasedbo. Prva aktivacija in preoblikovanje imata različna opravila, čas ali varnostna preverjanja.

Q
Q sposobnost

Wilding Claw

Kaj to počneEnglishUdyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.

Praktično branjeWilding Claw prispeva k interakciji in škodi osnovnega napada. njegova vrednost se spreminja s hladnim, razponom in ciljnim dostopom; prepozna nastavitev, preden se premakne v njegovo učinkovito območje.

Cooldown6 sekCena20Naveden obseg600 enot
Preoblikovati

Ta gumb ima nadaljnjo zasedbo. Prva aktivacija in preoblikovanje imata različna opravila, čas ali varnostna preverjanja.

W
W sposobnost

Iron Mantle

Kaj to počneEnglishUdyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.

Praktično branjeIron Mantle prispeva k zaščiti ali vzdrževanju. njegova vrednost se spreminja s hladnim, razponom in ciljnim dostopom; prepozna nastavitev, preden se premakne v njegovo učinkovito območje.

Cooldown6 sekCena40
Maximum-health interaction

This effect references a maximum-health value. Check whether the current tooltip uses the caster's or the target's health before comparing damage or protection.

Preoblikovati

Ta gumb ima nadaljnjo zasedbo. Prva aktivacija in preoblikovanje imata različna opravila, čas ali varnostna preverjanja.

Zaščita

Zaščita ali vzdrževanje je del igralske vrednosti. Primerjajte njegov čas s prihajajočo škodo, namesto da berete samo žaljivi učinek.

E
E sposobnost

Blazing Stampede

Kaj to počneEnglishUdyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.

Praktično branjeBlazing Stampede prispeva k težki množični kontroli. njegova vrednost se spreminja s hladnim dolhom, razponom in ciljnim dostopom; prepozna nastavitev, preden se premakne v njegovo učinkovito območje.

Cooldown6 sekCena40Naveden obseg600 enot
Preoblikovati

Ta gumb ima nadaljnjo zasedbo. Prva aktivacija in preoblikovanje imata različna opravila, čas ali varnostna preverjanja.

R
Ultimati

Wingborne Storm

Kaj to počneEnglishUdyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.

Praktično branjeWingborne Storm changes a following cast rather than acting as an isolated button. Choose the version needed before committing, then check the current tooltip for each upgraded effect.

Cooldown6 sekCena40Naveden obseg370 enot
Preoblikovati

Ta gumb ima nadaljnjo zasedbo. Prva aktivacija in preoblikovanje imata različna opravila, čas ali varnostna preverjanja.

Razmerje 1–18

Udyr · Zdravje / Mana · sposobnosti

Base values exclude items, runes, temporary buffs and mode-specific modifiers. Cooldowns are the listed base cooldown before ability haste.

stopnja 1664 Zdravje271 Mana
stopnja 3800 Zdravje345 Mana
stopnja 61,027 Zdravje469 Mana
stopnja 111,471 Zdravje710 Mana
stopnja 161,996 Zdravje995 Mana
stopnja 182,228 Zdravje1,121 Mana

Cooldown Data Dragon 16.20.1

Q
Basic abilityWilding Claw

One of four basic stance abilities. It can be learned from level 1 and can gain a sixth rank from level 16.

All ranks6 sek
V
Basic abilityIron Mantle

One of four basic stance abilities. It can be learned from level 1 and can gain a sixth rank from level 16.

All ranks6 sek
E
Basic abilityBlazing Stampede

One of four basic stance abilities. It can be learned from level 1 and can gain a sixth rank from level 16.

All ranks6 sek
R
UltimatiWingborne Storm

One of four basic stance abilities. It can be learned from level 1 and can gain a sixth rank from level 16.

All ranks6 sek
Open every levelHealth and mana from level 1 to 18
RavenZdravjeManaAbility milestone
1664271 ManaChoose among four basic stance abilities
2730307 ManaChoose among four basic stance abilities
3800345 ManaChoose among four basic stance abilities
4872384 ManaChoose among four basic stance abilities
5948426 ManaChoose among four basic stance abilities
61,027469 ManaChoose among four basic stance abilities
71,110513 ManaChoose among four basic stance abilities
81,195560 ManaChoose among four basic stance abilities
91,284608 ManaChoose among four basic stance abilities
101,376658 ManaChoose among four basic stance abilities
111,471710 ManaChoose among four basic stance abilities
121,570763 ManaChoose among four basic stance abilities
131,671819 ManaChoose among four basic stance abilities
141,776876 ManaChoose among four basic stance abilities
151,884934 ManaChoose among four basic stance abilities
161,996995 ManaSixth stance ranks become available
172,1101,057 ManaChoose among four basic stance abilities
182,2281,121 ManaChoose among four basic stance abilities
How the numbers are calculatedLevel values use Riot Data Dragon 16.20.1 base and growth statistics with League’s non-linear champion-stat growth curve. Queue starting levels can differ: Normal Draft and Ranked normally begin at level 1, while ARAM and Swiftplay use faster starting rules.

Izberite naslednje vprašanje

Preoblikujte profil v predigramski načrt

Izberite gradnjo za prepoznavanje, primerjajte nasprotnika na vrsti ali se vrnite v polno knjižnico prvakov.

odprt Udyr gradPripravite se na matchupBrowse prvaki