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Information · patch 16.14.1

Stealth or camouflage in League of Legends

Conceals the champion until detection, proximity or an action reveals them. Use the indexed roster to find the champion and ability, then compare the mechanic with a related effect before choosing an answer.

Information · mechanic reference

Stealth or camouflage

Conceals the champion until detection, proximity or an action reveals them.

What changesTarget hiddenCheck firstUse reveal tools and track movementIndexed roster16 champions

Indexed champion abilities

Who has stealth or camouflage?

These current ability descriptions explicitly reference this mechanic. Open a champion for the authored play guide and complete ability reference.

W abilityAkaliTwilight Shroud W abilityAkshanGoing Rogue W abilityAuroraAcross the Veil P abilityEvelynnDemon Shade E abilityJhinCaptive Audience E abilityKai'SaSupercharge R abilityKha'ZixVoid Assault P abilityLeBlancMirror Image W abilityPykeGhostwater Dive Q abilityShacoDeceive R abilityTalonShadow Assault P abilityTeemoGuerrilla Warfare Q abilityTwitchAmbush R abilityVayneFinal Hour E abilityViegoHarrowed Path W abilityWukongWarrior Trickster

Read the effect first

Control is not one rule

Different effects stop different actions. The label matters when choosing positioning, Cleanse, tenacity or a spell shield.

Actions stoppedHard control

Stuns, roots and forced actions can stop a plan outright, but they do not all block the same inputs.

Actions hinderedSoft control

Slows and attack-speed reductions leave choices available while making movement or attacks less effective.

Damage answeredProtection

Shields, spell shields, invulnerability and cleanses answer different parts of incoming pressure.

Targets found or hiddenInformation

Stealth hides a champion; reveal and true sight can expose a target or an area.

Fast comparison

What can you still do?

Use this as a general control check. Champion-specific immunity, unstoppable casts and ability exceptions can change an interaction.

Open League terms
EffectMoveBasic attackCast abilitiesCleanse
StunActions stoppedBlockedBlockedBlockedUsually
RootMovement stoppedBlockedAvailableUsuallyUsually
AirborneMoved by forceBlockedBlockedBlockedNo
SilenceCasts stoppedAvailableAvailableBlockedUsually
SlowMovement reducedReducedAvailableAvailableUsually
SuppressionStrong disableBlockedBlockedBlockedNo

Cleanse means the summoner spell here. It does not normally remove airborne effects or suppression. Other cleanses and champion abilities can follow different rules.

Any two mechanicsBuild your own comparison

Choose two effects to compare what they change and which response deserves attention first.

Information

Stealth or camouflage

Conceals the champion until detection, proximity or an action reveals them.

What changes
Target hidden
Check first
Use reveal tools and track movement
Indexed roster
16 champions
Open mechanic page
Information

Reveal or true sight

Provides vision of a target or area that would otherwise be hidden.

What changes
Hidden target exposed
Check first
Leave the area or wait it out
Indexed roster
25 champions
Open mechanic page

Choose the right answer

Read the mechanic before reacting

Counterplay starts before an effect lands. Identify the mechanic, then compare the tools that can actually help.

Find the effect
Before impact

Position and track

Watch the important ability, its range and the space needed to avoid it. The safest answer is often not being hit.

Works before control lands
Block the application

Spell shield or immunity

Use an eligible defensive tool before the incoming ability connects. It does not make every later effect harmless.

Check the exact interaction
Reduce duration

Tenacity

Tenacity can shorten many disables, but it is not a universal answer. Airborne effects and other exceptions need separate planning.

Useful against eligible control
Remove an active effect

Cleanse

The summoner spell removes many control effects after they land, but normally not airborne effects or suppression.

Use after an eligible effect

Effect directory

Choose the mechanic you saw

Each result shows champions whose current Data Dragon ability description names that mechanic. Open the champion for the full authored ability explanation.

24 mechanics shown
Hard control

Airborne and displacement

80 champions

Moves or lifts a target. Tenacity does not normally shorten airborne time.

What changesMovement and actions stoppedCheck firstAvoid or block before impact
Open mechanic page
Hard control

Stun

59 champions

Stops movement, attacks and ability casts for its duration.

What changesActions stoppedCheck firstCleanse or shorten when eligible
Open mechanic page
Hard control

Root or snare

37 champions

Stops movement while attacks and many non-movement abilities may remain available.

What changesMovement stoppedCheck firstAttack or cast if still in range
Open mechanic page
Forced form

Polymorph

1 champions

Replaces normal actions with a harmless temporary form.

What changesActions heavily restrictedCheck firstAvoid the cast or cleanse
Soft control

Slow

140 champions

Reduces movement speed without fully stopping movement or casts.

What changesMovement reducedCheck firstUse mobility or slow resistance
Open mechanic page
Soft control

Attack-speed reduction

1 champions

Reduces how quickly the affected unit can make basic attacks.

What changesBasic attacks slowedCheck firstReposition and protect uptime
Protection

Shield

38 champions

Absorbs qualifying incoming damage until the shield expires or breaks.

What changesIncoming damage absorbedCheck firstWait, break or remove the shield
Open mechanic page
Sustain

Healing

82 champions

Restores health to the champion or an ally.

What changesHealth restoredCheck firstPressure or use anti-heal deliberately
Open mechanic page
Protection

Spell shield or disable immunity

2 champions

Blocks a spell or protects against disabling effects, depending on the ability.

What changesEligible spell blockedCheck firstTrigger safely or wait it out
Recovery

Cleanse

1 champions

Removes one or more existing control effects from the target.

What changesEligible control removedCheck firstStagger control instead of stacking
Information

Stealth or camouflage

16 champions

Conceals the champion until detection, proximity or an action reveals them.

What changesTarget hiddenCheck firstUse reveal tools and track movement
Open mechanic page
Information

Reveal or true sight

25 champions

Provides vision of a target or area that would otherwise be hidden.

What changesHidden target exposedCheck firstLeave the area or wait it out
Open mechanic page
Champion mechanic

Champions

Champion index

What does each champion apply?

Search a champion to see the ability keys associated with control, protection, sustain or information effects.

0of173 champions shown

Gravesthe Outlaw0

No indexed control, protection, sustain or information effect in the current short descriptions.

Karthusthe Deathsinger0

No indexed control, protection, sustain or information effect in the current short descriptions.

Quick answers

Status-effect questions

Short answers for the mechanics people most often mix together.

01What is the difference between a stun and a root in League of Legends?

A stun prevents movement, basic attacks and ability casts. A root stops movement, but basic attacks and many abilities usually remain available.

02Does Cleanse remove airborne effects or suppression?

The Cleanse summoner spell does not normally remove airborne effects or suppression. Champion abilities and other removal effects can follow different rules.

03Does tenacity reduce every crowd-control effect?

No. Tenacity shortens many control effects, but important exceptions remain. Check the current in-game tooltip before choosing it as the answer to a specific champion.

04How can I find every status effect used by one champion?

Use the champion index on this page. It lists the ability key, ability name and indexed control, protection, sustain or information effect for every champion.